annotate arogue5/network.h @ 168:82b2a046d151

arogue7: fix inventory display bug again. Removing the call to msg() in restore() resulted in msgw remaining as it was when the game was saved. This results in another display glitch like that fixed by r163. Adding an empty message puts msgw into a reliable state.
author John "Elwin" Edwards
date Tue, 30 Jun 2015 12:00:02 -0400
parents 0ed67132cf10
children
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0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
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1 /*
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2 * Networking information -- should not vary among networking machines
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3 *
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4 * Advanced Rogue
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5 * Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T
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6 * All rights reserved.
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7 *
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8 * See the file LICENSE.TXT for full copyright and licensing information.
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9 */
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10
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11 #define SYSLEN 9
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12 #define LOGLEN 8
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13 #define NUMNET 6
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14 #undef NUMNET
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15 struct network {
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16 char *system;
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17 char *rogue;
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18 };
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19 extern struct network Network[];
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20
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21 /* This system's name -- should not be defined if uname() is available */