annotate srogue/rip.c @ 93:8f7c082fde46

Don't set DESTDIR via configure. DESTDIR ought to be set via option passed to 'make install'.
author John "Elwin" Edwards
date Mon, 26 Aug 2013 19:58:44 -0700
parents 3aa87373c908
children 15f8229f38c1
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1 /*
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2 * File for the fun, ends in death or a total win
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3 *
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4 * @(#)rip.c 9.0 (rdk) 7/17/84
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5 *
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6 * Super-Rogue
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7 * Copyright (C) 1984 Robert D. Kindelberger
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8 * All rights reserved.
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9 *
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10 * Based on "Rogue: Exploring the Dungeons of Doom"
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11 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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12 * All rights reserved.
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13 *
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14 * See the file LICENSE.TXT for full copyright and licensing information.
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15 */
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16
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17 #include <signal.h>
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18 #include <ctype.h>
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19 #include <string.h>
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20 #include <sys/types.h>
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21 #include <pwd.h>
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22 #include <fcntl.h>
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23 #include "rogue.h"
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24 #include "rogue.ext"
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25
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26 #define LOGFILE "/var/local/games/roguelike/srogue.log"
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27
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28 static char scoreline[100];
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29
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30 static char *rip[] = {
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31 " ____________________",
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32 " / \\",
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33 " / Bob Kindelberger's \\",
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34 " / Graveyard \\",
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35 " / \\",
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36 " / REST IN PEACE \\",
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37 " / \\",
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38 " | |",
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39 " | |",
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40 " | Destroyed by a |",
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41 " | |",
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42 " | |",
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43 " | |",
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44 " | |",
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45 " | |",
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46 " | |",
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47 " | |",
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48 " *| * * * * |*",
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49 " ________)\\\\//\\//\\)/\\//\\)/\\//\\)/\\//\\)/\\//\\//(________",
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50 };
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51
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52 #define RIP_LINES (sizeof rip / (sizeof (char *)))
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53
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54 char *killname();
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55 void writelog(int amount, int aflag, char monst);
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56
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57 /*
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58 * death:
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59 * Do something really fun when he dies
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60 */
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61
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62 #include <time.h>
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63 death(monst)
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64 char monst;
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65 {
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66 reg char dp, *killer;
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67 struct tm *lt;
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68 time_t date;
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69 char buf[LINLEN];
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70 struct tm *localtime();
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71
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72 time(&date);
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73 lt = localtime(&date);
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74 clear();
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75 move(3, 0);
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76 for (dp = 0; dp < RIP_LINES; dp++)
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77 printw("%s\n", rip[dp]);
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78 mvaddstr(10, 36 - ((strlen(whoami) + 1) / 2), whoami);
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79 killer = killname(monst);
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80 mvaddstr(12, 43, vowelstr(killer));
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81 mvaddstr(14, 36 - ((strlen(killer) + 1) / 2), killer);
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82 purse -= purse/10;
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83 sprintf(buf, "%d Gold Pieces", purse);
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84 mvaddstr(16, 36 - ((strlen(buf) + 1) / 2), buf);
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85 sprintf(prbuf, "%d/%d/%d", lt->tm_mon + 1, lt->tm_mday, 1900+lt->tm_year);
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86 mvaddstr(18, 32, prbuf);
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87 move(LINES-1, 0);
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88 refresh();
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89 writelog(purse, KILLED, monst);
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90 score(purse, KILLED, monst);
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91 printf("[Press return to exit]\n");
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92 fflush(NULL);
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93 getchar();
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94 byebye(0);
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95 }
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96
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97 /*
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98 * top ten entry structure
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99 */
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100 static struct sc_ent {
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101 int sc_score; /* gold */
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102 char sc_name[LINLEN]; /* players name */
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103 int sc_flags; /* reason for being here */
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104 int sc_level; /* dungeon level */