Mercurial > hg > early-roguelike
annotate rogue4/daemon.c @ 140:856017d63519
xrogue: don't segfault when backstabbing while empty-handed.
The code for backstabbing checked the weapon's properties without
making sure it was not NULL.
| author | John "Elwin" Edwards |
|---|---|
| date | Tue, 05 May 2015 12:12:20 -0400 |
| parents | f2951c4e28d9 |
| children | 1b73a8641b37 |
| rev | line source |
|---|---|
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1 /* |
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2 * Contains functions for dealing with things that happen in the |
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3 * future. |
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4 * |
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5 * @(#)daemon.c 4.4 (Berkeley) 1/12/82 |
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6 * |
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7 * Rogue: Exploring the Dungeons of Doom |
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8 * Copyright (C) 1980, 1981, 1982 Michael Toy, Ken Arnold and Glenn Wichman |
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9 * All rights reserved. |
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10 * |
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11 * See the file LICENSE.TXT for full copyright and licensing information. |
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12 */ |
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13 |
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14 #include <curses.h> |
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15 #include "rogue.h" |
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16 |
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17 #define EMPTY 0 |
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18 #define DAEMON -1 |
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19 |
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20 #define _X_ { EMPTY } |
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21 |
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22 struct delayed_action d_list[MAXDAEMONS] = { |
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23 _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, |
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24 _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, |
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25 }; |
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26 |
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27 /* |
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28 * d_slot: |
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29 * Find an empty slot in the daemon/fuse list |
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30 */ |
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31 struct delayed_action * |
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32 d_slot() |
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33 { |
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34 register int i; |
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35 register struct delayed_action *dev; |
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36 |
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37 for (i = 0, dev = d_list; i < MAXDAEMONS; i++, dev++) |
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38 if (dev->d_type == EMPTY) |
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39 return dev; |
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40 #ifdef WIZARD |
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41 debug("Ran out of fuse slots"); |
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42 #endif |
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43 return NULL; |
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44 } |
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45 |
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46 /* |
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47 * find_slot: |
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48 * Find a particular slot in the table |
