Mercurial > hg > early-roguelike
annotate srogue/save.c @ 239:837044d2c362
Merge the GCC5 and build fix branches.
This fixes all warnings produced by GCC 5, except the ones related to
system functions. Those could be fixed by including the proper headers,
but it would be better to replace the system-dependent code with
functions from mdport.c.
author | John "Elwin" Edwards |
---|---|
date | Fri, 11 Mar 2016 19:47:52 -0500 |
parents | 94a0d9dd5ce1 |
children | 163bd1fd4766 |
rev | line source |
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36
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1 /* |
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2 * save and restore routines |
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3 * |
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4 * @(#)save.c 9.0 (rdk) 7/17/84 |
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5 * |
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6 * Super-Rogue |
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7 * Copyright (C) 1984 Robert D. Kindelberger |
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8 * All rights reserved. |
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9 * |
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10 * Based on "Rogue: Exploring the Dungeons of Doom" |
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11 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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12 * All rights reserved. |
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13 * |
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14 * See the file LICENSE.TXT for full copyright and licensing information. |
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15 */ |
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16 |
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17 #include <stdio.h> |
60 | 18 #include <stdlib.h> |
19 #include <string.h> | |
36
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20 #include <ctype.h> |
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21 #include <fcntl.h> |
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22 #include <sys/types.h> |
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23 #include <sys/stat.h> |
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24 #include <signal.h> |
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25 #include <errno.h> |
186
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26 #if !defined(_WIN32) |
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27 #include <unistd.h> |
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28 #endif |
36
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29 #include "rogue.h" |
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30 #include "rogue.ext" |
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31 |
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32 EXTCHAR version[]; |
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33 EXTCHAR *ctime(); |
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34 |
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35 bool dosave(void); |
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36 void save_file(FILE *savef); |
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37 |
36
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38 typedef struct stat STAT; |
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39 STAT sbuf; |
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40 |
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41 /* |
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42 * ignore: |
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43 * Ignore ALL signals possible |
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44 */ |
217
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45 void |
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46 ignore(void) |
36
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47 { |
119 | 48 md_ignoreallsignals(); |
36
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49 } |
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50 |
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51 /* |
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52 * save_game: |
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53 * Save the current game |
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54 */ |
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55 bool |
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56 save_game(void) |
36
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57 { |
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58 reg FILE *savef; |
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59 reg int c; |
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60 char buf[LINLEN]; |
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61 |
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62 mpos = 0; |
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63 if (file_name[0] != '\0') { |
38
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64 if (use_savedir) |
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65 msg("Save game? (y/n) "); |
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66 else |
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67 msg("Save file (%s)? ", file_name); |
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68 do { |
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69 c = wgetch(cw); |
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70 if(c == ESCAPE) { |
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71 msg(""); |
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72 return FALSE; |
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73 } |
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74 } while (c != 'n' && c != 'y'); |
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75 mpos = 0; |
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76 if (c == 'y') |
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77 goto gotfile; |
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78 } |
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79 if (use_savedir) { |
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80 msg(""); |
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81 return FALSE; |
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82 } |
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83 msg("File name: "); |
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84 mpos = 0; |
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85 buf[0] = '\0'; |
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86 if (get_str(buf, cw) == QUIT) { |
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87 msg(""); |
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88 return FALSE; |
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89 } |
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90 msg(""); |
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91 strcpy(file_name, buf); |
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92 gotfile: |
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93 c = dosave(); /* try to save this game */ |
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94 if (c == FALSE) |
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95 msg("Could not save game to file %s", file_name); |
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96 return c; |
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97 } |
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98 |
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99 /* |
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100 * auto_save: |
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101 * Automatically save a game |
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102 */ |
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103 void |
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104 auto_save(int a) |
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105 { |
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106 dosave(); /* save this game */ |
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107 byebye(1); /* so long for now */ |
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108 } |
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109 |
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110 /* |
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111 * game_err: |
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112 * When an error occurs. Set error flag and save game. |
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113 */ |
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114 void |
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115 game_err(int a) |
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116 { |
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117 int ok; |
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118 |
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119 ok = dosave(); /* try to save this game */ |
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120 clear(); |
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121 refresh(); |
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122 endwin(); |
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123 |
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124 printf("\nInternal error !!!\n\nYour game was "); |
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125 if (ok) |
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126 printf("saved."); |
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127 else |
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128 printf("NOT saveable."); |
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129 |
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130 fflush(stdout); |
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131 |
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132 #ifdef SIGIOT |
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133 signal(SIGIOT, SIG_DFL); /* allow core dump signal */ |
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134 #endif |
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135 |
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136 abort(); /* cause core dump */ |
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137 byebye(3); |
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138 } |
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139 |
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140 /* |
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141 * dosave: |
174 | 142 * Save the game. UID/GID no longer get reset here. |
36
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143 */ |
217
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144 bool |
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145 dosave(void) |
36
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146 { |
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147 FILE *savef; |
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148 |
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149 ignore(); |
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150 umask(022); |
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151 |
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152 if (file_name[0] != '\0') { |
