annotate arogue5/arogue58.html @ 111:7f8f43943b1f

Fix some terribly depressing corruption during restore. In rogue5/state.c, rs_read_daemons() zeroes out the argument and delay if the daemon slot is empty. Unfortunately that code ended up on the wrong side of the brace that closes the for loop, so instead of running after each daemon, it got run once after the loop exited, when the index was of course out of bounds. This tended to manifest, when compiled with -O2, by overwriting hw and setting it to NULL. When inventory() next ran, hw would be passed to wgetch(), which returns ERR when it gets a NULL argument. This made md_readchar() think something was wrong and autosave the game. Upon investigation, rogue3 was found to commit the same mistake. rogue4 and srogue don't zero the data. arogue5 already does it properly. Someday I am going to run all this through Valgrind. Someday when I am a kinder person who will not be driven to invoke hordes of trolls and centaurs upon the original authors.
author John "Elwin" Edwards
date Wed, 08 Jan 2014 16:44:16 -0500
parents 0ed67132cf10
children
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
63
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
1 <!-- Advanced Rogue -->
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
2 <!-- Copyright (C) 1984, 1985, 1986 Michael Morgan, Ken Dalka and AT&T -->
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
3 <!-- All rights reserved. -->
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
4 <!-- -->
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
5 <!-- Based on "Rogue: Exploring the Dungeons of Doom" -->
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
6 <!-- Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman -->
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
7 <!-- All rights reserved. -->
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
8 <!-- -->
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
9 <!-- See the file LICENSE.TXT for full copyright and licensing information. -->
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
10 <!-- Creator : groff version 1.18.1 -->
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
11 <!-- CreationDate: Sat Jan 21 09:55:23 2006 -->
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
12 <h1 align="center"><a href="http://roguelike.sourceforge.net/arogue77">The Dungeons of
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
13 Doom</a></h1>
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
14 <br>
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
15 <h2 align="center">AT&amp;T Bell Laboratories</h2>
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
16 <h3 align="center"><A href="http://roguelike.sourceforge.net/arogue58">http://roguelike.sourceforge.net/arogue58</A></h3>
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
17 <br>
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
18 <table border="0" cellpadding="3" cellspacing="3" style="BORDER-COLLAPSE: collapse" id="table1" align="center">
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
19 <tr>
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
20 <td nowrap>
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
21 Advanced Rogue<br>
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
22 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&amp;T<br>
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
23 All rights reserved.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
24 </td>
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
25 </tr>
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
26 <tr>
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
27 <td nowrap>
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
28 Based on "Rogue: Exploring the Dungeons of Doom"<br>
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
29 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman<br>
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
30 All rights reserved.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
31 </td>
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
32 </tr>
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
33 </table>
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
34 <p align="center">See the file LICENSE.TXT for full copyright and licensing
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
35 information.</p>
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
36 <p align="center">&nbsp;</p>
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
37 <p align="center"><b>ABSTRACT</b></p>
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
38 <blockquote>
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
39 <blockquote>
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
40 <p align="justify">Rogue was first introduced by Michael Toy at the
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
41 University of California at Berkeley as a screen-oriented fantasy game.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
42 The game had 26 types of monsters that the player could meet while
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
43 exploring a dungeon generated by the computer. Scrolls, potions, rings,
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
44 wands, staves, armor, and weapons helped the player to battle these
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
45 monsters and to gain gold, the basis for scoring.</p>
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
46 <p align="justify">The version of Rogue described in this guide has been
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
47 expanded to include over 110 monsters with many new capabilities. Many
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
48 of the monsters are intelligent, and they, like the player, must avoid
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
49 traps and decide when it is better to fight or to run. The player
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
50 chooses a character class at the beginning of the game which defines the
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
51 player's abilities. Experience, rather than gold, decides the player's
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
52 score.</p>
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
53 </blockquote>
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
54 </blockquote>
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
55 <h2 align="justify">&nbsp;</h2>
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
56 <h3 align="justify">1. INTRODUCTION</h3>
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
57 <p align="justify">
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
58 Rogue is a screen-oriented fantasy game set in the ever-changing Dungeons of
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
59 Doom. The game comes complete with monsters, spells, weapons, armor,
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
60 potions, and other magical items. The dungeon's geography changes with every
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
61 game, and although many magical items have certain identifiable properties,
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
62 such as turning the player invisible, the physical manifestation of the
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
63 magic changes each game. A red potion, for example, will cause the same
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
64 reaction throughout a given game, but it may be a completely different
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
65 potion in a new game.</p>
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
66 <p align="justify">
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
67 Entering the dungeon with only a little food, armor, and a weapon, the
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
68 player must develop a good strategy of when to fight, when to run, and how
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
69 to best use any magical items found in the dungeon. To make things
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
70 interesting, the player has a quest to return one of several unique
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
71 artifacts, rumored to lie deep in the dungeon's bowels. Returning with this
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
72 artifact brings great glory and the title of Complete Winner. But even after
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
73 finding the artifact, the player may wish to continue further to match wits
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
74 with an arch-devil, demon prince, or even a deity found far down in the
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
75 dungeon. Defeating such a creature will gain the player many experience
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
76 points, the basis for scoring in Rogue.</p>
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
77 <p align="justify">
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
78 It is very difficult to return from the Dungeons of Doom. Few people ever
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
79 make it out alive. Should this unlikely event occur, the player would be
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
80 proclaimed a complete winner and handsomely rewarded for any booty removed
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
81 from the dungeon.</p>
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
82 <h3 align="justify">2. CHARACTER CLASSES AND ATTRIBUTES</h3>
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
83 <p align="justify">
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
84 Before placing the player in the dungeon, the game requests the player to
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
85 select a character class: a fighter, a magic user, a cleric, or a thief.</p>
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
86 <p align="justify"><span style="FONT-VARIANT: small-caps"><strong>2.1 The Fighter</strong></span></p>
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
87 <p align="justify">
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
88 A fighter is very strong and will have a high strength rating. This great
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
89 strength gives a fighter the best odds of winning a battle with a monster.
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
90 At high experience levels the fighter also gets to attack multiple times in
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
91 a single turn. This obviously further increases his chances at winning
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
92 battles. Intrinsic to the fighter class is a robustness which results in 1
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
93 to 10 extra hit points for every new experience level.</p>
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
94 <p align="justify"><span style="FONT-VARIANT: small-caps"><strong>2.2 The Magician</strong></span></p>
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
95 <p align="justify">
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff changeset
96 A magician's major attribute is intelligence, which enables the magician to