Mercurial > hg > early-roguelike
annotate arogue7/actions.c @ 239:837044d2c362
Merge the GCC5 and build fix branches.
This fixes all warnings produced by GCC 5, except the ones related to
system functions. Those could be fixed by including the proper headers,
but it would be better to replace the system-dependent code with
functions from mdport.c.
author | John "Elwin" Edwards |
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date | Fri, 11 Mar 2016 19:47:52 -0500 |
parents | f9ef86cf22b2 |
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rev | line source |
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1 /* |
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2 * actions.c - functions for dealing with monster actions |
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3 * |
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4 * Advanced Rogue |
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5 * Copyright (C) 1984, 1985, 1986 Michael Morgan, Ken Dalka and AT&T |
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6 * All rights reserved. |
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7 * |
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8 * Based on "Rogue: Exploring the Dungeons of Doom" |
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9 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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10 * All rights reserved. |
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11 * |
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12 * See the file LICENSE.TXT for full copyright and licensing information. |
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13 */ |
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14 |
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15 #include <ctype.h> |
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16 #include <limits.h> |
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17 #include "curses.h" |
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18 #include "rogue.h" |
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19 #define MAXINT INT_MAX |
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20 #define MININT INT_MIN |
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21 |
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22 void m_breathe(struct thing *tp); |
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23 void m_select(struct thing *th, bool flee); |
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24 void m_sonic(struct thing *tp); |
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25 void m_spell(struct thing *tp); |
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26 void m_summon(struct thing *tp); |
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27 bool m_use_it(struct thing *tp, bool flee, struct room *rer, struct room *ree); |
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28 bool m_use_pack(struct thing *monster, coord *monst_pos, coord *defend_pos, |
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29 int dist, coord *shoot_dir); |
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30 |
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31 /* |
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32 * Did we disrupt a spell? |
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33 */ |
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34 void |
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35 dsrpt_monster(struct thing *tp, bool always, bool see_him) |
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36 { |
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37 switch (tp->t_action) { |
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38 case A_SUMMON: |
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39 case A_MISSILE: |
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40 case A_SLOW: |
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41 tp->t_action = A_NIL; /* Just make the old fellow start over again */ |
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42 tp->t_no_move = movement(tp); |
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43 tp->t_using = NULL;/* Just to be on the safe side */ |
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44 turn_on(*tp, WASDISRUPTED); |
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45 if (see_him) |
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46 msg("%s's spell has been disrupted.",prname(monster_name(tp),TRUE)); |
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47 /* |
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48 * maybe choose something else to do next time since player |
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49 * is disrupting us |
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50 */ |
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51 tp->t_summon *= 2; |
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52 tp->t_cast /= 2; |
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53 return; |
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54 } |
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55 |
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56 /* We may want to disrupt other actions, too */ |
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57 if (always) { |
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58 tp->t_action = A_NIL; /* Just make the old fellow start over again */ |
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59 tp->t_no_move = movement(tp); |
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60 tp->t_using = NULL;/* Just to be on the safe side */ |
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61 } |
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62 } |
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63 |
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64 void |
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65 dsrpt_player(void) |
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66 { |
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67 int which, action; |
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68 struct linked_list *item; |
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69 struct object *obj; |
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70 |
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71 action = player.t_action; |
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72 which = player.t_selection; |
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73 |
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74 switch (action) { |
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75 case C_CAST: /* Did we disrupt a spell? */ |
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76 case C_PRAY: |
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77 case C_CHANT: |
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78 { |
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79 msg("Your %s was disrupted!", action == C_CAST ? "spell" : "prayer"); |
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80 |
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81 /* Charge him anyway */ |
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82 if (action == C_CAST) |
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83 spell_power += magic_spells[which].s_cost; |
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84 else if (action == C_PRAY) |
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85 pray_time += cleric_spells[which].s_cost; |
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86 else if (action == C_CHANT) |
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87 chant_time += druid_spells[which].s_cost; |
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88 } |
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89 when C_COUNT: /* counting of gold? */ |
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90 { |
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91 if (purse > 0) { |
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92 msg("Your gold goes flying everywhere!"); |
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93 do { |
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94 item = spec_item(GOLD, 0, 0, 0); |
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95 obj = OBJPTR(item); |
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96 obj->o_count = min(purse, rnd(10)+1); |
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97 purse -= obj->o_count; |
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98 obj->o_pos = hero; |
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99 fall(item, FALSE); |
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100 } while (purse > 0 && rnd(10) != 1); |
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101 } |
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102 } |
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103 when C_EAT: |
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104 msg("You gag on your food for a moment."); |
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105 del_pack(player.t_using); |
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106 |
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107 when A_PICKUP: |
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108 msg("You drop what you are picking up!"); |
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109 |
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110 when C_SEARCH: /* searching for traps and secret doors... */ |
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111 msg("Oww....You decide to stop searching."); |
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112 count = 0; /* don't search again */ |
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113 |
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114 when C_SETTRAP: |
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115 msg("Oww....You can't get a trap set."); |
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116 |
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117 when A_NIL: |
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118 default: |
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119 return; |
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120 } |
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121 player.t_no_move = movement(&player); /* disoriented for a while */ |
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122 player.t_action = A_NIL; |
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123 player.t_selection = 0; |
