annotate arogue7/passages.c @ 239:837044d2c362

Merge the GCC5 and build fix branches. This fixes all warnings produced by GCC 5, except the ones related to system functions. Those could be fixed by including the proper headers, but it would be better to replace the system-dependent code with functions from mdport.c.
author John "Elwin" Edwards
date Fri, 11 Mar 2016 19:47:52 -0500
parents f9ef86cf22b2
children e52a8a7ad4c5
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1 /*
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2 * passages.c - Draw the connecting passages
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3 *
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4 * Advanced Rogue
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5 * Copyright (C) 1984, 1985, 1986 Michael Morgan, Ken Dalka and AT&T
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6 * All rights reserved.
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7 *
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8 * Based on "Rogue: Exploring the Dungeons of Doom"
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9 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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10 * All rights reserved.
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11 *
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12 * See the file LICENSE.TXT for full copyright and licensing information.
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13 */
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14
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15 /*
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16 * Draw the connecting passages
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17 *
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18 * @(#)passages.c 3.4 (Berkeley) 6/15/81
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19 */
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20
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21 #include <stdlib.h>
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22 #include "curses.h"
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23 #include "rogue.h"
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24
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25 void conn(int r1, int r2);
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26 void door(struct room *rm, coord *cp);
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27
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28 /*
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29 * do_passages:
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30 * Draw all the passages on a level.
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31 */
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32
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33 void
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34 do_passages(void)
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35 {
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36 register struct rdes *r1, *r2 = NULL;
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37 register int i, j;
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38 register int roomcount;
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39 static struct rdes
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40 {
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41 bool conn[MAXROOMS]; /* possible to connect to room i? */
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42 bool isconn[MAXROOMS]; /* connection been made to room i? */
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43 bool ingraph; /* this room in graph already? */
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44 } rdes[MAXROOMS] = {
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45 { { 0, 1, 0, 1, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0 }, 0 },
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46 { { 1, 0, 1, 0, 1, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0 }, 0 },
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47 { { 0, 1, 0, 0, 0, 1, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0 }, 0 },
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48 { { 1, 0, 0, 0, 1, 0, 1, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0 }, 0 },
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49 { { 0, 1, 0, 1, 0, 1, 0, 1, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0 }, 0 },
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50 { { 0, 0, 1, 0, 1, 0, 0, 0, 1 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0 }, 0 },
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51 { { 0, 0, 0, 1, 0, 0, 0, 1, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0 }, 0 },
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52 { { 0, 0, 0, 0, 1, 0, 1, 0, 1 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0 }, 0 },
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53 { { 0, 0, 0, 0, 0, 1, 0, 1, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0 }, 0 },
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54 };
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55
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56 /*
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57 * reinitialize room graph description
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58 */
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59 for (r1 = rdes; r1 <= &rdes[MAXROOMS-1]; r1++)
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60 {
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61 for (j = 0; j < MAXROOMS; j++)
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62 r1->isconn[j] = FALSE;
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63 r1->ingraph = FALSE;
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64 }
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65
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66 /*
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67 * starting with one room, connect it to a random adjacent room and
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68 * then pick a new room to start with.
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69 */
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70 roomcount = 1;
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71 r1 = &rdes[rnd(MAXROOMS)];
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72 r1->ingraph = TRUE;
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73 do
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74 {
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75 /*
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76 * find a room to connect with
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77 */
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78 j = 0;
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79 for (i = 0; i < MAXROOMS; i++)
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80 if (r1->conn[i] && !rdes[i].ingraph && rnd(++j) == 0)
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81 r2 = &rdes[i];
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82 /*
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83 * if no adjacent rooms are outside the graph, pick a new room
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84 * to look from
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85 */
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86 if (j == 0)
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87 {
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88 do
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89 r1 = &rdes[rnd(MAXROOMS)];
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90 until (r1->ingraph);
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91 }
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92 /*
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93 * otherwise, connect new room to the graph, and draw a tunnel
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94 * to it
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95 */
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96 else
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97 {
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98 r2->ingraph = TRUE;
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99 i = (int)(r1 - rdes);
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100 j = (int)(r2 - rdes);
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101 conn(i, j);
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102 r1->isconn[j] = TRUE;
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103 r2->isconn[i] = TRUE;
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104 roomcount++;
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105 }
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106 } while (roomcount < MAXROOMS);
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107
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108 /*
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109 * attempt to add passages to the graph a random number of times so
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110 * that there isn't just one unique passage through it.
