Mercurial > hg > early-roguelike
annotate rogue3/command.c @ 163:89deb1197a2d
arogue7: fix a display bug when viewing inventory after restoring.
The restore() function displayed a status message via wprintw() instead
of using the msg() functions. If the inventory was then viewed before
a call to msg(), msgw would obscure the first lines of the inventory
list.
There are surely more bugs related to messages.
author | John "Elwin" Edwards |
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date | Fri, 12 Jun 2015 12:09:16 -0400 |
parents | 47aeaccbb953 |
children | e52a8a7ad4c5 |
rev | line source |
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0
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1 /* |
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2 * Read and execute the user commands |
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3 * |
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4 * @(#)command.c 3.45 (Berkeley) 6/15/81 |
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5 * |
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6 * Rogue: Exploring the Dungeons of Doom |
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7 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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8 * All rights reserved. |
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9 * |
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10 * See the file LICENSE.TXT for full copyright and licensing information. |
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11 */ |
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12 |
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13 #include <stdlib.h> |
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14 #include <ctype.h> |
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15 #include <signal.h> |
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16 #include <string.h> |
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17 #include "curses.h" |
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18 #include "machdep.h" |
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19 #include "rogue.h" |
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20 |
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21 /* |
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22 * command: |
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23 * Process the user commands |
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24 */ |
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25 |
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26 void |
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27 command() |
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28 { |
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29 int ch; |
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30 int ntimes = 1; /* Number of player moves */ |
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31 static int countch, direction, newcount = FALSE; |
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32 |
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33 |
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34 if (on(player, ISHASTE)) ntimes++; |
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35 /* |
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36 * Let the daemons start up |
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37 */ |
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38 do_daemons(BEFORE); |
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39 do_fuses(BEFORE); |
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40 while (ntimes--) |
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41 { |
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42 look(TRUE); |
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43 if (!running) |
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44 door_stop = FALSE; |
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45 status(); |
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46 lastscore = purse; |
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47 wmove(cw, hero.y, hero.x); |
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48 if (!((running || count) && jump)) |
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49 draw(cw); /* Draw screen */ |
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50 take = 0; |
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51 after = TRUE; |
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52 /* |
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53 * Read command or continue run |
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54 */ |
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55 if (wizard) |
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56 waswizard = TRUE; |
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57 if (!no_command) |
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58 { |
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59 if (running) ch = runch; |
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60 else if (count) ch = countch; |
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61 else |
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62 { |
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63 ch = readchar(cw); |
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64 if (mpos != 0 && !running) /* Erase message if its there */ |
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65 msg(""); |
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66 } |
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67 } |
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68 else ch = ' '; |
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69 if (no_command) |
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70 { |
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71 if (--no_command == 0) |
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72 msg("You can move again."); |
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73 } |
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74 else |
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75 { |
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76 /* |
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77 * check for prefixes |
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78 */ |
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79 if (isdigit(ch)) |
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80 { |
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81 count = 0; |
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82 newcount = TRUE; |
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83 while (isdigit(ch)) |
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84 { |
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85 count = count * 10 + (ch - '0'); |
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86 ch = readchar(cw); |
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87 } |
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88 countch = ch; |
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89 /* |
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90 * turn off count for commands which don't make sense |
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91 * to repeat |
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92 */ |
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93 switch (ch) { |
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94 case 'h': case 'j': case 'k': case 'l': |
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95 case 'y': case 'u': case 'b': case 'n': |
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96 case 'H': case 'J': case 'K': case 'L': |
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97 case 'Y': case 'U': case 'B': case 'N': |
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98 case 'q': case 'r': case 's': case 'f': |
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99 case 't': case 'C': case 'I': case '.': |
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100 case 'z': case 'p': |
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101 break; |
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102 default: |
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103 count = 0; |
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104 } |
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105 } |