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124 player.t_using = NULL; |
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125 } |
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126 |
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127 /* |
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128 * m_act: |
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129 * If the critter isn't doing anything, choose an action for it. |
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130 * Otherwise, let it perform its chosen action. |
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131 */ |
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132 |
219
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133 void |
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134 m_act(struct thing *tp) |
125
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135 { |
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136 struct object *obj; |
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137 bool flee; /* Are we scared? */ |
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138 |
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139 /* What are we planning to do? */ |
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140 switch (tp->t_action) { |
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141 default: |
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142 /* An unknown action! */ |
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143 msg("Unknown monster action (%d)", tp->t_action); |
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144 |
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145 /* Fall through */ |
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146 |
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147 case A_NIL: |
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148 /* If the monster is fairly intelligent and about to die, it |
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149 * may turn tail and run. But if we are a FRIENDLY creature |
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150 * in the hero's service, don't run. |
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151 */ |
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152 if (off(*tp, ISFLEE) && |
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153 tp->t_stats.s_hpt < tp->maxstats.s_hpt && |
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154 tp->t_stats.s_hpt < max(10, tp->maxstats.s_hpt/6) && |
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155 (off(*tp, ISFRIENDLY) || tp->t_dest != &hero) && |
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156 rnd(25) < tp->t_stats.s_intel) { |
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157 turn_on(*tp, ISFLEE); |
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158 |
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159 /* It is okay to turn tail */ |
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160 tp->t_oldpos = tp->t_pos; |
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161 } |
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162 |
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163 /* Should the monster run away? */ |
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164 flee = on(*tp, ISFLEE) || |
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165 ((tp->t_dest == &hero) && on(player, ISINWALL) && |
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166 off(*tp, CANINWALL)); |
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167 |
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168 m_select(tp, flee); /* Select an action */ |
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169 return; |
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170 |
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171 when A_ATTACK: |
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172 /* |
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173 * We're trying to attack the player or monster at t_newpos |
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174 * if the prey moved, do nothing |
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175 */ |
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176 obj = tp->t_using ? OBJPTR(tp->t_using) : NULL; |
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177 if (ce(tp->t_newpos, hero)) { |
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178 attack(tp, obj, FALSE); |
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179 } |
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180 else if (mvwinch(mw, tp->t_newpos.y, tp->t_newpos.x) && |
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181 step_ok(tp->t_newpos.y, tp->t_newpos.x, FIGHTOK, tp)) { |
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182 skirmish(tp, &tp->t_newpos, obj, FALSE); |
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183 } |
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184 |
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185 when A_SELL: |
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186 /* Is the player still next to us? */ |
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187 if (ce(tp->t_newpos, hero)) sell(tp); |
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188 |
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189 /* The darned player moved away */ |
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190 else if (off(player, ISBLIND) && |
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191 cansee(unc(tp->t_pos)) && |
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192 (off(*tp, ISINVIS) || on(player, CANSEE)) && |
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193 (off(*tp, ISSHADOW) || on(player, CANSEE)) && |
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194 (off(*tp, CANSURPRISE) || ISWEARING(R_ALERT))) |
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195 msg("%s grunts with frustration",prname(monster_name(tp),TRUE)); |
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196 |
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197 when A_MOVE: |
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198 /* Let's try to move */ |
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199 do_chase(tp); |
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200 |
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201 /* If t_no_move > 0, we found that we have to fight! */ |
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202 if (tp->t_no_move > 0) return; |
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203 |
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204 when A_BREATHE: |
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205 /* Breathe on the critter */ |
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206 m_breathe(tp); |
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207 |
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208 when A_SLOW: |
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209 /* make him move slower */ |
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210 add_slow(); |
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211 turn_off(*tp, CANSLOW); |
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212 |
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213 when A_MISSILE: |
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214 /* Start up a magic missile spell */ |
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215 m_spell(tp); |
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216 |
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217 when A_SONIC: |
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218 /* Let out a sonic blast! */ |
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219 m_sonic(tp); |
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220 |
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221 when A_THROW: |
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222 /* We're throwing something (like an arrow) */ |
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223 missile(tp->t_newpos.y, tp->t_newpos.x, tp->t_using, tp); |
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224 |
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225 when A_SUMMON: |
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226 /* We're summoning help */ |
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227 m_summon(tp); |
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228 |
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229 when A_USERELIC: |
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230 /* Use our relic */ |
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231 m_use_relic(tp); |
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232 |
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233 when A_USEWAND: |
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234 /* use the wand we have */ |
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235 m_use_wand(tp); |
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236 } |
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237 |
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238 /* No action now */ |
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239 tp->t_action = A_NIL; |
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240 tp->t_using = NULL; |
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241 } |
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242 |
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243 /* |
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244 * m_breathe: |
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245 * Breathe in the chosen direction. |
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246 */ |
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247 |
219
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248 void |
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249 m_breathe(struct thing *tp) |
125
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250 { |
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251 register int damage; |
200
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125
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252 register char *breath = ""; |
125
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253 |
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254 damage = tp->t_stats.s_hpt; |
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255 turn_off(*tp, CANSURPRISE); |
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256 |
