annotate xrogue/sticks.c @ 310:827441d05b3e

Advanced Rogue family: fix some potential buffer overflows. Some code for determining the score file location assumed that PATH_MAX would be less than 1024, which cannot be guaranteed. Advanced Rogue 5 and 7, and XRogue, have had the buffers for the file name enlarged. UltraRogue never called the functions, so the code has been deleted instead.
author John "Elwin" Edwards
date Mon, 03 May 2021 19:05:37 -0400
parents e52a8a7ad4c5
children 2f0eb38da609
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1 /*
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2 sticks.c - Functions to implement the various sticks one might find
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3
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4 XRogue: Expeditions into the Dungeons of Doom
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5 Copyright (C) 1991 Robert Pietkivitch
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6 All rights reserved.
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7
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8 Based on "Advanced Rogue"
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9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T
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10 All rights reserved.
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11
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12 Based on "Rogue: Exploring the Dungeons of Doom"
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13 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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14 All rights reserved.
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15
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16 See the file LICENSE.TXT for full copyright and licensing information.
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17 */
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18
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19 #include <curses.h>
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20 #include <ctype.h>
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21 #include <string.h>
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22 #include "rogue.h"
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23
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24 void drain(int ymin, int ymax, int xmin, int xmax);
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25
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26 /*
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27 * zap a stick and see what happens
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28 */
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29
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30 void
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31 do_zap(struct thing *zapper, struct object *obj, coord *direction, int which,
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32 int flags)
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33 {
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34 register struct linked_list *item = NULL;
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35 register struct thing *tp;
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36 register int y = 0, x = 0, bonus;
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37 struct linked_list *nitem;
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38 struct object *nobj;
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39 bool cursed, blessed, is_player = FALSE;
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40 char *mname = NULL;
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41
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42 cursed = flags & ISCURSED;
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43 blessed = flags & ISBLESSED;
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44
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45 if (obj && obj->o_type != RELIC) { /* all relics are chargeless */
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46 if (obj->o_charges < 1) {
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47 msg(nothing);
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48 return;
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49 }
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50 obj->o_charges--;
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51 }
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52 if (which == WS_WONDER) {
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53 switch (rnd(19)) {
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54 case 0: which = WS_ELECT;
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55 when 1: which = WS_FIRE;
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56 when 2: which = WS_COLD;
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57 when 3: which = WS_POLYMORPH;
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58 when 4: which = WS_MISSILE;
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59 when 5: which = WS_SLOW_M;
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60 when 6: which = WS_TELMON;
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61 when 7: which = WS_CANCEL;
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62 when 8: which = WS_CONFMON;
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63 when 9: which = WS_DISINTEGRATE;
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64 when 10: which = WS_PETRIFY;
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65 when 11: which = WS_PARALYZE;
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66 when 12: which = WS_MDEG;
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67 when 13: which = WS_FEAR;
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68 when 14: which = WS_CURING;
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69 when 15: which = WS_LIGHT;
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70 when 16: which = WS_HIT;
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71 when 17: which = WS_DRAIN;
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72 when 18: which = WS_CHARGE;
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73 }
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74 if(ws_magic[which].mi_curse>0 && rnd(100)<=ws_magic[which].mi_curse){
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75 cursed = TRUE;
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76 blessed = FALSE;
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77 }
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78 }
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79
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80 tp = NULL;
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81 switch (which) {
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82 case WS_POLYMORPH:
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83 case WS_SLOW_M:
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84 case WS_TELMON:
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85 case WS_CANCEL:
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86 case WS_CONFMON:
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87 case WS_DISINTEGRATE:
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88 case WS_PETRIFY:
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89 case WS_PARALYZE:
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90 case WS_MDEG:
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91 case WS_FEAR:
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