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153 if ((savef = fopen(file_name,"w")) != NULL) |
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154 { |
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155 save_file(savef); |
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156 return TRUE; |
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157 } |
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158 } |
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159 return FALSE; |
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160 } |
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161 |
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162 /* |
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163 * save_file: |
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164 * Do the actual save of this game to a file |
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165 */ |
217
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166 void |
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167 save_file(FILE *savef) |
36
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168 { |
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169 int slines = LINES; |
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170 int scols = COLS; |
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171 |
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172 #ifdef __DJGPP__ /* st_ino w/ DJGPP under WinXP broken */ |
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173 _djstat_flags |= _STAT_INODE; /* so turn off computing it for now */ |
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174 #endif |
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175 |
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176 encwrite(version,strlen(version)+1,savef); |
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177 encwrite(&slines,sizeof(slines),savef); |
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178 encwrite(&scols,sizeof(scols),savef); |
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179 msg(""); |
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180 rs_save_file(savef); |
188
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181 fclose(savef); |
119 | 182 md_onsignal_exit(); |
36
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183 wclear(cw); |
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184 draw(cw); |
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185 } |
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186 |
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187 /* |
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188 * restore: |
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189 * Restore a saved game from a file |
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190 */ |
217
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191 bool |
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192 restore(char *file, char **envp) |
36
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193 { |
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194 register int inf, pid; |
36
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195 int ret_status; |
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196 #ifndef _AIX |
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197 extern char **environ; |
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198 #endif |
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199 #ifdef __DJGPP__ /* st_ino w/ DJGPP under WinXP broken */ |
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200 _djstat_flags |= _STAT_INODE; /* so turn off computing it for now */ |
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201 #endif |
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202 char buf[LINLEN]; |
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203 STAT sbuf2; |
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204 int slines, scols; |
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205 |
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206 if ((inf = open(file, O_RDONLY)) < 0) { |
37 | 207 if (use_savedir && errno == ENOENT) |
208 return TRUE; | |
209 else { | |
210 printf("Cannot read save game %s\n",file); | |
211 return FALSE; | |
212 } | |
36
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213 } |
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214 |
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215 encread(buf, strlen(version) + 1, inf); |
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216 |
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217 if (strcmp(buf, version) != 0) { |
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218 printf("Sorry, saved game version is out of date.\n"); |
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219 return FALSE; |
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220 } |
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221 |
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222 fstat(inf, &sbuf2); |
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223 |
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224 encread(&slines,sizeof(slines),inf); |
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225 encread(&scols,sizeof(scols),inf); |
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226 |
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227 /* |
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228 * we do not close the file so that we will have a hold of the |
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229 * inode for as long as possible |
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230 */ |
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231 |
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232 #ifdef __INTERIX |
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233 setenv("TERM","interix"); |
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234 #endif |
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235 |
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236 initscr(); |
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237 |
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238 if (slines > LINES) |
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239 { |
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240 endwin(); |
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241 printf("Sorry, original game was played on a screen with %d lines.\n",slines); |
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242 printf("Current screen only has %d lines. Unable to restore game\n",LINES); |
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243 return(FALSE); |
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244 } |
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245 |
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246 if (scols > COLS) |
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247 { |
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248 endwin(); |
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249 printf("Sorry, original game was played on a screen with %d columns.\n", scols); |
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250 printf("Current screen only has %d columns. Unable to restore game\n",COLS); |
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251 return(FALSE); |
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252 } |
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253 |
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254 cw = newwin(LINES, COLS, 0, 0); |
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255 mw = newwin(LINES, COLS, 0, 0); |
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256 hw = newwin(LINES, COLS, 0, 0); |
105
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257 keypad(cw, 1); |
36
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258 |
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259 mpos = 0; |
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260 mvwprintw(cw, 0, 0, "%s: %s", file, ctime(&sbuf2.st_mtime)); |
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261 |
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262 /* defeat multiple restarting from the same place */ |
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263 |
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264 if (!wizard) |
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265 { |
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266 if (sbuf2.st_nlink != 1) |
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267 { |
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268 endwin(); |
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269 printf("Cannot restore from a linked file\n"); |
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270 return FALSE; |
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|
271 } |
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272 } |
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273 |
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274 if (rs_restore_file(inf) == FALSE) |
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275 { |
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276 endwin(); |
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277 printf("Cannot restore file\n"); |
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278 return(FALSE); |
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279 } |
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280 |
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281 #if defined(__CYGWIN__) || defined(__DJGPP__) |
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282 close(inf); |
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283 #endif |
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284 if (!wizard) |
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285 { |
187
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286 if (md_unlink(file) < 0) |
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287 { |
174 | 288 endwin(); |
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289 printf("Cannot unlink file\n"); |
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290 return FALSE; |
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291 } |
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292 } |
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293 |
85
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294 if (him->s_hpt <= 0) { |
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295 endwin(); |
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296 printf("This character is already dead.\n"); |
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297 return FALSE; |
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298 } |
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299 |
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300 environ = envp; |
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301 |
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302 strcpy(file_name, file); |
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303 setup(); |
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304 restscr(cw); |
192
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305 md_srandom(md_getpid()); |
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306 playit(); |
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307 } |