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257 /* Will it breathe at random */ |
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258 if (on(*tp, CANBRANDOM)) { |
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259 /* Turn off random breath */ |
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260 turn_off(*tp, CANBRANDOM); |
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261 |
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262 /* Select type of breath */ |
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263 switch (rnd(10)) { |
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264 case 0: breath = "acid"; |
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265 turn_on(*tp, NOACID); |
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266 when 1: breath = "flame"; |
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267 turn_on(*tp, NOFIRE); |
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268 when 2: breath = "lightning bolt"; |
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269 turn_on(*tp, NOBOLT); |
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270 when 3: breath = "chlorine gas"; |
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271 turn_on(*tp, NOGAS); |
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272 when 4: breath = "ice"; |
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273 turn_on(*tp, NOCOLD); |
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274 when 5: breath = "nerve gas"; |
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275 turn_on(*tp, NOPARALYZE); |
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276 when 6: breath = "sleeping gas"; |
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277 turn_on(*tp, NOSLEEP); |
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278 when 7: breath = "slow gas"; |
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279 turn_on(*tp, NOSLOW); |
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280 when 8: breath = "confusion gas"; |
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281 turn_on(*tp, ISCLEAR); |
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282 when 9: breath = "fear gas"; |
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283 turn_on(*tp, NOFEAR); |
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284 } |
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285 } |
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286 |
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287 /* Or can it breathe acid? */ |
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288 else if (on(*tp, CANBACID)) { |
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289 turn_off(*tp, CANBACID); |
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290 breath = "acid"; |
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291 } |
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292 |
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293 /* Or can it breathe fire */ |
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294 else if (on(*tp, CANBFIRE)) { |
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295 turn_off(*tp, CANBFIRE); |
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296 breath = "flame"; |
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297 } |
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298 |
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299 /* Or can it breathe electricity? */ |
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300 else if (on(*tp, CANBBOLT)) { |
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301 turn_off(*tp, CANBBOLT); |
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302 breath = "lightning bolt"; |
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303 } |
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304 |
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305 /* Or can it breathe gas? */ |
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306 else if (on(*tp, CANBGAS)) { |
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307 turn_off(*tp, CANBGAS); |
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308 breath = "chlorine gas"; |
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309 } |
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310 |
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311 /* Or can it breathe ice? */ |
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312 else if (on(*tp, CANBICE)) { |
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313 turn_off(*tp, CANBICE); |
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314 breath = "ice"; |
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315 } |
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316 |
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317 else if (on(*tp, CANBPGAS)) { |
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318 turn_off(*tp, CANBPGAS); |
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319 breath = "nerve gas"; |
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320 } |
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321 |
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322 /* can it breathe sleeping gas */ |
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323 else if (on(*tp, CANBSGAS)) { |
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324 turn_off(*tp, CANBSGAS); |
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325 breath = "sleeping gas"; |
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326 } |
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327 |
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328 /* can it breathe slow gas */ |
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329 else if (on(*tp, CANBSLGAS)) { |
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330 turn_off(*tp, CANBSLGAS); |
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331 breath = "slow gas"; |
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332 } |
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333 |
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334 /* can it breathe confusion gas */ |
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335 else if (on(*tp, CANBCGAS)) { |
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336 turn_off(*tp, CANBCGAS); |
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337 breath = "confusion gas"; |
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338 } |
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339 |
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340 /* can it breathe fear gas */ |
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341 else { |
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342 turn_off(*tp, CANBFGAS); |
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343 breath = "fear gas"; |
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344 } |
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345 |
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346 /* Now breathe -- sets "monst_dead" if it kills someone */ |
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347 shoot_bolt(tp, tp->t_pos, tp->t_newpos, FALSE, |
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348 tp->t_index, breath, damage); |
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349 |
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350 running = FALSE; |
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351 if (fight_flush) md_flushinp(); |
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352 } |
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353 |
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354 /* |
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355 * m_select: |
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356 * Select an action for the monster. |
219
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357 * flee: True if running away or player is inaccessible in wall |
125
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358 */ |
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359 |
219
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360 void |
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361 m_select(struct thing *th, bool flee) |
125
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362 { |
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363 register struct room *rer, *ree; /* room of chaser, room of chasee */ |
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364 int dist = MININT; |
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365 int mindist = MAXINT, maxdist = MININT; |
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366 bool rundoor; /* TRUE means run to a door */ |
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367 char sch; |
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368 coord *last_door=0, /* Door we just came from */ |
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369 this; /* Temporary destination for chaser */ |
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370 |
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371 rer = roomin(&th->t_pos); /* Find room of chaser */ |
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372 ree = roomin(th->t_dest); /* Find room of chasee */ |
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373 |
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374 /* First see if we want to use an ability or weapon */ |
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375 if (m_use_it(th, flee, rer, ree)) return; |
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376 |
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377 /* |
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378 * We don't count monsters on doors as inside rooms here because when |
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379 * a monster is in a room and the player is not in that room, the |
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380 * monster looks for the best door out. If we counted doors as part |
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381 * of the room, the monster would already be on the best door out; |
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382 * so he would never move. |
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383 */ |
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384 if ((sch = CCHAR( mvwinch(stdscr, th->t_pos.y, th->t_pos.x) )) == DOOR || |
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385 sch == SECRETDOOR || sch == PASSAGE) { |
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386 rer = NULL; |