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111 */
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112 for (roomcount = rnd(5); roomcount > 0; roomcount--)
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113 {
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114 r1 = &rdes[rnd(MAXROOMS)]; /* a random room to look from */
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115 /*
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116 * find an adjacent room not already connected
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117 */
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118 j = 0;
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119 for (i = 0; i < MAXROOMS; i++)
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120 if (r1->conn[i] && !r1->isconn[i] && rnd(++j) == 0)
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121 r2 = &rdes[i];
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122 /*
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123 * if there is one, connect it and look for the next added
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124 * passage
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125 */
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126 if (j != 0)
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127 {
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128 i = (int)(r1 - rdes);
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129 j = (int)(r2 - rdes);
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130 conn(i, j);
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131 r1->isconn[j] = TRUE;
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132 r2->isconn[i] = TRUE;
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133 }
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134 }
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135 }
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136
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137 /*
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138 * conn:
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139 * Draw a corridor from a room in a certain direction.
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140 */
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141
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diff changeset
142 void
f9ef86cf22b2 Advanced Rogue 7: convert to ANSI-style function declarations.
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diff changeset
143 conn(int r1, int r2)
125
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144 {
200
1cd604c827a3 Advanced Rogue 7: initialize multiple variables.
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diff changeset
145 register struct room *rpf, *rpt = NULL;
125
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diff changeset
146 register char rmt;
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diff changeset
147 register int distance, max_diag, offset, i;
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diff changeset
148 register int rm;
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149 int turns[3], turn_dist[3];
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diff changeset
150 register char direc;
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diff changeset
151 coord delta, curr, turn_delta, spos, epos;
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152
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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153 if (r1 < r2)
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154 {
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155 rm = r1;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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156 if (r1 + 1 == r2)
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157 direc = 'r';
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158 else
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159 direc = 'd';
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160 }
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161 else
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162 {
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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163 rm = r2;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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164 if (r2 + 1 == r1)
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165 direc = 'r';
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166 else
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167 direc = 'd';
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168 }
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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169 rpf = &rooms[rm];
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170 /*
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171 * Set up the movement variables, in two cases:
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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172 * first drawing one down.
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173 */
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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174 if (direc == 'd')
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175 {
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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176 rmt = rm + 3; /* room # of dest */
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177 rpt = &rooms[rmt]; /* room pointer of dest */
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178 delta.x = 0; /* direction of move */
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179 delta.y = 1;
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180 spos.x = rpf->r_pos.x; /* start of move */
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181 spos.y = rpf->r_pos.y;
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182 epos.x = rpt->r_pos.x; /* end of move */
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183 epos.y = rpt->r_pos.y;
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184 if (!(rpf->r_flags & ISGONE)) /* if not gone pick door pos */
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185 {
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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186 spos.x += rnd(rpf->r_max.x-2)+1;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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187 spos.y += rpf->r_max.y-1;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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188 }
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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189 if (!(rpt->r_flags & ISGONE))
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190 epos.x += rnd(rpt->r_max.x-2)+1;
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191 distance = abs(spos.y - epos.y) - 1; /* distance to move */
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192 turn_delta.y = 0; /* direction to turn */
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193 turn_delta.x = (spos.x < epos.x ? 1 : -1);
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194 offset = abs(spos.x - epos.x); /* how far to turn */
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195 }
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196 else if (direc == 'r') /* setup for moving right */
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197 {
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198 rmt = rm + 1;
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199 rpt = &rooms[rmt];
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200 delta.x = 1;
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201 delta.y = 0;
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202 spos.x = rpf->r_pos.x;
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203 spos.y = rpf->r_pos.y;
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204 epos.x = rpt->r_pos.x;
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205 epos.y = rpt->r_pos.y;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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206 if (!(rpf->r_flags & ISGONE))
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207 {
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208 spos.x += rpf->r_max.x-1;
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209 spos.y += rnd(rpf->r_max.y-2)+1;
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210 }
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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211 if (!(rpt->r_flags & ISGONE))
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diff changeset
212 epos.y += rnd(rpt->r_max.y-2)+1;
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213 distance = abs(spos.x - epos.x) - 1;
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214 turn_delta.y = (spos.y < epos.y ? 1 : -1);
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215 turn_delta.x = 0;
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216 offset = abs(spos.y - epos.y);
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217 }
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218 else
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219 debug("error in connection tables");
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220
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221 /*
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222 * Draw in the doors on either side of the passage or just put #'s
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223 * if the rooms are gone.
