Mercurial > hg > early-roguelike
annotate xrogue/daemons.c @ 168:82b2a046d151
arogue7: fix inventory display bug again.
Removing the call to msg() in restore() resulted in msgw remaining as
it was when the game was saved. This results in another display glitch
like that fixed by r163. Adding an empty message puts msgw into a
reliable state.
author | John "Elwin" Edwards |
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date | Tue, 30 Jun 2015 12:00:02 -0400 |
parents | cadff8f047a1 |
children | f54901b9c39b |
rev | line source |
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133
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1 /* |
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2 daemons.c - All the daemon and fuse functions are in here |
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3 |
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4 XRogue: Expeditions into the Dungeons of Doom |
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5 Copyright (C) 1991 Robert Pietkivitch |
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6 All rights reserved. |
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7 |
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8 Based on "Advanced Rogue" |
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9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T |
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10 All rights reserved. |
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11 |
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12 Based on "Rogue: Exploring the Dungeons of Doom" |
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13 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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14 All rights reserved. |
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15 |
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16 See the file LICENSE.TXT for full copyright and licensing information. |
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17 */ |
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18 |
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19 #include <curses.h> |
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20 #include "rogue.h" |
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21 |
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22 /* |
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23 * doctor: |
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24 * A healing daemon that restors hit points after rest |
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25 */ |
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26 |
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27 doctor(tp) |
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28 register struct thing *tp; |
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29 { |
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30 register int ohp; |
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31 register int limit, new_points; |
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32 register struct stats *curp; /* current stats pointer */ |
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33 register struct stats *maxp; /* max stats pointer */ |
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34 |
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35 curp = &(tp->t_stats); |
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36 maxp = &(tp->maxstats); |
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37 if (curp->s_hpt == maxp->s_hpt) { |
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38 tp->t_quiet = 0; |
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39 return; |
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40 } |
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41 tp->t_quiet++; |
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42 switch (tp->t_ctype) { |
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43 case C_MAGICIAN: |
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44 limit = 10 - curp->s_lvl; |
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45 new_points = curp->s_lvl - 2; |
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46 when C_CLERIC: |
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47 case C_DRUID: |
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48 limit = 12 - curp->s_lvl; |
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49 new_points = curp->s_lvl - 3; |
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50 when C_THIEF: |
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51 case C_ASSASSIN: |
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52 limit = 14 - curp->s_lvl; |
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53 new_points = curp->s_lvl - 4; |
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54 when C_MONK: |
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55 limit = 16 - curp->s_lvl; |
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56 new_points = curp->s_lvl - 5; |
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57 when C_RANGER: |
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58 case C_PALADIN: |
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59 limit = 18 - curp->s_lvl; |
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60 new_points = curp->s_lvl - 6; |
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61 when C_FIGHTER: |
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62 limit = 20 - curp->s_lvl; |
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63 new_points = curp->s_lvl - 7; |
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64 when C_MONSTER: |
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65 limit = 15 - curp->s_lvl; |
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66 new_points = curp->s_lvl - 5; |
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67 otherwise: |
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68 debug("what a strange character you are!"); |
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69 return; |
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70 } |
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71 ohp = curp->s_hpt; |
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72 if (off(*tp, HASDISEASE) && off(*tp, DOROT)) { |
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73 if (curp->s_lvl < 8) { |
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74 if (tp->t_quiet > limit) { |
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75 curp->s_hpt++; |
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76 tp->t_quiet = 0; |
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77 } |
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78 } |
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79 else { |
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80 if (tp->t_quiet >= 3) { |
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81 curp->s_hpt += rnd(new_points)+1; |
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82 tp->t_quiet = 0; |
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83 } |
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84 } |
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85 } |
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86 if (tp == &player) { |
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87 if (ISRING(LEFT_1, R_REGEN)) curp->s_hpt++; |
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88 if (ISRING(LEFT_2, R_REGEN)) curp->s_hpt++; |
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89 if (ISRING(LEFT_3, R_REGEN)) curp->s_hpt++; |
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90 if (ISRING(LEFT_4, R_REGEN)) curp->s_hpt++; |
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91 if (ISRING(RIGHT_1, R_REGEN)) curp->s_hpt++; |
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92 if (ISRING(RIGHT_2, R_REGEN)) curp->s_hpt++; |