Mercurial > hg > early-roguelike
annotate xrogue/options.c @ 168:82b2a046d151
arogue7: fix inventory display bug again.
Removing the call to msg() in restore() resulted in msgw remaining as
it was when the game was saved. This results in another display glitch
like that fixed by r163. Adding an empty message puts msgw into a
reliable state.
author | John "Elwin" Edwards |
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date | Tue, 30 Jun 2015 12:00:02 -0400 |
parents | aac28331e71d |
children | f54901b9c39b |
rev | line source |
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133
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1 /* |
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2 options.c - This file has all the code for the option command |
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3 |
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4 XRogue: Expeditions into the Dungeons of Doom |
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5 Copyright (C) 1991 Robert Pietkivitch |
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6 All rights reserved. |
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7 |
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8 Based on "Advanced Rogue" |
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9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T |
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10 All rights reserved. |
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11 |
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12 Based on "Rogue: Exploring the Dungeons of Doom" |
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13 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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14 All rights reserved. |
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15 |
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16 See the file LICENSE.TXT for full copyright and licensing information. |
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17 */ |
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18 |
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19 /* |
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20 * I would rather this command were not necessary, but |
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21 * it is the only way to keep the wolves off of my back. |
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22 */ |
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23 |
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24 #include <curses.h> |
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25 #include <ctype.h> |
135 | 26 #include <string.h> |
133
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27 #include "rogue.h" |
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28 |
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29 #define NUM_OPTS (sizeof optlist / sizeof (OPTION)) |
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30 |
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31 /* |
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32 * description of an option and what to do with it |
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33 */ |
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34 struct optstruct { |
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35 char *o_name; /* option name */ |
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36 char *o_prompt; /* prompt for interactive entry */ |
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37 int *o_opt; /* pointer to thing to set */ |
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38 int (*o_putfunc)(); /* function to print value */ |
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39 int (*o_getfunc)(); /* function to get value interactively */ |
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40 }; |
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41 |
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42 typedef struct optstruct OPTION; |
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43 |
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44 int put_bool(), |
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45 get_bool(), |
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46 put_str(), |
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47 get_str(), |
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48 put_abil(), |
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49 get_abil(), |
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50 get_quest(), |
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51 put_quest(), |
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52 get_default(); |
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53 |
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54 int get_str_prot(char *opt, WINDOW *win); |
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55 int get_score(char *opt, WINDOW *win); |
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56 bool allowchange(OPTION *op); |
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57 |
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58 OPTION optlist[] = { |
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59 {"terse", "Terse output: ", |
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60 (int *) &terse, put_bool, get_bool }, |
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61 {"flush", "Flush typeahead during battle: ", |
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62 (int *) &fight_flush, put_bool, get_bool }, |
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63 {"jump", "Show position only at end of run: ", |
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64 (int *) &jump, put_bool, get_bool }, |
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65 {"step", "Do inventories one line at a time: ", |
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66 (int *) &slow_invent, put_bool, get_bool }, |
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67 {"askme", "Ask me about unidentified things: ", |
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68 (int *) &askme, put_bool, get_bool }, |
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69 {"pickup", "Pick things up automatically: ", |
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70 (int *) &auto_pickup, put_bool, get_bool }, |
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71 {"overlay", "Overlay menu: ", |
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72 (int *) &menu_overlay, put_bool, get_bool }, |
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73 {"name", "Name: ", |
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74 (int *) whoami, put_str, get_str_prot }, |
133
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75 {"file", "Save file: ", |
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76 (int *) file_name, put_str, get_str_prot }, |
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77 {"score", "Score file: ", |
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78 (int *) score_file, put_str, get_score }, |
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79 {"class", "Character type: ", |
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80 (int *) &char_type, put_abil, get_abil }, |
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81 {"quest", "Quest item: ", |
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82 (int *) &quest_item, put_quest, get_quest }, |
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83 {"default", "Default Attributes: ", |
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84 (int *) &def_attr, put_bool, get_default } |
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85 }; |
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86 |
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87 /* |
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88 * The default attribute field is read-only |
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