annotate xrogue/rings.c @ 264:778938a5c21d

UltraRogue: add location for character files. When using the -n option, UltraRogue will look for character files in a single location, similar to save files. The location is chosen by defining CHRDIR in getplay.c, at least until UltraRogue gets integrated with the build systems.
author John "Elwin" Edwards
date Sun, 19 Feb 2017 19:47:09 -0500
parents 7c1cb43f346e
children
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1 /*
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2 rings.c - Routines dealing specificaly with rings
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3
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4 XRogue: Expeditions into the Dungeons of Doom
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5 Copyright (C) 1991 Robert Pietkivitch
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6 All rights reserved.
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7
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8 Based on "Advanced Rogue"
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9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T
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10 All rights reserved.
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11
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12 Based on "Rogue: Exploring the Dungeons of Doom"
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13 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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14 All rights reserved.
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15
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16 See the file LICENSE.TXT for full copyright and licensing information.
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17 */
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18
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19 #include <stdlib.h>
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20 #include <string.h>
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21 #include <curses.h>
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22 #include "rogue.h"
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23
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24 /*
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25 * routines dealing specifically with rings
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26 */
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27
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28 /*
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29 * how much food does this ring use up?
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30 */
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31
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32 int
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33 ring_eat(int hand)
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34 {
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35 if (cur_ring[hand] == NULL)
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36 return 0;
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37 switch (cur_ring[hand]->o_which) {
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38 case R_VAMPREGEN:
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39 return 3;
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40 case R_REGEN:
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41 case R_SUSABILITY:
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42 return 2;
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43 case R_HEALTH:
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44 return 1;
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45 case R_SEARCH:
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46 case R_SEEINVIS:
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47 return (rnd(100) < 50); /* 0 or 1 */
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48 case R_DIGEST:
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49 if (cur_ring[hand]->o_ac >= 0)
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50 return (-(cur_ring[hand]->o_ac)-1);
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51 else
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52 return (-(cur_ring[hand]->o_ac));
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53 }
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54 return 0;
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55 }
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56
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57 void
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58 ring_on(struct linked_list *item)
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59 {
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60 register struct object *obj;
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61 register int save_max;
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62
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63 obj = OBJPTR(item);
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64
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65 /*
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66 * Calculate the effect it has on the poor guy.
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67 */
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68 switch (obj->o_which)
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69 {
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70 case R_ADDSTR:
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71 save_max = max_stats.s_str;
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72 chg_str(obj->o_ac);
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73 max_stats.s_str = save_max;
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74 when R_ADDHIT:
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75 pstats.s_dext += obj->o_ac;
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76 when R_ADDINTEL:
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77 pstats.s_intel += obj->o_ac;
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78 when R_ADDWISDOM:
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79 pstats.s_wisdom += obj->o_ac;
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80 when R_SEEINVIS:
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81 if (on(player, CANSEE)) msg("Your eyes sparkle.");
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82 else msg("Your eyes begin to tingle.");
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83 turn_on(player, CANSEE);
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84 light(&hero);
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85 mvwaddch(cw, hero.y, hero.x, PLAYER);
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86 when R_AGGR:
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87 aggravate(TRUE, TRUE); /* all charactors are affected*/
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88 when R_WARMTH:
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89 if (on(player, NOCOLD)) msg("You feel warm all over.");
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90 else msg("You begin to feel warm.");
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91 turn_on(player, NOCOLD);
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92 when R_FIRE:
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93 if (on(player, NOFIRE)) msg("You feel quite fire proof now.");
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94 else msg("You begin to feel fire proof.");
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95 turn_on(player, NOFIRE);
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96 when R_LIGHT: {
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97 if(roomin(&hero) != NULL) {
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98 light(&hero);
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99 mvwaddch(cw, hero.y, hero.x, PLAYER);
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100 }
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101 }
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102 when R_SEARCH:
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103 start_daemon(ring_search, NULL, AFTER);
133
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104 when R_TELEPORT:
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105 start_daemon(ring_teleport, NULL, AFTER);
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106 }
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107 status(FALSE);
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108 if (r_know[obj->o_which] && r_guess[obj->o_which]) {
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109 free(r_guess[obj->o_which]);
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110 r_guess[obj->o_which] = NULL;
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111 }
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112 else if (!r_know[obj->o_which] &&
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113 askme &&
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114 (obj->o_flags & ISKNOW) == 0 &&
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115 r_guess[obj->o_which] == NULL) {
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116 nameitem(item, FALSE);
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117 }
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118 }
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119
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120 /*
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121 * print ring bonuses
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122 */
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123
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124 char *
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125 ring_num(struct object *obj)
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126 {
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127 static char buf[5];
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128
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129 if (!(obj->o_flags & ISKNOW))
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130 return "";
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131 switch (obj->o_which)
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132 {
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133 case R_PROTECT:
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134 case R_ADDSTR:
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135 case R_ADDDAM:
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136 case R_ADDHIT:
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137 case R_ADDINTEL:
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138 case R_ADDWISDOM:
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139 case R_DIGEST:
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140 buf[0] = ' ';
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141 strcpy(&buf[1], num(obj->o_ac, 0));
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142 when R_AGGR:
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143 case R_LIGHT:
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144 case R_CARRY:
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145 case R_TELEPORT:
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146 if (obj->o_flags & ISCURSED)
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147 return " cursed";
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148 else
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149 return "";
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150 otherwise:
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151 return "";
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152 }
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153 return buf;
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154 }
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155
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156 /*
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157 * Return the effect of the specified ring
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158 */
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159
220
f54901b9c39b XRogue: convert to ANSI-style function declarations.
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160 int
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161 ring_value(int type)
133
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162 {
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163 int result = 0;
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164
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165 if (ISRING(LEFT_1, type)) result += cur_ring[LEFT_1]->o_ac;
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166 if (ISRING(LEFT_2, type)) result += cur_ring[LEFT_2]->o_ac;
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167 if (ISRING(LEFT_3, type)) result += cur_ring[LEFT_3]->o_ac;
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168 if (ISRING(LEFT_4, type)) result += cur_ring[LEFT_4]->o_ac;
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169 if (ISRING(RIGHT_1, type)) result += cur_ring[RIGHT_1]->o_ac;
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170 if (ISRING(RIGHT_2, type)) result += cur_ring[RIGHT_2]->o_ac;
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171 if (ISRING(RIGHT_3, type)) result += cur_ring[RIGHT_3]->o_ac;
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172 if (ISRING(RIGHT_4, type)) result += cur_ring[RIGHT_4]->o_ac;
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173 return(result);
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174 }
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175