annotate rogue5/rogue5.vcxproj.filters @ 264:778938a5c21d
UltraRogue: add location for character files.
When using the -n option, UltraRogue will look for character files in a
single location, similar to save files.
The location is chosen by defining CHRDIR in getplay.c, at least until
UltraRogue gets integrated with the build systems.
| author |
John "Elwin" Edwards |
| date |
Sun, 19 Feb 2017 19:47:09 -0500 |
| parents |
4146e2a06bc1 |
| children |
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| rev |
line source |
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208
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1 <?xml version="1.0" encoding="utf-8"?>
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2 <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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3 <ItemGroup>
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4 <Filter Include="Source Files">
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5 <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
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6 <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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7 </Filter>
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8 <Filter Include="Header Files">
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9 <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
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10 <Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
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11 </Filter>
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12 <Filter Include="Resource Files">
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13 <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
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14 <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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15 </Filter>
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16 </ItemGroup>
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