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224 */
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225 if (!(rpf->r_flags & ISGONE)) door(rpf, &spos);
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226 else
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227 {
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228 cmov(spos);
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229 addch('#');
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diff changeset
230 }
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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diff changeset
231 if (!(rpt->r_flags & ISGONE)) door(rpt, &epos);
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232 else
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diff changeset
233 {
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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diff changeset
234 cmov(epos);
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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235 addch('#');
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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diff changeset
236 }
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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diff changeset
237
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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238 /* How far can we move diagonally? */
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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239 max_diag = min(distance, offset);
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240
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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241 /*
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
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242 * Decide how many turns we will have.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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diff changeset
243 */
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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244 for (i=0; i<3; i++) turn_dist[i] = 0; /* Init distances */
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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245 if (max_diag > 0) {
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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246 int nturns;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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247
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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248 for (i=0, nturns=0; i<3; i++) {
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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diff changeset
249 if (rnd(3 - i + nturns) == 0) {
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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diff changeset
250 nturns++;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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diff changeset
251 turns[i] = 0;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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diff changeset
252 }
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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253 else turns[i] = -1;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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254 }
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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255 }
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff changeset
256 else {
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
257 /* Just use a straight line (middle turn) */
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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258 turns[0] = turns[2] = -1;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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diff changeset
259 turns[1] = 0;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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diff changeset
260 }
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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diff changeset
261
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
262 /*
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
263 * Now decide how long each turn will be (for those selected above).
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
264 */
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
265 while (max_diag > 0) {
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
266 for (i=0; i<3; i++) {
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
267 if (turns[i] >= 0 && max_diag > 0 && rnd(2) == 0) {
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
268 turn_dist[i]++;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
269 max_diag--;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
270 }
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
271 }
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
272 }
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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273
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
274 /*
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
275 * If we have extra offset space, add it to the straight turn.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
276 */
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
277 if (offset > distance) turn_dist[1] += offset - distance;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
278
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
279 /*
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
280 * Decide where we want to make our turns.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
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diff changeset
281 * First calculate the offsets, then use those offsets to calculate
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
282 * the exact position relative to "distance."
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
283 */
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
284 turns[0] = rnd(distance - turn_dist[0] - turn_dist[2]);
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
285 turns[2] = rnd(distance - turn_dist[0] - turn_dist[2] - turns[0]);
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
286 turns[1] = rnd(distance - turn_dist[0] - turn_dist[2] -
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
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287 turns[0] - turns[2]);
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288
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289 turns[0] = distance - turns[0];
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290 turns[1] = turns[0] - turn_dist[0] - turns[1];
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291 turns[2] = turns[1] - turns[2];
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292
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293 /*
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294 * Get ready to move...
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295 */
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296 curr.x = spos.x;
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297 curr.y = spos.y;
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298 while (distance > 0) {
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299 /*
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300 * Move to next row/column
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301 */
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302 curr.x += delta.x;
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303 curr.y += delta.y;
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304
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305 /*
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306 * Check if we are at a turn place; if so make a turn
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307 */
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308 for (i=0; i<3; i++) {
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309 if (distance == turns[i] && turn_dist[i] > 0) {
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310 /*
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311 * If this is the start of a straight path,
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312 * we might put in a right-angle turn (33% chance).
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313 */
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314 if (i == 1 && rnd(3) == 0) {
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315 cmov(curr);
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316 addch(PASSAGE);
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317 }
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318
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319 /* Now dig the turn */
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320 while (turn_dist[i]--) {
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321 curr.x += turn_delta.x;
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322 curr.y += turn_delta.y;
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323 cmov(curr);
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324 addch(PASSAGE);
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325 if (i != 1) { /* A diagonal */
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326 if (--distance > 0) {
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327 curr.x += delta.x;
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328 curr.y += delta.y;
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329 }
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330 }
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331 }
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332 }
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333 }
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334
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335 if (distance > 0) {
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336 /*
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337 * Dig the passage.
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338 */
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339 cmov(curr);
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340 addch(PASSAGE);
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341 distance--;
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342 }
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343 }
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344 curr.x += delta.x;
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345 curr.y += delta.y;
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346 if (!ce(curr, epos))
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347 msg("Warning, connectivity problem (%d, %d) to (%d, %d).",
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348 curr.y, curr.x, epos.y, epos.x);
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349 }
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350
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351 /*
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352 * Add a door or possibly a secret door
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353 * also enters the door in the exits array of the room.
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354 */
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355
219
f9ef86cf22b2 Advanced Rogue 7: convert to ANSI-style function declarations.
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356 void
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357 door(struct room *rm, coord *cp)
125
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358 {
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359 struct linked_list *newroom;
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360 coord *exit;
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361
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362 cmov(*cp);
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363 addch((rnd(10) < level - 1 && rnd(100) < 20) ? SECRETDOOR : DOOR);
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364
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365 /* Insert the new room into the linked list of rooms */
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366 newroom = new_item(sizeof(coord));
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367 exit = DOORPTR(newroom);
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368 *exit = *cp;
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369 attach(rm->r_exit, newroom);
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370 }