Mercurial > hg > early-roguelike
annotate arogue5/daemon.c @ 168:82b2a046d151
arogue7: fix inventory display bug again.
Removing the call to msg() in restore() resulted in msgw remaining as
it was when the game was saved. This results in another display glitch
like that fixed by r163. Adding an empty message puts msgw into a
reliable state.
author | John "Elwin" Edwards |
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date | Tue, 30 Jun 2015 12:00:02 -0400 |
parents | a5433ba4cabf |
children | 56e748983fa8 |
rev | line source |
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63
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1 /* |
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2 * Contains functions for dealing with things that happen in the future. |
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3 * |
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4 * Advanced Rogue |
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5 * Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T |
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6 * All rights reserved. |
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7 * |
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8 * Based on "Rogue: Exploring the Dungeons of Doom" |
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9 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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10 * All rights reserved. |
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11 * |
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12 * See the file LICENSE.TXT for full copyright and licensing information. |
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13 */ |
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14 |
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15 #include "curses.h" |
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16 #include "rogue.h" |
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17 |
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18 #define EMPTY 0 |
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19 #define DAEMON -1 |
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20 |
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21 #define _X_ { EMPTY } |
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22 |
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23 struct delayed_action d_list[MAXDAEMONS] = { |
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24 _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_ |
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25 }; |
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26 struct delayed_action f_list[MAXFUSES] = { |
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27 _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, |
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28 _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_ |
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29 }; |
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30 int demoncnt = 0; /* number of active daemons */ |
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31 int fusecnt = 0; |
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32 |
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33 |
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34 /* |
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35 * d_slot: |
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36 * Find an empty slot in the daemon list |
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37 */ |
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38 struct delayed_action * |
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39 d_slot() |
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40 { |
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41 reg int i; |
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42 reg struct delayed_action *dev; |
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43 |
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44 for (i = 0, dev = d_list; i < MAXDAEMONS; i++, dev++) |
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45 if (dev->d_type == EMPTY) |
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46 return dev; |
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47 return NULL; |
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48 } |
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49 |
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50 /* |
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51 * f_slot: |
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52 * Find an empty slot in the fuses list |
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53 */ |
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54 struct delayed_action * |
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55 f_slot() |
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56 { |
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57 reg int i; |
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58 reg struct delayed_action *dev; |
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59 |
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60 for (i = 0, dev = f_list; i < MAXFUSES; i++, dev++) |
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61 if (dev->d_type == EMPTY) |
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62 return dev; |
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63 return NULL; |
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64 } |
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65 |
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66 |
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67 |
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68 /* |
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69 * find_slot: |
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70 * Find a particular slot in the table |
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71 */ |
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72 struct delayed_action * |
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73 find_slot(func) |
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74 reg int (*func)(); |
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75 { |
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76 reg int i; |
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77 reg struct delayed_action *dev; |
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78 |
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79 for (i = 0, dev = f_list; i < MAXFUSES; i++, dev++) |
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80 if (dev->d_type != EMPTY && func == dev->d_func) |
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81 return dev; |
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82 return NULL; |
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83 } |
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84 |
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85 |
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86 /* |
107 | 87 * start_daemon: |
63
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88 * Start a daemon, takes a function. |
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89 */ |
114
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90 start_daemon(int (*func)(), void *arg, int type) |
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91 { |
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92 reg struct delayed_action *dev; |
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93 |
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94 dev = d_slot(); |
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95 if (dev != NULL) { |
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96 dev->d_type = type; |
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97 dev->d_func = func; |
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98 dev->d_arg = arg; |
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99 dev->d_time = DAEMON; |
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100 demoncnt += 1; /* update count */ |
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101 } |
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102 } |
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103 |
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104 |
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105 /* |