annotate rogue3/main.c @ 293:9dcf3344d3fd

UltraRogue: fix changing the score option. Changing the score file now works again, if use_savedir is not set. If it is, an error message is shown.
author John "Elwin" Edwards
date Fri, 29 Dec 2017 17:38:08 -0500
parents 3d4252fa2ed3
children e52a8a7ad4c5
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1 /*
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2 * @(#)main.c 3.27 (Berkeley) 6/15/81
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3 *
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4 * Rogue: Exploring the Dungeons of Doom
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5 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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6 * All rights reserved.
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7 *
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8 * See the file LICENSE.TXT for full copyright and licensing information.
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9 */
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10
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11 #include "curses.h"
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12 #include <time.h>
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13 #include <signal.h>
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14 #include <limits.h>
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15 #include <stdlib.h>
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16 #include <stdarg.h>
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17 #include <string.h>
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18 #include "machdep.h"
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19 #include "rogue.h"
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20
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21 int num_checks = 0; /* times we've gone over in checkout() */
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22 WINDOW *cw; /* Window that the player sees */
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23 WINDOW *hw; /* Used for the help command */
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24 WINDOW *mw; /* Used to store mosnters */
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25 FILE *scoreboard = NULL;
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26 FILE *logfi = NULL;
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27
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28 int
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29 main(int argc, char *argv[], char *envp[])
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30 {
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31 char *env;
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32 struct linked_list *item;
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33 struct object *obj;
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34
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35 md_init(MD_STRIP_CTRL_KEYPAD);
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36
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37 open_score();
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38 open_log();
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39
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40 /*
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41 * check for print-score option
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42 */
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43 if (argc == 2 && strcmp(argv[1], "-s") == 0)
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44 {
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45 waswizard = TRUE;
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46 score(0, -1, 0);
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47 exit(0);
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48 }
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49
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50 #ifdef WIZARD
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51 /*
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52 * Check to see if he is a wizard
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53 */
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54 if (argc >= 2 && argv[1][0] == '\0')
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55 if (strcmp(PASSWD, crypt(md_getpass("Wizard's password: "), "mT")) == 0)
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56 {
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57 wizard = TRUE;
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58 argv++;
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59 argc--;
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60 }
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61 #endif
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62
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63 /* Are we using the system savefile directory? */
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64 #ifdef SAVEDIR
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65 if (argc >= 3 && !strcmp(argv[1], "-n"))
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66 {
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67 strncpy(whoami, argv[2], 79);
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68 whoami[79] = '\0';
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69 use_savedir = TRUE;
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70 /* look for savefile at SAVEDIR/UID-playername.r3sav */
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71 if (snprintf(file_name, 256, "%s/%d-%s.r3sav", SAVEDIR, md_getuid(), whoami) >= 256)
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72 {
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73 /* this shouldn't happen */
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74 strcpy(file_name, "rogue3.save");
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75 use_savedir = FALSE;
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76 }
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77 }
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78 #endif
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79
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80 if (use_savedir == FALSE)
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81 {
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82 md_normaluser();
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83 /* because we don't need to create a file in the common savedir,
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84 * and the scorefile is already open */
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85 strcpy(home, md_gethomedir());
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86
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87 if (strlen(home) > PATH_MAX - strlen("rogue3.save") - 1)
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88 *home = 0;
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89
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90 strcpy(file_name, home);
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91 strcat(file_name, "rogue3.save");
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92 }
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93
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94 if ((env = getenv("ROGUEOPTS")) != NULL)
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95 parse_opts(env);
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96 if (!use_savedir && (env == NULL || whoami[0] == '\0'))
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97 strucpy(whoami, md_getusername(), strlen(md_getusername()));
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98 if (env == NULL || fruit[0] == '\0')
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99 strcpy(fruit, "slime-mold");