Mercurial > hg > early-roguelike
annotate srogue/rogue.h @ 189:7c552cbc6ad9
srogue: make checking directories slightly more portable.
MSVC sys/stat.h doesn't define S_ISDIR().
| author | John "Elwin" Edwards |
|---|---|
| date | Mon, 03 Aug 2015 09:05:15 -0400 |
| parents | 10c273a62228 |
| children | f4f6734771e0 |
| rev | line source |
|---|---|
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1 /* |
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2 * Rogue definitions and variable declarations |
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3 * |
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4 * @(#)rogue.h 9.0 (rdk) 7/17/84 |
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5 * |
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6 * Super-Rogue |
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7 * Copyright (C) 1984 Robert D. Kindelberger |
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8 * All rights reserved. |
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9 * |
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10 * Based on "Rogue: Exploring the Dungeons of Doom" |
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11 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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12 * All rights reserved. |
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13 * |
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14 * See the file LICENSE.TXT for full copyright and licensing information. |
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15 */ |
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16 |
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17 #ifdef BSD |
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18 #include "cx.h" |
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19 #endif |
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20 |
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21 |
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22 #include <ctype.h> |
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23 #include <curses.h> |
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24 |
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25 #ifdef ATT |
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26 #define CBREAK FALSE |
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27 #define _IOSTRG 01 |
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28 #endif |
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29 |
| 101 | 30 #ifdef HAVE_CONFIG_H |
| 31 #include "config.h" | |
| 32 #endif | |
| 33 | |
| 118 | 34 /* mdport functions */ |
| 35 #ifdef HAVE_SYS_TYPES_H | |
| 36 #include <sys/types.h> | |
| 37 #endif | |
| 38 | |
| 39 int md_chmod(const char *filename, int mode); | |
| 40 char *md_crypt(const char *key, const char *salt); | |
| 41 int md_dsuspchar(void); | |
| 42 int md_erasechar(void); | |
| 43 char *md_gethomedir(void); | |
| 44 char *md_getusername(void); | |
| 45 uid_t md_getuid(void); | |
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46 gid_t md_getgid(void); |
| 118 | 47 char *md_getpass(char *prompt); |
| 48 pid_t md_getpid(void); | |
| 49 char *md_getrealname(uid_t uid); | |
| 50 void md_init(void); | |
| 51 int md_killchar(void); | |
| 52 void md_normaluser(void); | |
| 53 void md_raw_standout(void); | |
| 54 void md_raw_standend(void); | |
| 55 int md_readchar(WINDOW *win); | |
| 56 int md_setdsuspchar(int c); | |
| 57 int md_shellescape(void); | |
| 58 void md_sleep(int s); | |
| 59 int md_suspchar(void); | |
| 60 int md_hasclreol(void); | |
| 61 int md_unlink(char *file); | |
| 62 int md_unlink_open_file(const char *file, FILE *inf); | |
| 63 void md_tstpsignal(void); | |
| 64 void md_tstphold(void); | |
| 65 void md_tstpresume(void); | |
| 66 void md_ignoreallsignals(void); | |
| 67 void md_onsignal_autosave(void); | |
| 68 void md_onsignal_exit(void); | |
| 69 void md_onsignal_default(void); | |
| 70 int md_issymlink(char *sp); | |
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71 long md_memused(void); |
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72 int md_random(void); |
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73 void md_srandom(unsigned int seed); |
| 118 | 74 char *xcrypt(const char *key, const char *setting); |
| 75 | |
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76 #define reg register /* register abbr. */ |
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77 |
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78 /* |
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79 * Maximum number of different things |
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80 */ |
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81 |
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82 #define NCOLORS 32 |
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83 #define NSYLS 159 |
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84 #define NSTONES 35 |
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85 #define NWOOD 24 |
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86 #define NMETAL 15 |
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87 |
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88 #define MAXDAEMONS 20 |
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89 |
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90 #define TYPETRAPS 9 /* max types of traps */ |
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91 #define MAXROOMS 9 /* max rooms per level */ |
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92 #define MAXTHINGS 9 /* max things on each level */ |
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93 #define MAXOBJ 9 /* max goodies on each level */ |
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94 #define MAXPACK 23 /* max things this hero can carry */ |
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95 #define MAXTRAPS 10 /* max traps per level */ |
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96 #define MAXMONS 52 /* max available monsters */ |
