annotate rogue5/daemon.c @ 171:80c060734f51

arogue7: fix messages from detection potions. Another fix for overwritten messages, this time for potions of monster detection and magic detection. I've made the message appear before the display of information, which may be closer to the originally intended behavior.
author John "Elwin" Edwards
date Thu, 02 Jul 2015 16:27:39 -0400
parents f502bf60e6e4
children
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33
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1 /*
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2 * Contains functions for dealing with things that happen in the
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3 * future.
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4 *
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5 * @(#)daemon.c 4.7 (Berkeley) 02/05/99
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6 *
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7 * Rogue: Exploring the Dungeons of Doom
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8 * Copyright (C) 1980-1983, 1985, 1999 Michael Toy, Ken Arnold and Glenn Wichman
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9 * All rights reserved.
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10 *
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11 * See the file LICENSE.TXT for full copyright and licensing information.
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12 */
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13
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14 #include <curses.h>
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15 #include "rogue.h"
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16
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17 #define DAEMON -1
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18
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19 /*
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20 * d_slot:
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21 * Find an empty slot in the daemon/fuse list
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22 */
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23 struct delayed_action *
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24 d_slot(void)
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25 {
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26 struct delayed_action *dev;
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27
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28 for (dev = d_list; dev <= &d_list[MAXDAEMONS-1]; dev++)
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29 if (dev->d_type == EMPTY)
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30 return dev;
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31 #ifdef MASTER
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32 debug("Ran out of fuse slots");
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33 #endif
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34 return NULL;
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35 }
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36
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37 /*
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38 * find_slot:
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39 * Find a particular slot in the table
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40 */
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41 struct delayed_action *
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42 find_slot(void (*func)())
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43 {
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44 struct delayed_action *dev;
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45
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46 for (dev = d_list; dev <= &d_list[MAXDAEMONS-1]; dev++)
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47 if (dev->d_type != EMPTY && func == dev->d_func)
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48 return dev;
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49 return NULL;
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50 }
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51
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52 /*
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53 * start_daemon:
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54 * Start a daemon, takes a function.
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55 */
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56 void
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57 start_daemon(void (*func)(), int arg, int type)
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58 {
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59 struct delayed_action *dev;
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60
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61 dev = d_slot();
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62 dev->d_type = type;
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63 dev->d_func = func;
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64 dev->d_arg = arg;
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65 dev->d_time = DAEMON;
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66 }
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67
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68 /*
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69 * kill_daemon:
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70 * Remove a daemon from the list
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71 */
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72 void
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73 kill_daemon(void (*func)())
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74 {
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75 struct delayed_action *dev;
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76
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77 if ((dev = find_slot(func)) == NULL)
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78 return;
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79 /*
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80 * Take it out of the list
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81 */
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82 dev->d_type = EMPTY;
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83 }
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84
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85 /*
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86 * do_daemons:
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87 * Run all the daemons that are active with the current flag,
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88 * passing the argument to the function.
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89 */
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90 void
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91 do_daemons(int flag)
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92 {
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93 struct delayed_action *dev;
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94
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95 /*
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96 * Loop through the devil list
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97 */
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98 for (dev = d_list; dev <= &d_list[MAXDAEMONS-1]; dev++)
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99 /*
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100 * Executing each one, giving it the proper arguments
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101 */
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102 if (dev->d_type == flag && dev->d_time == DAEMON)
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103 (*dev->d_func)(dev->d_arg);
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104 }
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105
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106 /*
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107 * fuse:
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108 * Start a fuse to go off in a certain number of turns