Mercurial > hg > early-roguelike
annotate xrogue/things.c @ 264:778938a5c21d
UltraRogue: add location for character files.
When using the -n option, UltraRogue will look for character files in a
single location, similar to save files.
The location is chosen by defining CHRDIR in getplay.c, at least until
UltraRogue gets integrated with the build systems.
author | John "Elwin" Edwards |
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date | Sun, 19 Feb 2017 19:47:09 -0500 |
parents | f54901b9c39b |
children | e52a8a7ad4c5 |
rev | line source |
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133
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1 /* |
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2 things.c - functions for dealing with things like potions and scrolls |
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3 |
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4 XRogue: Expeditions into the Dungeons of Doom |
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5 Copyright (C) 1991 Robert Pietkivitch |
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6 All rights reserved. |
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7 |
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8 Based on "Advanced Rogue" |
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9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T |
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10 All rights reserved. |
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11 |
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12 Based on "Rogue: Exploring the Dungeons of Doom" |
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13 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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14 All rights reserved. |
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15 |
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16 See the file LICENSE.TXT for full copyright and licensing information. |
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17 */ |
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18 |
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19 #include <curses.h> |
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20 #include <ctype.h> |
135 | 21 #include <string.h> |
133
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22 #include "rogue.h" |
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23 |
220
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24 int pick_one(struct magic_item *magic, int nitems); |
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25 char *blesscurse(int flags); |
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26 char *p_kind(struct object *obj); |
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27 int extras(void); |
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28 |
133
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29 /* |
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30 * print out the number of charges on a stick |
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31 */ |
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32 |
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33 char * |
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34 charge_str(struct object *obj) |
133
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35 { |
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36 static char buf[20]; |
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37 |
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38 if (!(obj->o_flags & ISKNOW)) |
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39 buf[0] = '\0'; |
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40 else if (terse) |
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41 sprintf(buf, " [%d]", obj->o_charges); |
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42 else |
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43 sprintf(buf, " [%d charges]", obj->o_charges); |
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44 return buf; |
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45 } |
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46 |
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47 /* |
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48 * inv_name: |
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49 * return the name of something as it would appear in an |
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50 * inventory. |
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51 */ |
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52 |
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53 char * |
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54 inv_name(struct object *obj, bool drop) |
133
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55 { |
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56 register char *pb; |
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57 |
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58 pb = prbuf; |
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59 pb[0] = '\0'; |
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60 switch(obj->o_type) { |
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61 case SCROLL: |
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62 if (obj->o_count == 1) |
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63 sprintf(pb, "A %sscroll ", blesscurse(obj->o_flags)); |
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64 else |
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65 sprintf(pb, "%d %sscrolls ", |
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66 obj->o_count, blesscurse(obj->o_flags)); |
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67 pb = &pb[strlen(pb)]; |
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68 if (s_know[obj->o_which] || (obj->o_flags & ISPOST)) |
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69 sprintf(pb, "of %s", s_magic[obj->o_which].mi_name); |
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70 else if (s_guess[obj->o_which]) |
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71 sprintf(pb, "named %s", s_guess[obj->o_which]); |
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72 else |
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73 sprintf(pb, "titled '%s'", s_names[obj->o_which]); |
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74 when POTION: |
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75 if (obj->o_count == 1) |
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76 sprintf(pb, "A %spotion ", blesscurse(obj->o_flags)); |
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77 else |
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78 sprintf(pb, "%d %spotions ", |
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79 obj->o_count, blesscurse(obj->o_flags)); |
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80 pb = &pb[strlen(pb)]; |
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81 if (p_know[obj->o_which]) |
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82 sprintf(pb, "of %s (%s)", p_magic[obj->o_which].mi_name, |
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83 p_kind(obj)); |
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84 else if (obj->o_flags & ISPOST) |
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85 sprintf(pb, "of %s", p_magic[obj->o_which].mi_name); |
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86 else if (p_guess[obj->o_which]) |
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87 sprintf(pb, "named %s (%s)", p_guess[obj->o_which], |
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88 p_colors[obj->o_which]); |
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89 else { |
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90 pb = prbuf; |
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