Mercurial > hg > early-roguelike
annotate urogue/rip.c @ 310:827441d05b3e
Advanced Rogue family: fix some potential buffer overflows.
Some code for determining the score file location assumed that PATH_MAX
would be less than 1024, which cannot be guaranteed.
Advanced Rogue 5 and 7, and XRogue, have had the buffers for the file
name enlarged. UltraRogue never called the functions, so the code has
been deleted instead.
author | John "Elwin" Edwards |
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date | Mon, 03 May 2021 19:05:37 -0400 |
parents | e52a8a7ad4c5 |
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1 /* |
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2 rip.c - File for the fun ends Death or a total win |
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3 |
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4 UltraRogue: The Ultimate Adventure in the Dungeons of Doom |
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5 Copyright (C) 1985, 1986, 1992, 1993, 1995 Herb Chong |
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6 All rights reserved. |
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7 |
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8 Based on "Advanced Rogue" |
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9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka |
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10 All rights reserved. |
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11 |
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12 Based on "Rogue: Exploring the Dungeons of Doom" |
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13 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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14 All rights reserved. |
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15 |
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16 See the file LICENSE.TXT for full copyright and licensing information. |
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17 */ |
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18 |
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19 #include <string.h> |
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20 #include <stdlib.h> |
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21 #include <ctype.h> |
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22 #include <time.h> |
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23 #include "rogue.h" |
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24 |
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25 static struct sc_ent |
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26 { |
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27 int sc_lvl; |
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28 long sc_score; |
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29 char sc_name[76]; |
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30 long sc_gold; |
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31 int sc_flags; |
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32 int sc_level; |
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33 int sc_artifacts; |
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34 int sc_monster; |
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35 } top_ten[10]; |
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36 |
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37 |
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38 static const char *rip[] = |
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39 { |
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40 " __________", |
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41 " / \\", |
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42 " / REST \\", |
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43 " / IN \\", |
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44 " / PEACE \\", |
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45 " / \\", |
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46 " | |", |
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47 " | |", |
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48 " | killed by |", |
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49 " | |", |
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50 " | 1993 |", |
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51 " *| * * * | *", |
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52 " ________)/\\\\_//(\\/(/\\)/\\//\\/|_)_______", |
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53 0 |
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54 }; |
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55 |
268 | 56 void writelog(long amount, int lvl, int flags, int monst); |
57 | |
256
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58 /* |
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59 death() |
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60 Do something really fun when he dies |
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61 */ |
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62 |
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63 void |
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64 death(int monst) |
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65 { |
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66 char **dp = (char **) rip, *killer; |
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67 struct tm *lt; |
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68 time_t date; |
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69 char buf[80]; |
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70 int c; |
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71 |
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72 if (is_wearing(R_RESURRECT) || rnd(wizard ? 3 : 67) == 0) |
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73 { |
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74 int die = TRUE; |
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75 |
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76 if (resurrect-- == 0) |
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77 msg("You've run out of lives."); |
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78 else if (!save_resurrect(ring_value(R_RESURRECT))) |
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79 msg("Your attempt to return from the grave fails."); |
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80 else |
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81 { |
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82 struct linked_list *item; |
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83 struct linked_list *next_item; |
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84 struct object *obj; |
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85 int rm, flags; |
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86 coord pos; |
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87 |
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88 die = FALSE; |
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89 msg("You feel a sudden warmth and then nothingness."); |
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90 teleport(); |
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91 |
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92 if (ring_value(R_RESURRECT) > 1 && rnd(10)) |
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93 { |
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