Mercurial > hg > early-roguelike
annotate xrogue/network.h @ 239:837044d2c362
Merge the GCC5 and build fix branches.
This fixes all warnings produced by GCC 5, except the ones related to
system functions. Those could be fixed by including the proper headers,
but it would be better to replace the system-dependent code with
functions from mdport.c.
author | John "Elwin" Edwards |
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date | Fri, 11 Mar 2016 19:47:52 -0500 |
parents | f54901b9c39b |
children | 13b482bd9e66 |
rev | line source |
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1 /* |
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2 network.h - networking setup |
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3 |
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4 XRogue: Expeditions into the Dungeons of Doom |
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5 Copyright (C) 1991 Robert Pietkivitch |
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6 All rights reserved. |
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7 |
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8 Based on "Advanced Rogue" |
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9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T |
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10 All rights reserved. |
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11 |
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12 See the file LICENSE.TXT for full copyright and licensing information. |
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13 */ |
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14 |
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15 /* |
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16 * Note that networking is set up for machines that can communicate |
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17 * via some system such as uucp. The mechanism listed here uses uux |
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18 * and assumes that the target machine allows access to the game via |
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19 * the uux command. NETCOMMAND must be defined if networking is desired. |
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20 */ |
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21 |
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22 /* #undef NETCOMMAND "uux - -n '%s!%s -u' >/dev/null 2>&1" */ |
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23 /* #define NETCOMMAND "usend -s -d%s -uNoLogin -!'%s -u' - 2>/dev/null" */ |
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24 #define NETCOMMAND "" |
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25 |
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26 /* Networking information -- should not vary among networking machines */ |
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27 |
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28 struct network { |
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29 char *system; |
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30 char *rogue; |
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31 }; |
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32 extern struct network Network[]; |
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33 extern unsigned long netread(int *error, int size, FILE *stream); |
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34 extern int netwrite(unsigned long value, int size, FILE *stream); |
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35 |