Mercurial > hg > early-roguelike
annotate rogue4/command.c @ 168:82b2a046d151
arogue7: fix inventory display bug again.
Removing the call to msg() in restore() resulted in msgw remaining as
it was when the game was saved. This results in another display glitch
like that fixed by r163. Adding an empty message puts msgw into a
reliable state.
author | John "Elwin" Edwards |
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date | Tue, 30 Jun 2015 12:00:02 -0400 |
parents | f871cb0539d3 |
children | 1b73a8641b37 |
rev | line source |
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12
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1 /* |
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2 * Read and execute the user commands |
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3 * |
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4 * @(#)command.c 4.31 (Berkeley) 4/6/82 |
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5 * |
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6 * Rogue: Exploring the Dungeons of Doom |
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7 * Copyright (C) 1980, 1981, 1982 Michael Toy, Ken Arnold and Glenn Wichman |
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8 * All rights reserved. |
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9 * |
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10 * See the file LICENSE.TXT for full copyright and licensing information. |
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11 */ |
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12 |
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13 #include <stdlib.h> |
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14 #include <curses.h> |
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15 #include <ctype.h> |
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16 #include <stdlib.h> |
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17 #include <string.h> |
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18 #include "rogue.h" |
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19 |
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20 char countch, direction, newcount = FALSE; |
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21 |
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22 /* |
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23 * command: |
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24 * Process the user commands |
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25 */ |
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26 command() |
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27 { |
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28 register char ch; |
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29 register int ntimes = 1; /* Number of player moves */ |
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30 char *unctrol(); |
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31 |
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32 if (on(player, ISHASTE)) |
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33 ntimes++; |
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34 /* |
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35 * Let the daemons start up |
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36 */ |
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37 do_daemons(BEFORE); |
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38 do_fuses(BEFORE); |
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39 while (ntimes--) |
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40 { |
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41 /* |
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42 * these are illegal things for the player to be, so if any are |
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43 * set, someone's been poking in memeory |
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44 */ |
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45 if (on(player, ISSLOW|ISCANC|ISGREED|ISINVIS|ISMEAN|ISREGEN)) |
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46 auto_save(-1); |
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47 |
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48 look(TRUE); |
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49 if (!running) |
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50 door_stop = FALSE; |
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51 status(); |
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52 lastscore = purse; |
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53 move(hero.y, hero.x); |
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54 if (!((running || count) && jump)) |
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55 refresh(); /* Draw screen */ |
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56 take = 0; |
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57 after = TRUE; |
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58 /* |
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59 * Read command or continue run |
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60 */ |
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61 #ifdef WIZARD |
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62 if (wizard) |
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63 noscore = TRUE; |
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64 #endif |
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65 if (!no_command) |
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66 { |
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67 if (running) ch = runch; |
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68 else if (count) ch = countch; |
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69 else |
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70 { |
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71 ch = readchar(); |
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72 if (mpos != 0 && !running) /* Erase message if its there */ |
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73 msg(""); |
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74 } |
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75 } |
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76 else |
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77 ch = '.'; |
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78 if (no_command) |
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79 { |
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80 if (--no_command == 0) |
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81 { |
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82 msg("you can move again"); |
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83 } |
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84 } |
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85 else |
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86 { |
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87 /* |
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88 * check for prefixes |
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89 */ |
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90 if (isdigit(ch)) |
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91 { |
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92 count = 0; |
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93 newcount = TRUE; |
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94 while (isdigit(ch)) |
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95 { |
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96 count = count * 10 + (ch - '0'); |
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97 ch = readchar(); |
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98 } |
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99 countch = ch; |
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100 /* |
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101 * turn off count for commands which don't make sense |
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102 * to repeat |
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103 */ |
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104 switch (ch) { |
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105 case 'h': case 'j': case 'k': case 'l': |
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