annotate srogue/rogue.h @ 123:8dd4b06a9155

rogue4: fix restoring saved games on Windows/MinGW.
author John "Elwin" Edwards
date Fri, 09 May 2014 07:52:02 -0700
parents e6c8652473fe
children 10c273a62228
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1 /*
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2 * Rogue definitions and variable declarations
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3 *
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4 * @(#)rogue.h 9.0 (rdk) 7/17/84
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5 *
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6 * Super-Rogue
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7 * Copyright (C) 1984 Robert D. Kindelberger
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8 * All rights reserved.
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9 *
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10 * Based on "Rogue: Exploring the Dungeons of Doom"
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11 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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12 * All rights reserved.
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13 *
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14 * See the file LICENSE.TXT for full copyright and licensing information.
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15 */
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16
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17 #ifdef BSD
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18 #include "cx.h"
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19 #endif
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20
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21
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22 #include <ctype.h>
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23 #include <curses.h>
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24
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25 #ifdef ATT
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26 #define CBREAK FALSE
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27 #define _IOSTRG 01
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28 #endif
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29
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30 #ifdef HAVE_CONFIG_H
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31 #include "config.h"
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32 #endif
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33
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34 /* mdport functions */
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35 #ifdef HAVE_SYS_TYPES_H
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36 #include <sys/types.h>
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37 #endif
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38
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39 int md_chmod(const char *filename, int mode);
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40 char *md_crypt(const char *key, const char *salt);
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41 int md_dsuspchar(void);
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42 int md_erasechar(void);
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43 char *md_gethomedir(void);
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44 char *md_getusername(void);
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45 uid_t md_getuid(void);
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46 gid_t md_getgid(void);
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47 char *md_getpass(char *prompt);
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48 pid_t md_getpid(void);
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49 char *md_getrealname(uid_t uid);
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50 void md_init(void);
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51 int md_killchar(void);
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52 void md_normaluser(void);
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53 void md_raw_standout(void);
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54 void md_raw_standend(void);
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55 int md_readchar(WINDOW *win);
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56 int md_setdsuspchar(int c);
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57 int md_shellescape(void);
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58 void md_sleep(int s);
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59 int md_suspchar(void);
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60 int md_hasclreol(void);
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61 int md_unlink(char *file);
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62 int md_unlink_open_file(const char *file, FILE *inf);
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63 void md_tstpsignal(void);
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64 void md_tstphold(void);
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65 void md_tstpresume(void);
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66 void md_ignoreallsignals(void);
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67 void md_onsignal_autosave(void);
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68 void md_onsignal_exit(void);
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69 void md_onsignal_default(void);
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70 int md_issymlink(char *sp);
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71 long md_memused(void);
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72 void md_droppriv(void);
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73 void md_resetpriv(void);
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74 int md_random(void);
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75 void md_srandom(unsigned int seed);
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76 char *xcrypt(const char *key, const char *setting);
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77
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78 #define reg register /* register abbr. */
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79
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80 /*
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81 * Maximum number of different things
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82 */
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83
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84 #define NCOLORS 32
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85 #define NSYLS 159
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86 #define NSTONES 35
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87 #define NWOOD 24
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88 #define NMETAL 15
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89
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90 #define MAXDAEMONS 20
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91
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92 #define TYPETRAPS 9 /* max types of traps */
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93 #define MAXROOMS 9 /* max rooms per level */
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94 #define MAXTHINGS 9 /* max things on each level */
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95 #define MAXOBJ 9 /* max goodies on each level */
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