Mercurial > hg > early-roguelike
annotate srogue/rogue.h @ 168:82b2a046d151
arogue7: fix inventory display bug again.
Removing the call to msg() in restore() resulted in msgw remaining as
it was when the game was saved. This results in another display glitch
like that fixed by r163. Adding an empty message puts msgw into a
reliable state.
author | John "Elwin" Edwards |
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date | Tue, 30 Jun 2015 12:00:02 -0400 |
parents | e6c8652473fe |
children | 10c273a62228 |
rev | line source |
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1 /* |
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2 * Rogue definitions and variable declarations |
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3 * |
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4 * @(#)rogue.h 9.0 (rdk) 7/17/84 |
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5 * |
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6 * Super-Rogue |
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7 * Copyright (C) 1984 Robert D. Kindelberger |
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8 * All rights reserved. |
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9 * |
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10 * Based on "Rogue: Exploring the Dungeons of Doom" |
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11 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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12 * All rights reserved. |
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13 * |
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14 * See the file LICENSE.TXT for full copyright and licensing information. |
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15 */ |
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16 |
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17 #ifdef BSD |
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18 #include "cx.h" |
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19 #endif |
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20 |
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21 |
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22 #include <ctype.h> |
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23 #include <curses.h> |
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24 |
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25 #ifdef ATT |
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26 #define CBREAK FALSE |
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27 #define _IOSTRG 01 |
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28 #endif |
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29 |
101 | 30 #ifdef HAVE_CONFIG_H |
31 #include "config.h" | |
32 #endif | |
33 | |
118 | 34 /* mdport functions */ |
35 #ifdef HAVE_SYS_TYPES_H | |
36 #include <sys/types.h> | |
37 #endif | |
38 | |
39 int md_chmod(const char *filename, int mode); | |
40 char *md_crypt(const char *key, const char *salt); | |
41 int md_dsuspchar(void); | |
42 int md_erasechar(void); | |
43 char *md_gethomedir(void); | |
44 char *md_getusername(void); | |
45 uid_t md_getuid(void); | |
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46 gid_t md_getgid(void); |
118 | 47 char *md_getpass(char *prompt); |
48 pid_t md_getpid(void); | |
49 char *md_getrealname(uid_t uid); | |
50 void md_init(void); | |
51 int md_killchar(void); | |
52 void md_normaluser(void); | |
53 void md_raw_standout(void); | |
54 void md_raw_standend(void); | |
55 int md_readchar(WINDOW *win); | |
56 int md_setdsuspchar(int c); | |
57 int md_shellescape(void); | |
58 void md_sleep(int s); | |
59 int md_suspchar(void); | |
60 int md_hasclreol(void); | |
61 int md_unlink(char *file); | |
62 int md_unlink_open_file(const char *file, FILE *inf); | |
63 void md_tstpsignal(void); | |
64 void md_tstphold(void); | |
65 void md_tstpresume(void); | |
66 void md_ignoreallsignals(void); | |
67 void md_onsignal_autosave(void); | |
68 void md_onsignal_exit(void); | |
69 void md_onsignal_default(void); | |
70 int md_issymlink(char *sp); | |
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71 long md_memused(void); |
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72 void md_droppriv(void); |
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73 void md_resetpriv(void); |
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74 int md_random(void); |
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75 void md_srandom(unsigned int seed); |
118 | 76 char *xcrypt(const char *key, const char *setting); |
77 | |
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78 #define reg register /* register abbr. */ |
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79 |
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80 /* |
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81 * Maximum number of different things |
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82 */ |
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83 |
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84 #define NCOLORS 32 |
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85 #define NSYLS 159 |
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86 #define NSTONES 35 |
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87 #define NWOOD 24 |
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88 #define NMETAL 15 |
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89 |
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90 #define MAXDAEMONS 20 |
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91 |
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92 #define TYPETRAPS 9 /* max types of traps */ |
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93 #define MAXROOMS 9 /* max rooms per level */ |
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94 #define MAXTHINGS 9 /* max things on each level */ |
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95 #define MAXOBJ 9 /* max goodies on each level */ |