annotate rogue3/rings.c @ 171:80c060734f51

arogue7: fix messages from detection potions. Another fix for overwritten messages, this time for potions of monster detection and magic detection. I've made the message appear before the display of information, which may be closer to the originally intended behavior.
author John "Elwin" Edwards
date Thu, 02 Jul 2015 16:27:39 -0400
parents 527e2150eaf0
children
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1 /*
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2 * routines dealing specifically with rings
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3 *
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4 * @(#)rings.c 3.17 (Berkeley) 6/15/81
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5 *
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6 * Rogue: Exploring the Dungeons of Doom
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7 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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8 * All rights reserved.
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9 *
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10 * See the file LICENSE.TXT for full copyright and licensing information.
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11 */
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12
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13 #include "curses.h"
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14 #include <stdlib.h>
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15 #include <string.h>
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16 #include "rogue.h"
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17
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18 void
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19 ring_on()
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20 {
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21 struct object *obj;
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22 struct linked_list *item;
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23 int ring;
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24 str_t save_max;
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25 char buf[80];
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26
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27 item = get_item("put on", RING);
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28 /*
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29 * Make certain that it is somethings that we want to wear
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30 */
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31 if (item == NULL)
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32 return;
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33 obj = (struct object *) ldata(item);
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34 if (obj->o_type != RING)
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35 {
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36 if (!terse)
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37 msg("It would be difficult to wrap that around a finger");
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38 else
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39 msg("Not a ring");
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40 return;
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41 }
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42
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43 /*
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44 * find out which hand to put it on
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45 */
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46 if (is_current(obj))
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47 return;
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48
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49 if (cur_ring[LEFT] == NULL && cur_ring[RIGHT] == NULL)
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50 {
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51 if ((ring = gethand()) < 0)
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52 return;
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53 }
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54 else if (cur_ring[LEFT] == NULL)
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55 ring = LEFT;
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56 else if (cur_ring[RIGHT] == NULL)
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57 ring = RIGHT;
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58 else
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59 {
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60 if (!terse)
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61 msg("You already have a ring on each hand");
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62 else
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63 msg("Wearing two");
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64 return;
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65 }
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66 cur_ring[ring] = obj;
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67
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68 /*
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69 * Calculate the effect it has on the poor guy.
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70 */
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71 switch (obj->o_which)
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72 {
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73 case R_ADDSTR:
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74 save_max = max_stats.s_str;
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75 chg_str(obj->o_ac);
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76 max_stats.s_str = save_max;
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77 break;
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78 case R_SEEINVIS:
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79 player.t_flags |= CANSEE;
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80 light(&hero);
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81 mvwaddch(cw, hero.y, hero.x, PLAYER);
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82 break;
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83 case R_AGGR:
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84 aggravate();
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85 break;
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86 }
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87 status();
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88
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89 if (obj->o_which >= MAXRINGS)
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90 return;
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91
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92 if (r_know[obj->o_which] && r_guess[obj->o_which])
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93 {
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94 free(r_guess[obj->o_which]);
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95 r_guess[obj->o_which] = NULL;
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96 }
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97 else if (!r_know[obj->o_which] && askme && r_guess[obj->o_which] == NULL)
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98 {
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99 mpos = 0;
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100 msg(terse ? "Call it: " : "What do you want to call it? ");
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101 if (get_str(buf, cw) == NORM)
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102 {
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103 r_guess[obj->o_which] = malloc(strlen(buf) + 1);
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104 if (r_guess[obj->o_which] != NULL)
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105 strcpy(r_guess[obj->o_which], buf);
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106 }