Mercurial > hg > early-roguelike
annotate arogue5/daemon.c @ 167:a0a57cf42810
ARogue family: don't hide messages caused by moving to a new level.
new_level() redraws the whole screen, including the message line, so if
msg() has just been called, the message will likely not last long
enough to be noticed. These cases have been changed so that msg() is
called after new_level().
If a fall through a trapdoor is fatal, "You fall into a trap!" is no
longer printed, but the tombstone should make things clear.
author | John "Elwin" Edwards |
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date | Mon, 29 Jun 2015 20:37:32 -0400 |
parents | a5433ba4cabf |
children | 56e748983fa8 |
rev | line source |
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63
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1 /* |
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2 * Contains functions for dealing with things that happen in the future. |
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3 * |
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4 * Advanced Rogue |
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5 * Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T |
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6 * All rights reserved. |
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7 * |
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8 * Based on "Rogue: Exploring the Dungeons of Doom" |
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9 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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10 * All rights reserved. |
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11 * |
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12 * See the file LICENSE.TXT for full copyright and licensing information. |
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13 */ |
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14 |
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15 #include "curses.h" |
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16 #include "rogue.h" |
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17 |
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18 #define EMPTY 0 |
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19 #define DAEMON -1 |
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20 |
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21 #define _X_ { EMPTY } |
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22 |
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23 struct delayed_action d_list[MAXDAEMONS] = { |
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24 _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_ |
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25 }; |
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26 struct delayed_action f_list[MAXFUSES] = { |
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27 _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, |
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28 _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_ |
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29 }; |
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30 int demoncnt = 0; /* number of active daemons */ |
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31 int fusecnt = 0; |
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32 |
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33 |
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34 /* |
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35 * d_slot: |
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36 * Find an empty slot in the daemon list |
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37 */ |
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38 struct delayed_action * |
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39 d_slot() |
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40 { |
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41 reg int i; |
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42 reg struct delayed_action *dev; |
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43 |
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44 for (i = 0, dev = d_list; i < MAXDAEMONS; i++, dev++) |
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45 if (dev->d_type == EMPTY) |
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46 return dev; |
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47 return NULL; |
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48 } |
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49 |
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50 /* |
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51 * f_slot: |
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52 * Find an empty slot in the fuses list |
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53 */ |
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54 struct delayed_action * |
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55 f_slot() |
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56 { |
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57 reg int i; |
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58 reg struct delayed_action *dev; |
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59 |
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60 for (i = 0, dev = f_list; i < MAXFUSES; i++, dev++) |
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61 if (dev->d_type == EMPTY) |
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62 return dev; |
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63 return NULL; |
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64 } |
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65 |
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66 |
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67 |
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68 /* |
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69 * find_slot: |
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70 * Find a particular slot in the table |
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71 */ |
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72 struct delayed_action * |
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73 find_slot(func) |
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74 reg int (*func)(); |
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75 { |
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76 reg int i; |
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77 reg struct delayed_action *dev; |
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78 |
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79 for (i = 0, dev = f_list; i < MAXFUSES; i++, dev++) |
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80 if (dev->d_type != EMPTY && func == dev->d_func) |
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81 return dev; |
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82 return NULL; |
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83 } |
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84 |
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85 |
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86 /* |
107 | 87 * start_daemon: |
63
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88 * Start a daemon, takes a function. |
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89 */ |
114
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90 start_daemon(int (*func)(), void *arg, int type) |
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91 { |
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92 reg struct delayed_action *dev; |
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93 |
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94 dev = d_slot(); |
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95 if (dev != NULL) { |
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96 dev->d_type = type; |
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97 dev->d_func = func; |
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98 dev->d_arg = arg; |
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99 dev->d_time = DAEMON; |
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100 demoncnt += 1; /* update count */ |
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101 } |
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102 } |
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103 |
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104 |
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