annotate urogue/rip.c @ 310:827441d05b3e

Advanced Rogue family: fix some potential buffer overflows. Some code for determining the score file location assumed that PATH_MAX would be less than 1024, which cannot be guaranteed. Advanced Rogue 5 and 7, and XRogue, have had the buffers for the file name enlarged. UltraRogue never called the functions, so the code has been deleted instead.
author John "Elwin" Edwards
date Mon, 03 May 2021 19:05:37 -0400
parents e52a8a7ad4c5
children
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1 /*
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2 rip.c - File for the fun ends Death or a total win
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3
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4 UltraRogue: The Ultimate Adventure in the Dungeons of Doom
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5 Copyright (C) 1985, 1986, 1992, 1993, 1995 Herb Chong
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6 All rights reserved.
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7
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8 Based on "Advanced Rogue"
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9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka
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10 All rights reserved.
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11
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12 Based on "Rogue: Exploring the Dungeons of Doom"
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13 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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14 All rights reserved.
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15
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16 See the file LICENSE.TXT for full copyright and licensing information.
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17 */
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18
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19 #include <string.h>
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20 #include <stdlib.h>
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21 #include <ctype.h>
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22 #include <time.h>
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23 #include "rogue.h"
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24
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25 static struct sc_ent
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26 {
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27 int sc_lvl;
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28 long sc_score;
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29 char sc_name[76];
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30 long sc_gold;
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31 int sc_flags;
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32 int sc_level;
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33 int sc_artifacts;
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34 int sc_monster;
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35 } top_ten[10];
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36
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37
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38 static const char *rip[] =
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39 {
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40 " __________",
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41 " / \\",
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42 " / REST \\",
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43 " / IN \\",
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44 " / PEACE \\",
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45 " / \\",
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46 " | |",
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47 " | |",
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48 " | killed by |",
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49 " | |",
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50 " | 1993 |",
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51 " *| * * * | *",
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52 " ________)/\\\\_//(\\/(/\\)/\\//\\/|_)_______",
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53 0
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54 };
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55
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56 void writelog(long amount, int lvl, int flags, int monst);
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57
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58 /*
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59 death()
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60 Do something really fun when he dies
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61 */
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62
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63 void
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64 death(int monst)
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65 {
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66 char **dp = (char **) rip, *killer;
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67 struct tm *lt;
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68 time_t date;
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69 char buf[80];
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70 int c;
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71
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72 if (is_wearing(R_RESURRECT) || rnd(wizard ? 3 : 67) == 0)
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73 {
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74 int die = TRUE;
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75
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76 if (resurrect-- == 0)
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77 msg("You've run out of lives.");
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78 else if (!save_resurrect(ring_value(R_RESURRECT)))
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79 msg("Your attempt to return from the grave fails.");
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80 else
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81 {
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82 struct linked_list *item;
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83 struct linked_list *next_item;
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84 struct object *obj;
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85 int rm, flags;
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86 coord pos;
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87
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88 die = FALSE;
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89 msg("You feel a sudden warmth and then nothingness.");
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90 teleport();
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91
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92 if (ring_value(R_RESURRECT) > 1 && rnd(10))
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93 {
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