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387 } |
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388 this = *th->t_dest; |
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389 |
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390 /* |
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391 * If we are in a room heading for the player and the player is not |
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392 * in the room with us, we run to the "best" door. |
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393 * If we are in a room fleeing from the player, then we run to the |
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394 * "best" door if he IS in the same room. |
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395 * |
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396 * Note: We don't bother with doors in mazes or if we can walk |
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397 * through walls. |
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398 */ |
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399 if (rer != NULL && levtype != MAZELEV && off(*th, CANINWALL)) { |
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400 if (flee) rundoor = (rer == ree); |
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401 else rundoor = (rer != ree); |
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402 } |
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403 else rundoor = FALSE; |
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404 |
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405 if (rundoor) { |
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406 register struct linked_list *exitptr; /* For looping through exits */ |
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407 coord *exit, /* A particular door */ |
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408 *entrance; /* Place just inside doorway */ |
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409 int exity, exitx; /* Door's coordinates */ |
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410 char dch='\0'; /* Door character */ |
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411 |
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412 if (th->t_doorgoal) |
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413 dch = CCHAR( mvwinch(stdscr, th->t_doorgoal->y, th->t_doorgoal->x) ); |
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414 |
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415 /* Do we have a valid goal? */ |
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416 if ((dch == PASSAGE || dch == DOOR) && /* A real door */ |
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417 (!flee || !ce(*th->t_doorgoal, *th->t_dest))) { /* Prey should not |
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418 * be at door if |
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419 * we are running |
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420 * away |
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421 */ |
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422 /* Make sure the player is not in the doorway, either */ |
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423 entrance = doorway(rer, th->t_doorgoal); |
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424 if (!flee || entrance == NULL || !ce(*entrance, *th->t_dest)) { |
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425 this = *th->t_doorgoal; |
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426 dist = 0; /* Indicate that we have our door */ |
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427 } |
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428 } |
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429 |
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430 /* Go through all the doors */ |
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431 else for (exitptr = rer->r_exit; exitptr; exitptr = next(exitptr)) { |
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432 exit = DOORPTR(exitptr); |
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433 exity = exit->y; |
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434 exitx = exit->x; |
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435 |
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436 /* Make sure it is a real door */ |
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437 dch = CCHAR( mvwinch(stdscr, exity, exitx) ); |
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438 if (dch == PASSAGE || dch == DOOR) { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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439 /* Don't count a door if we are fleeing from someone and |
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440 * he is standing on it. Also, don't count it if he is |
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441 * standing in the doorway. |
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442 */ |
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443 if (flee) { |
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444 if (ce(*exit, *th->t_dest)) continue; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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445 |
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446 entrance = doorway(rer, exit); |
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447 if (entrance != NULL && ce(*entrance, *th->t_dest)) |
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448 continue; |
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449 } |
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450 |
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451 /* Were we just on this door? */ |
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452 if (ce(*exit, th->t_oldpos)) last_door = exit; |
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453 |
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454 else { |
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455 dist = DISTANCE(th->t_dest->y, th->t_dest->x, exity, exitx); |
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456 |
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457 /* If fleeing, we want to maximize distance from door to |
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458 * what we flee, and minimize distance from door to us. |
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459 */ |
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460 if (flee) |
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461 dist -= DISTANCE(th->t_pos.y, th->t_pos.x, exity, exitx); |
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462 |
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463 /* Maximize distance if fleeing, otherwise minimize it */ |
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464 if ((flee && (dist > maxdist)) || |
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465 (!flee && (dist < mindist))) { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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466 th->t_doorgoal = exit; /* Use this door */ |
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467 this = *exit; |
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468 mindist = maxdist = dist; |
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469 } |
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|
470 } |
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471 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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472 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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473 |
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474 /* Could we not find a door? */ |
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475 if (dist == MININT) { |
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476 /* If we were on a door, go ahead and use it */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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477 if (last_door) { |
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478 th->t_doorgoal = last_door; |
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479 this = th->t_oldpos; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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480 dist = 0; /* Indicate that we found a door */ |
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481 } |
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482 else th->t_doorgoal = NULL; /* No more door goal */ |
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483 } |
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|
484 |
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485 /* Indicate that we do not want to flee from the door */ |
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486 if (dist != MININT) flee = FALSE; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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487 } |
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488 else th->t_doorgoal = 0; /* Not going to any door */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
489 |
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parents:
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490 /* Now select someplace to go and start the action */ |
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491 chase(th, &this, rer, ree, flee); |
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492 } |
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493 |
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494 /* |
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495 * m_sonic: |
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496 * The monster is sounding a sonic blast. |
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497 */ |
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|
498 |
219
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499 void |
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500 m_sonic(struct thing *tp) |
125
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501 { |
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502 register int damage; |
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503 static struct object blast = |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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504 { |
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505 MISSILE, {0, 0}, "", 0, "", "150" , NULL, 0, 0, 0, 0 |
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506 }; |
