Mercurial > hg > early-roguelike
annotate rogue3/rip.c @ 168:82b2a046d151
arogue7: fix inventory display bug again.
Removing the call to msg() in restore() resulted in msgw remaining as
it was when the game was saved. This results in another display glitch
like that fixed by r163. Adding an empty message puts msgw into a
reliable state.
author | John "Elwin" Edwards |
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date | Tue, 30 Jun 2015 12:00:02 -0400 |
parents | ee250e3646fd |
children | c199a15a2c70 |
rev | line source |
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0
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1 /* |
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2 * File for the fun ends |
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3 * Death or a total win |
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4 * |
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5 * @(#)rip.c 3.13 (Berkeley) 6/16/81 |
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6 * |
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7 * Rogue: Exploring the Dungeons of Doom |
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8 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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9 * All rights reserved. |
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10 * |
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11 * See the file LICENSE.TXT for full copyright and licensing information. |
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12 */ |
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13 |
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14 #include <stdlib.h> |
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15 #include <errno.h> |
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16 #include <time.h> |
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17 #include <signal.h> |
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18 #include <ctype.h> |
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19 #include <sys/types.h> |
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20 #include <fcntl.h> |
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21 #include <string.h> |
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22 #include "curses.h" |
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23 #include "machdep.h" |
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24 #include "rogue.h" |
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25 |
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26 static char *rip[] = { |
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27 " __________", |
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28 " / \\", |
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29 " / REST \\", |
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30 " / IN \\", |
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31 " / PEACE \\", |
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32 " / \\", |
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33 " | |", |
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34 " | |", |
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35 " | killed by a |", |
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36 " | |", |
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37 " | 1980 |", |
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38 " *| * * * | *", |
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39 " ________)/\\\\_//(\\/(/\\)/\\//\\/|_)_______", |
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40 0 |
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41 }; |
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42 |
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43 char *killname(); |
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44 |
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45 /* |
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46 * death: |
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47 * Do something really fun when he dies |
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48 */ |
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49 |
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50 void |
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51 death(int monst) |
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52 { |
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53 char **dp = rip, *killer; |
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54 struct tm *lt; |
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55 time_t date; |
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56 char buf[80]; |
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57 |
7 | 58 /* Don't autosave dead games. It would be a good idea to autosave a |
59 game that is between death and scoreboard write, but the restore | |
60 code can't handle that case yet. */ | |
61 md_onsignal_default(); | |
62 | |
0
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63 time(&date); |
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64 lt = localtime(&date); |
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65 clear(); |
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66 move(8, 0); |
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67 while (*dp) |
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68 printw("%s\n", *dp++); |
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69 mvaddstr(14, 28-(((int)strlen(whoami)+1)/2), whoami); |
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70 purse -= purse/10; |
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71 sprintf(buf, "%d Au", purse); |
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72 mvaddstr(15, 28-(((int)strlen(buf)+1)/2), buf); |
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73 killer = killname(monst); |
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74 mvaddstr(17, 28-(((int)strlen(killer)+1)/2), killer); |
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75 mvaddstr(16, 33, vowelstr(killer)); |
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76 sprintf(prbuf, "%4d", 1900+lt->tm_year); |
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77 mvaddstr(18, 26, prbuf); |
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78 move(LINES-1, 0); |
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79 draw(stdscr); |
18 | 80 writelog(purse, 0, monst); |
0
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81 score(purse, 0, monst); |
8 | 82 /* Make sure all the output gets through ssh and |
83 anything else that might be in the way. */ | |
84 printf("[Press return to exit]\n"); | |
85 fflush(NULL); | |
86 getchar(); | |
0
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87 exit(0); |
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88 } |
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89 |
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90 /* |
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91 * score -- figure score and post it. |
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92 */ |
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93 |
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94 void |
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95 open_score(void) |
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96 { |
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97 #ifdef SCOREFILE |
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98 char *scorefile = SCOREFILE; |
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99 |
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100 if (scoreboard != NULL) { |
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101 rewind(scoreboard); |
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102 return; |
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103 } |
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104 |
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