annotate arogue7/list.c @ 189:7c552cbc6ad9

srogue: make checking directories slightly more portable. MSVC sys/stat.h doesn't define S_ISDIR().
author John "Elwin" Edwards
date Mon, 03 Aug 2015 09:05:15 -0400
parents adfa37e67084
children f9ef86cf22b2
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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1 /*
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2 * list.c - Functions for dealing with linked lists of goodies
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3 *
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4 * Advanced Rogue
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5 * Copyright (C) 1984, 1985, 1986 Michael Morgan, Ken Dalka and AT&T
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6 * All rights reserved.
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7 *
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8 * Based on "Rogue: Exploring the Dungeons of Doom"
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9 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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10 * All rights reserved.
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11 *
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12 * See the file LICENSE.TXT for full copyright and licensing information.
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13 */
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14
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15 /*
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16 * Functions for dealing with linked lists of goodies
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17 *
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18 */
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19
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20 #include "curses.h"
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21 #include <stdlib.h>
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22 #include "rogue.h"
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23
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24 /*
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25 * detach:
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26 * Takes an item out of whatever linked list it might be in
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27 */
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28
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29 _detach(list, item)
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30 register struct linked_list **list, *item;
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31 {
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32 if (*list == item)
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33 *list = next(item);
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34 if (prev(item) != NULL) item->l_prev->l_next = next(item);
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35 if (next(item) != NULL) item->l_next->l_prev = prev(item);
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36 item->l_next = NULL;
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37 item->l_prev = NULL;
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38 }
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39
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40 /*
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41 * _attach:
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42 * add an item to the head of a list
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43 */
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44
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45 _attach(list, item)
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46 register struct linked_list **list, *item;
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47 {
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48 if (*list != NULL)
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49 {
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50 item->l_next = *list;
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51 (*list)->l_prev = item;
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52 item->l_prev = NULL;
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53 }
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54 else
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55 {
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56 item->l_next = NULL;
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57 item->l_prev = NULL;
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58 }
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59
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60 *list = item;
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61 }
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62
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63 /*
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64 * o_free_list:
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65 * Throw the whole object list away
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66 */
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67
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68 _o_free_list(ptr)
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69 register struct linked_list **ptr;
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70 {
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71 register struct linked_list *item;
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72
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73 while (*ptr != NULL)
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74 {
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75 item = *ptr;
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76 *ptr = next(item);
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77 o_discard(item);
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78 }
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79 }
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80
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81 /*
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82 * o_discard:
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83 * free up an item and its object(and maybe contents)
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84 */
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85
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86 o_discard(item)
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87 register struct linked_list *item;
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88 {
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89 register struct object *obj;
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90
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91 obj = OBJPTR(item);
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92 if (obj->contents != NULL)
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93 o_free_list(obj->contents);
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