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parents:
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|
507 |
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parents:
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508 turn_off(*tp, CANSONIC); |
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509 turn_off(*tp, CANSURPRISE); |
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510 do_motion(&blast, tp->t_newpos.y, tp->t_newpos.x, tp); |
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511 damage = 150; |
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512 if (save(VS_BREATH, &player, -3)) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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513 damage /= 2; |
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514 msg ("%s's sonic blast hits you", prname(monster_name(tp), TRUE)); |
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515 if ((pstats.s_hpt -= damage) <= 0) |
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516 death(tp->t_index); |
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517 |
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518 running = FALSE; |
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519 if (fight_flush) md_flushinp(); |
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520 dsrpt_player(); |
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521 } |
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522 |
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523 /* |
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524 * m_spell: |
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525 * The monster casts a spell. Currently this is limited to |
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526 * magic missile. |
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527 */ |
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528 void |
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529 m_spell(struct thing *tp) |
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530 { |
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531 static struct object missile = |
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532 { |
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533 MISSILE, {0, 0}, "", 0, "", "0d4 " , NULL, 0, WS_MISSILE, 100, 1 |
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534 }; |
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535 |
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536 sprintf(missile.o_hurldmg, "%dd4", tp->t_stats.s_lvl); |
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537 do_motion(&missile, tp->t_newpos.y, tp->t_newpos.x, tp); |
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538 hit_monster(unc(missile.o_pos), &missile, tp); |
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539 turn_off(*tp, CANMISSILE); |
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540 turn_off(*tp, CANSURPRISE); |
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541 |
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542 running = FALSE; |
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543 if (fight_flush) md_flushinp(); |
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544 } |
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545 |
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546 /* |
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parents:
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547 * m_summon: |
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548 * Summon aid. |
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549 */ |
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550 |
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551 void |
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552 m_summon(struct thing *tp) |
125
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553 { |
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554 register char *helpname, *mname; |
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555 int fail, numsum; |
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556 register int which, i; |
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557 |
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558 /* Let's make sure our prey is still here */ |
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559 if (!cansee(unc(tp->t_pos)) || fallpos(&hero, FALSE, 2) == NULL) return; |
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560 |
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561 /* |
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562 * Non-uniques can only summon once. Uniques get fewer |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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563 * creatures with each successive summoning. Also, the |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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564 * probability of summoning goes down |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
565 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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566 if (off(*tp, ISUNIQUE)) |
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parents:
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|
567 turn_off(*tp, CANSUMMON); |
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parents:
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|
568 |
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parents:
diff
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569 turn_off(*tp, CANSURPRISE); |
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John "Elwin" Edwards
parents:
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570 mname = monster_name(tp); |
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571 helpname = monsters[tp->t_index].m_typesum; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
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572 which = findmindex(helpname); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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573 |
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574 if ((off(*tp, ISINVIS) || on(player, CANSEE)) && |
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575 (off(*tp, ISSHADOW) || on(player, CANSEE)) && |
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diff
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576 (off(*tp, CANSURPRISE) || ISWEARING(R_ALERT))) { |
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577 if (monsters[which].m_normal == FALSE) { /* genocided? */ |
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578 msg("%s appears dismayed", prname(mname, TRUE)); |
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|
579 monsters[tp->t_index].m_numsum = 0; |
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parents:
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580 } |
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parents:
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581 else { |
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parents:
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|
582 msg("%s summons %ss for help", prname(mname, TRUE), helpname); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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583 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
584 } |
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John "Elwin" Edwards
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585 else { |
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parents:
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|
586 if (monsters[which].m_normal == FALSE) /* genocided? */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
587 monsters[tp->t_index].m_numsum = 0; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
588 else { |
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parents:
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|
589 msg("%ss seem to appear from nowhere!", helpname); |
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parents:
diff
changeset
|
590 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
changeset
|
591 } |
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parents:
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|
592 numsum = monsters[tp->t_index].m_numsum; |
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John "Elwin" Edwards
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diff
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|
593 if (numsum && on(*tp, ISUNIQUE)) { /* UNIQUEs summon less each time */ |
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parents:
diff
changeset
|
594 monsters[tp->t_index].m_numsum--; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
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|
595 tp->t_summon *= 2; /* cut probability in half */ |
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|
596 } |
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changeset
|
597 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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diff
changeset
|
598 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
599 * try to make all the creatures around player but remember |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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diff
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|
600 * if unsuccessful |
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parents:
diff
changeset
|
601 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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602 for (i=0, fail=0; i<numsum; i++) { |
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parents:
diff
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603 if (!creat_mons(&player, which, FALSE)) |
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John "Elwin" Edwards
parents:
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|
604 fail++; /* remember the failures */ |
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diff
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|
605 } |
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diff
changeset
|
606 |
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John "Elwin" Edwards
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diff
changeset
|
607 /* |
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John "Elwin" Edwards
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diff
changeset
|
608 * try once again to make the buggers |
