Mercurial > hg > early-roguelike
annotate xrogue/io.c @ 168:82b2a046d151
arogue7: fix inventory display bug again.
Removing the call to msg() in restore() resulted in msgw remaining as
it was when the game was saved. This results in another display glitch
like that fixed by r163. Adding an empty message puts msgw into a
reliable state.
author | John "Elwin" Edwards |
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date | Tue, 30 Jun 2015 12:00:02 -0400 |
parents | ce0cf824c192 |
children | f54901b9c39b |
rev | line source |
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133
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1 /* |
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2 io.c - Various input/output functions |
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3 |
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4 XRogue: Expeditions into the Dungeons of Doom |
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5 Copyright (C) 1991 Robert Pietkivitch |
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6 All rights reserved. |
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7 |
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8 Based on "Advanced Rogue" |
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9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T |
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10 All rights reserved. |
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11 |
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12 Based on "Rogue: Exploring the Dungeons of Doom" |
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13 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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14 All rights reserved. |
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15 |
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16 See the file LICENSE.TXT for full copyright and licensing information. |
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17 */ |
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18 |
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19 #include <curses.h> |
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20 #include <ctype.h> |
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21 #include <stdarg.h> |
135 | 22 #include <string.h> |
133
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23 #include "rogue.h" |
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24 |
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25 /* |
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26 * msg: |
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27 * Display a message at the top of the screen. |
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28 */ |
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29 |
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30 static char msgbuf[BUFSIZ]; |
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31 static int newpos = 0; |
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32 |
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33 /* VARARGS */ |
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34 void |
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35 msg(char *fmt, ...) |
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36 { |
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37 va_list ap; |
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38 /* |
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39 * if the string is "", just clear the line |
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40 */ |
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41 if (*fmt == '\0') |
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42 { |
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43 wclear(msgw); |
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44 overwrite(cw, msgw); |
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45 wmove(msgw, 0, 0); |
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46 clearok(msgw, FALSE); |
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47 draw(msgw); |
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48 mpos = 0; |
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49 return; |
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50 } |
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51 /* |
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52 * otherwise add to the message and flush it out |
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53 */ |
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54 va_start(ap, fmt); |
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55 doadd(fmt, ap); |
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56 va_end(ap); |
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57 endmsg(); |
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58 } |
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59 |
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60 /* |
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61 * add things to the current message |
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62 */ |
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63 |
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64 /* VARARGS */ |
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65 void |
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66 addmsg(char *fmt, ...) |
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67 { |
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68 va_list ap; |
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69 |
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70 va_start(ap, fmt); |
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71 doadd(fmt, ap); |
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72 va_end(ap); |
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73 } |
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74 |
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75 /* |
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76 * If there is no current message, do nothing. Otherwise, prompt the |
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77 * player with the --More-- string. Then erase the message. |
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78 */ |
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79 |
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80 rmmsg() |
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81 { |
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82 if (mpos) { |
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83 wclear(msgw); |
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84 overwrite(cw, msgw); |
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85 mvwaddstr(msgw, 0, 0, huh); |
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86 waddstr(msgw, morestr); |
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87 clearok(msgw, FALSE); |
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88 draw(msgw); |
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89 wait_for(' '); |
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90 msg(""); |
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91 } |
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92 } |
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93 |
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94 /* |
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95 * Display a new msg (giving him a chance to see the previous one if it |