annotate rogue3/machdep.h @ 264:778938a5c21d

UltraRogue: add location for character files. When using the -n option, UltraRogue will look for character files in a single location, similar to save files. The location is chosen by defining CHRDIR in getplay.c, at least until UltraRogue gets integrated with the build systems.
author John "Elwin" Edwards
date Sun, 19 Feb 2017 19:47:09 -0500
parents 07c4d4883ef2
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527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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1 /*
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2 * machine dependicies
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3 *
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4 * %G% (Berkeley) %W%
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5 *
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6 * Rogue: Exploring the Dungeons of Doom
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7 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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8 * All rights reserved.
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9 *
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10 * See the file LICENSE.TXT for full copyright and licensing information.
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11 */
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13 /*
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14 * Variables for checking to make sure the system isn't too loaded
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15 * for people to play
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16 */
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17 /* MAXLOAD and MAXUSERS are now set by configure. */
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19 #define AUTHORUID 0
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20 #if 0
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21 #define MAXUSERS 25 /* max number of users for this game */
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22 #define MAXLOAD 40 /* 10 * max 15 minute load average */
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23 #endif
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24 #define CHECKTIME 15 /* number of minutes between load checks */
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bbf072f8bafa rogue3: move file locations from Makefile to machdep.h
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