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parents:
diff
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|
609 */ |
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John "Elwin" Edwards
parents:
diff
changeset
|
610 for (i=0; i<fail; i++) |
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|
611 creat_mons(tp, which, FALSE); |
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parents:
diff
changeset
|
612 |
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John "Elwin" Edwards
parents:
diff
changeset
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613 /* Now let the poor fellow see all the trouble */ |
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|
614 light(&hero); |
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615 turn_on(*tp, HASSUMMONED); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
616 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
617 |
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|
618 /* |
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619 * m_use_it: |
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620 * See if the monster (tp) has anything useful it can do |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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621 * (ie. an ability or a weapon) other than just move. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
622 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
623 |
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624 bool |
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625 m_use_it(struct thing *tp, bool flee, struct room *rer, struct room *ree) |
125
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626 { |
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627 int dist; |
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John "Elwin" Edwards
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628 register coord *ee = tp->t_dest, *er = &tp->t_pos; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
629 coord *shoot_dir; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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630 struct linked_list *weapon; |
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631 struct thing *prey; |
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632 bool dest_player; /* Are we after the player? */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
633 |
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parents:
diff
changeset
|
634 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
changeset
|
635 * If we are fleeing, there's a chance, depending on our |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
changeset
|
636 * intelligence, that we'll just run in terror. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
637 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
638 if (flee && rnd(25) >= tp->t_stats.s_intel) return(FALSE); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
639 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
640 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
641 * Make sure that we have a living destination, and record whether |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
642 * it is the player. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
643 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
644 if (ee != NULL) { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
645 if (ce(*ee, hero)) { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
646 dest_player = TRUE; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
647 prey = &player; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
648 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
649 else { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
650 struct linked_list *item; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
651 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
652 dest_player = FALSE; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
653 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
654 /* What is the monster we're chasing? */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
655 item = find_mons(ee->y, ee->x); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
656 if (item != NULL) prey = THINGPTR(item); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
657 else return(FALSE); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
658 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
659 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
660 else return(FALSE); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
661 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
662 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
663 * If we are friendly to the hero, we don't do anything. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
664 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
665 if (on(*tp, ISFRIENDLY) && dest_player) return(FALSE); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
666 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
667 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
668 * Also, for now, if our prey is in a wall, we won't do |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
669 * anything. The prey must be in the same room as we are OR |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
670 * we must have a straight shot at him. Note that |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
671 * shoot_dir must get set before rer is checked so |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
672 * that we get a valid value. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
673 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
674 if (on(*prey, ISINWALL) || |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
675 ((shoot_dir = can_shoot(er, ee)) == NULL && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
676 (rer == NULL || rer != ree))) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
677 return(FALSE); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
678 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
679 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
680 * If we can't see the prey then forget it |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
681 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
682 if (on(*prey, ISINVIS) && off(*tp, CANSEE)) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
683 return(FALSE); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
684 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
685 /* How far are we from our prey? */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
686 dist = DISTANCE(er->y, er->x, ee->y, ee->x); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
687 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
688 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
689 * Shall we summon aid so we don't have to get our hands dirty? |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
690 * For now, we will only summon aid against the player. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
691 * We'll wait until he's within 2 dots of a missile length. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
692 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
693 if (on(*tp, CANSUMMON) && dest_player && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
694 dist < (BOLT_LENGTH+2)*(BOLT_LENGTH+2) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
695 rnd(tp->t_summon) < tp->t_stats.s_lvl && |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
696 monsters[tp->t_index].m_numsum > 0 && |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
697 fallpos(&hero, FALSE, 2) != NULL) { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
698 tp->t_action = A_SUMMON; /* We're going to summon help */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
699 tp->t_no_move = movement(tp); /* It takes time! */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
700 return(TRUE); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
701 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
702 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
703 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
704 * If the creature can cast a slow spell and if the prey is within |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
705 * 2 dots of a missile fire, then see whether we will cast it. |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
706 * if next to player, lessen chance because we don't like being |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
707 * disrupted |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
708 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
709 if (on(*tp, CANSLOW) && dest_player && |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
710 dist < (BOLT_LENGTH+5)*(BOLT_LENGTH+5) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
711 rnd(100) < (dist > 3 ? tp->t_cast : tp->t_cast/2)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
712 tp->t_action = A_SLOW; /* We're going to slow him */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
713 tp->t_no_move = 3 * movement(tp); /* Takes time! */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
714 debug("casting slow spell!"); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
715 return(TRUE); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
716 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
717 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
718 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
719 * If we have a special magic item, we might use it. We will restrict |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
720 * this options to uniques with relics and creatures with wands for now. |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
721 * Also check for the quartermaster. Don't want him shooting wands.... |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
722 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
723 if ((on(*tp, ISUNIQUE) || on(*tp, CARRYSTICK)) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
724 off(*tp, CANSELL) && dest_player && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
725 m_use_pack(tp, er, ee, dist, shoot_dir)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
726 return(TRUE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
727 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
728 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
729 /* From now on, we must have a direct shot at the prey */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
