annotate arogue5/arogue58.sln @ 168:82b2a046d151

arogue7: fix inventory display bug again. Removing the call to msg() in restore() resulted in msgw remaining as it was when the game was saved. This results in another display glitch like that fixed by r163. Adding an empty message puts msgw into a reliable state.
author John "Elwin" Edwards
date Tue, 30 Jun 2015 12:00:02 -0400
parents 0ed67132cf10
children
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0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
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1 Microsoft Visual Studio Solution File, Format Version 7.00
0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
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2 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "arogue58", "arogue58.vcproj", "{2EEE53AB-A85A-4D4D-8DB2-B5F23513F415}"
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3 EndProject
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4 Global
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5 GlobalSection(SolutionConfiguration) = preSolution
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6 ConfigName.0 = Debug
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7 ConfigName.1 = Release
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8 ConfigName.2 = test
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9 EndGlobalSection
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10 GlobalSection(ProjectDependencies) = postSolution
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11 EndGlobalSection
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12 GlobalSection(ProjectConfiguration) = postSolution
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13 {2EEE53AB-A85A-4D4D-8DB2-B5F23513F415}.Debug.ActiveCfg = Debug|Win32
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14 {2EEE53AB-A85A-4D4D-8DB2-B5F23513F415}.Debug.Build.0 = Debug|Win32
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15 {2EEE53AB-A85A-4D4D-8DB2-B5F23513F415}.Release.ActiveCfg = Release|Win32
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16 {2EEE53AB-A85A-4D4D-8DB2-B5F23513F415}.Release.Build.0 = Release|Win32
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17 {2EEE53AB-A85A-4D4D-8DB2-B5F23513F415}.test.ActiveCfg = Debug|Win32
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18 {2EEE53AB-A85A-4D4D-8DB2-B5F23513F415}.test.Build.0 = Debug|Win32
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19 EndGlobalSection
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20 GlobalSection(ExtensibilityGlobals) = postSolution
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21 EndGlobalSection
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22 GlobalSection(ExtensibilityAddIns) = postSolution
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23 EndGlobalSection
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24 EndGlobal