Mercurial > hg > early-roguelike
annotate rogue3/rogue36.cat @ 89:84651832f967
rogue3: short bows should not be called int bows.
I thought I fixed this already.
author | John "Elwin" Edwards |
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date | Sat, 24 Aug 2013 13:50:15 -0700 |
parents | 38acf3eb27e6 |
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rev | line source |
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Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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1 ROGUE(6) ROGUE(6) |
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2 |
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3 |
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4 |
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5 NAME |
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6 rogue - Exploring The Dungeons of Doom |
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7 |
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8 SYNOPSIS |
9 | 9 rogue [ -s ] [ save_file ] [ -n playername ] |
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10 |
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11 DESCRIPTION |
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12 Rogue is a computer fantasy game with a new twist. It is crt oriented |
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13 and the object of the game is to survive the attacks of various mon- |
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14 sters and get a lot of gold, rather than the puzzle solving orientation |
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15 of most computer fantasy games. |
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16 |
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17 To get started you really only need to know two commands. The command |
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18 ? will give you a list of the available commands and the command / |
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19 will identify the things you see on the screen. |
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20 |
9 | 21 To win the game (as opposed to merely playing to beat other people's |
22 high scores) you must locate the Amulet of Yendor which is somewhere | |
23 below the 20th level of the dungeon and get it out. Nobody has | |
24 achieved this yet and if somebody does, they will probably go down in | |
25 history as a hero among heros. | |
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26 |
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27 When the game ends, either by your death, when you quit, or if you (by |
9 | 28 some miracle) manage to win, rogue will give you a list of the top-ten |
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29 scorers. The scoring is based entirely upon how much gold you get. |
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30 There is a 10% penalty for getting yourself killed. |
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31 |
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32 For more detailed directions, read the document A Guide to the Dungeons |
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33 of Doom. |
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34 |
9 | 35 OPTIONS |
36 If a save_file argument is given, rogue will attempt to load a previ- | |
37 ously saved game from that file. | |
38 | |
39 With the -n option, rogue will load a game with the name playername | |
40 from a location defined at compile time. If no such game exists, it | |
41 will start one. | |
42 | |
43 The -s option prints the top-ten scores list and exits. | |
44 | |
45 | |
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46 FILES |
9 | 47 /usr/local/games/roguelike/rogue3.scr Score file |
48 ~/rogue3.save Default save file | |
49 /usr/local/games/roguelike/rogue3save System savefiles | |
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50 |
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51 SEE ALSO |
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52 Michael C. Toy, A Guide to the Dungeons of Doom |
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53 |
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54 BUGS |
9 | 55 Probably infinite. Currently known bugs are: Sometimes you are still |
56 hungry even after you eat food and sometimes you get a monster on the | |
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57 screen in reverse video which may or may not cause a core dump. |
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58 |
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59 COPYRIGHT |
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60 Rogue: Exploring the Dungeons of Doom |
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61 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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62 All rights reserved. |
9 | 63 License: 3-clause BSD, see LICENSE.txt for details. |
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64 |
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65 |
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66 |
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67 3rd Berkeley Distribution ROGUE(6) |