730 if (shoot_dir == NULL) return(FALSE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
731 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
732 /* We may use a sonic blast if we can, only on the player */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
733 if (on(*tp, CANSONIC) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
734 dest_player && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
735 (dist < BOLT_LENGTH*2) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
736 (rnd(100) < tp->t_breathe)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
737 tp->t_newpos = *shoot_dir; /* Save the direction */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
738 tp->t_action = A_SONIC; /* We're going to sonic blast */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
739 tp->t_no_move = 2 * movement(tp); /* Takes 2 movement periods */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
740 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
741 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
742 /* If we can breathe, we may do so */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
743 else if (on(*tp, CANBREATHE) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
744 (dist < BOLT_LENGTH*BOLT_LENGTH) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
745 (rnd(100) < tp->t_breathe)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
746 tp->t_newpos = *shoot_dir; /* Save the direction */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
747 tp->t_action = A_BREATHE; /* We're going to breathe */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
748 tp->t_no_move = movement(tp); /* It takes 1 movement period */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
749 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
750 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
751 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
752 * We may shoot missiles if we can |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
753 * if next to player, lessen chance so we don't get disrupted as often |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
754 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
755 else if (on(*tp,CANMISSILE) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
756 rnd(100) < (dist > 3 ? tp->t_cast : tp->t_cast/2)){ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
757 tp->t_newpos = *shoot_dir; /* Save the direction */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
758 tp->t_action = A_MISSILE; /* We're going to shoot MM's */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
759 tp->t_no_move = 3 * movement(tp); /* Takes time! */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
760 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
761 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
762 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
763 * If we can shoot or throw something, we might do so. |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
764 * If next to player, then forget it |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
765 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
766 else if ((on(*tp,CANSHOOT) || on(*tp,CARRYWEAPON) || |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
767 on(*tp,CARRYDAGGER) || on(*tp, CARRYAXE)) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
768 dist > 3 && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
769 off(*tp, CANSELL) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
770 (weapon = get_hurl(tp))) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
771 tp->t_newpos = *shoot_dir; /* Save the direction */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
772 tp->t_action = A_THROW; /* We're going to throw something */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
773 tp->t_using = weapon; /* Save our weapon */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
774 tp->t_no_move = 2 * movement(tp); /* Takes 2 movement periods */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
775 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
776 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
777 /* We couldn't find anything to do */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
778 else return(FALSE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
779 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
780 return(TRUE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
781 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
782 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
783 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
784 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
785 * runners: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
786 * Make all the awake monsters try to do something. |
219
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200
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|
787 * segments: Number of segments since last called |
125
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
788 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
789 |
219
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Advanced Rogue 7: convert to ANSI-style function declarations.
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200
diff
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|
790 int |
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Advanced Rogue 7: convert to ANSI-style function declarations.
John "Elwin" Edwards
parents:
200
diff
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|
791 runners(int segments) |
125
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
792 { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
793 register struct linked_list *item; |
200
1cd604c827a3
Advanced Rogue 7: initialize multiple variables.
John "Elwin" Edwards
parents:
125
diff
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|
794 register struct thing *tp = NULL; |
219
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795 register int min_time = 20; /* Minimum time until a monster can act */ |
125
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
changeset
|
796 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
797 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
798 * loop thru the list of running (wandering) monsters and see what |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
799 * each one will do this time. |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
800 * |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
801 * Note: the special case that one of this buggers kills another. |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
802 * if this happens than we have to see if the monster killed |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
803 * himself or someone else. In case its himself we have to get next |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
804 * one immediately. If it wasn't we have to get next one at very |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
805 * end in case he killed the next one. |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
806 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
807 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
808 for (item = mlist; item != NULL; item = next(item)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
809 tp = THINGPTR(item); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
810 turn_on(*tp, ISREADY); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
811 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
812 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
813 for (;;) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
814 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
815 for (item = mlist; item != NULL; item = next(item)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
816 tp = THINGPTR(item); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
817 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
818 if (on(*tp, ISREADY)) |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
819 break; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
820 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
821 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
822 if (item == NULL) |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
823 break; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
824 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
825 turn_off(*tp, ISREADY); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
826 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
827 /* If we are not awake, just skip us */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
828 if (off(*tp, ISRUN) && off(*tp, ISHELD)) continue; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
829 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
830 /* See if it's our turn */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
831 tp->t_no_move -= segments; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
832 if (tp->t_no_move > 0) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
833 if (tp->t_no_move < min_time) min_time = tp->t_no_move; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
834 continue; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
835 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
836 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
837 /* If we were frozen, we're moving now */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
838 if (tp->t_action == A_FREEZE) tp->t_action = A_NIL; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
839 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
840 if (on(*tp, ISHELD)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
841 /* Make sure the action and using are nil */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
842 tp->t_action = A_NIL; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
843 tp->t_using = NULL; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
844 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
845 /* Can we break free? */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
846 if (rnd(tp->t_stats.s_lvl) > 11) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
847 turn_off(*tp, ISHELD); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
848 runto(tp, &hero); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
849 if (cansee(tp->t_pos.y, tp->t_pos.x)) |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
850 msg("%s breaks free from the hold spell", |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
851 prname(monster_name(tp), TRUE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
