Mercurial > hg > early-roguelike
annotate rogue5/options.c @ 168:82b2a046d151
arogue7: fix inventory display bug again.
Removing the call to msg() in restore() resulted in msgw remaining as
it was when the game was saved. This results in another display glitch
like that fixed by r163. Adding an empty message puts msgw into a
reliable state.
author | John "Elwin" Edwards |
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date | Tue, 30 Jun 2015 12:00:02 -0400 |
parents | 655c317b6237 |
children |
rev | line source |
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33
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1 /* |
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2 * This file has all the code for the option command. I would rather |
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3 * this command were not necessary, but it is the only way to keep the |
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4 * wolves off of my back. |
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5 * |
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6 * @(#)options.c 4.24 (Berkeley) 05/10/83 |
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7 * |
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8 * Rogue: Exploring the Dungeons of Doom |
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9 * Copyright (C) 1980-1983, 1985, 1999 Michael Toy, Ken Arnold and Glenn Wichman |
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10 * All rights reserved. |
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11 * |
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12 * See the file LICENSE.TXT for full copyright and licensing information. |
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13 */ |
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14 |
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15 #include <stdlib.h> |
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16 #include <curses.h> |
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17 #include <ctype.h> |
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18 #include <string.h> |
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19 #include "rogue.h" |
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20 |
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21 #define EQSTR(a, b, c) (strncmp(a, b, c) == 0) |
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22 |
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23 #define NUM_OPTS (sizeof optlist / sizeof (OPTION)) |
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24 |
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25 /* |
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26 * description of an option and what to do with it |
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27 */ |
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28 struct optstruct { |
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29 char *o_name; /* option name */ |
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30 char *o_prompt; /* prompt for interactive entry */ |
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31 void *o_opt; /* pointer to thing to set */ |
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32 /* function to print value */ |
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33 void (*o_putfunc)(void *opt); |
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34 /* function to get value interactively */ |
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35 int (*o_getfunc)(void *opt, WINDOW *win); |
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36 }; |
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37 |
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38 typedef struct optstruct OPTION; |
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39 |
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40 void pr_optname(const OPTION *op); |
34 | 41 int allowchange(const OPTION *op); |
33
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42 |
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43 static const OPTION optlist[] = { |
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44 {"terse", "Terse output", |
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45 &terse, put_bool, get_bool }, |
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46 {"flush", "Flush typeahead during battle", |
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47 &fight_flush, put_bool, get_bool }, |
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48 {"jump", "Show position only at end of run", |
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49 &jump, put_bool, get_bool }, |
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50 {"seefloor", "Show the lamp-illuminated floor", |
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51 &see_floor, put_bool, get_sf }, |
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52 {"passgo", "Follow turnings in passageways", |
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53 &passgo, put_bool, get_bool }, |
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54 {"tombstone", "Print out tombstone when killed", |
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55 &tombstone, put_bool, get_bool }, |
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56 {"inven", "Inventory style", |
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57 &inv_type, put_inv_t, get_inv_t }, |
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58 {"name", "Name", |
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59 whoami, put_str, get_str }, |
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60 {"fruit", "Fruit", |
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61 fruit, put_str, get_str }, |
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62 {"file", "Save file", |
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63 file_name, put_str, get_str } |
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64 }; |
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65 |
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66 /* |
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67 * option: |
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68 * Print and then set options from the terminal |
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69 */ |
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70 |
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71 void |
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72 option(void) |
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73 { |
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74 const OPTION *op; |
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75 int retval; |
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76 |
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77 wclear(hw); |
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78 /* |
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79 * Display current values of options |
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80 */ |
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81 for (op = optlist; op <= &optlist[NUM_OPTS-1]; op++) |
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82 { |
34 | 83 if (allowchange(op)) |
84 { | |
85 pr_optname(op); | |
86 (*op->o_putfunc)(op->o_opt); | |
87 waddch(hw, '\n'); | |
88 } | |
33
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89 } |
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90 /* |
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91 * Set values |
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92 */ |
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93 wmove(hw, 0, 0); |
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94 for (op = optlist; op <= &optlist[NUM_OPTS-1]; op++) |
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95 { |
34 | 96 if (!allowchange(op)) |
97 continue; | |
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98 pr_optname(op); |
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99 retval = (*op->o_getfunc)(op->o_opt, hw); |
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100 if (retval) |
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101 { |
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102 if (retval == QUIT) |
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103 break; |
34 | 104 #if 0 |