852 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
853 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
854 /* Too bad -- try again later */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
855 else tp->t_no_move = movement(tp); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
856 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
857 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
858 /* Heal the creature if it's not in the middle of some action */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
859 if (tp->t_action == A_NIL) doctor(tp); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
860 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
861 while (off(*tp,ISELSEWHERE) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
862 off(*tp,ISDEAD) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
863 tp->t_no_move <= 0 && off(*tp, ISHELD) && on(*tp, ISRUN)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
864 /* Let's act (or choose an action if t_action = A_NIL) */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
865 m_act(tp); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
866 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
867 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
868 if (off(*tp,ISELSEWHERE) && off(*tp,ISDEAD)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
869 if (tp->t_no_move < min_time) min_time = tp->t_no_move; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
870 if (tp->t_quiet < 0) tp->t_quiet = 0; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
871 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
872 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
873 return(min_time); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
874 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
875 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
876 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
877 * See if a monster has some magic it can use. Return TRUE if so. |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
878 * Only care about relics and wands for now. |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
879 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
880 bool |
219
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200
diff
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|
881 m_use_pack(struct thing *monster, coord *monst_pos, coord *defend_pos, |
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John "Elwin" Edwards
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200
diff
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|
882 int dist, coord *shoot_dir) |
125
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
883 { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
884 register struct object *obj; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
885 register struct linked_list *pitem, *relic, *stick; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
886 register int units = -1; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
887 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
888 relic = stick = NULL; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
889 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
890 for (pitem=monster->t_pack; pitem; pitem=next(pitem)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
891 obj = OBJPTR(pitem); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
892 if (obj->o_flags & ISCURSED) continue; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
893 if (obj->o_type == RELIC) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
894 switch (obj->o_which) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
895 case MING_STAFF: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
896 if (shoot_dir != NULL) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
897 units = 2; /* Use 2 time units */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
898 relic = pitem; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
899 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
900 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
901 when EMORI_CLOAK: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
902 if (obj->o_charges != 0 && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
903 shoot_dir != NULL) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
904 units = 2; /* Use 2 time units */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
905 relic = pitem; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
906 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
907 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
908 when ASMO_ROD: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
909 /* The bolt must be able to reach the defendant */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
910 if (shoot_dir != NULL && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
911 dist < BOLT_LENGTH * BOLT_LENGTH) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
912 units = 2; /* Use 2 time units */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
913 relic = pitem; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
914 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
915 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
916 when BRIAN_MANDOLIN: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
917 /* The defendant must be the player and within 4 spaces */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
918 if (ce(*defend_pos, hero) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
919 dist < 25 && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
920 player.t_action != A_FREEZE) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
921 units = 4; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
922 relic = pitem; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
923 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
924 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
925 when GERYON_HORN: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
926 /* The defendant must be the player and within 5 spaces */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
927 if (ce(*defend_pos, hero) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
928 dist < 25 && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
929 (off(player,ISFLEE)|| player.t_dest!=&monster->t_pos)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
930 units = 3; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
931 relic = pitem; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
932 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
933 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
934 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
935 if (obj->o_type == STICK) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
936 if (obj->o_charges < 1) continue; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
937 switch(obj->o_which) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
938 case WS_ELECT: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
939 case WS_FIRE: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
940 case WS_COLD: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
941 /* The bolt must be able to reach the defendant */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
942 if (shoot_dir != NULL && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
943 dist < BOLT_LENGTH * BOLT_LENGTH) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
944 units = 3; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
945 stick = pitem; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
946 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
947 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
948 when WS_MISSILE: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
949 case WS_SLOW_M: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
950 case WS_CONFMON: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
951 case WS_PARALYZE: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
952 case WS_MDEG: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
953 case WS_FEAR: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
954 if (shoot_dir != NULL) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
955 units = 3; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
956 stick = pitem; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
957 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
958 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
959 otherwise: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
960 break; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
961 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
962 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
963 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
964 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
965 /* use relics in preference to all others */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
966 if (relic) debug("chance to use relic = %d%%", monster->t_artifact); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
967 if (stick) debug("chance to use stick = %d%%", monster->t_wand); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
968 if (relic && rnd(100) < monster->t_artifact) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
969 monster->t_action = A_USERELIC; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
970 pitem = relic; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
971 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
972 else if (stick && rnd(100) < monster->t_wand) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
973 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
974 * see if the monster will use the wand |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
975 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
976 pitem = stick; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
977 monster->t_action = A_USEWAND; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
978 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
979 else { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
980 return(FALSE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
981 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
982 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
983 monster->t_no_move = units * movement(monster); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
984 monster->t_using = pitem; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
985 monster->t_newpos = *shoot_dir; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
986 return(TRUE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
987 } |