Mercurial > hg > early-roguelike
annotate arogue5/save.c @ 167:a0a57cf42810
ARogue family: don't hide messages caused by moving to a new level.
new_level() redraws the whole screen, including the message line, so if
msg() has just been called, the message will likely not last long
enough to be noticed. These cases have been changed so that msg() is
called after new_level().
If a fall through a trapdoor is fatal, "You fall into a trap!" is no
longer printed, but the tombstone should make things clear.
author | John "Elwin" Edwards |
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date | Mon, 29 Jun 2015 20:37:32 -0400 |
parents | d852b8f088c5 |
children | 7795b0938921 |
rev | line source |
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1 /* |
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2 * save and restore routines |
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3 * |
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4 * Advanced Rogue |
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5 * Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T |
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6 * All rights reserved. |
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7 * |
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8 * Based on "Rogue: Exploring the Dungeons of Doom" |
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9 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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10 * All rights reserved. |
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11 * |
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12 * See the file LICENSE.TXT for full copyright and licensing information. |
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13 */ |
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14 |
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15 #include "curses.h" |
67 | 16 #include <stdlib.h> |
17 #include <string.h> | |
63
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18 #include <fcntl.h> |
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19 #include <errno.h> |
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20 #include <ctype.h> |
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21 #include <sys/types.h> |
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22 #include <sys/stat.h> |
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23 #include <signal.h> |
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24 #include "rogue.h" |
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25 |
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26 typedef struct stat STAT; |
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27 |
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28 extern char version[], encstr[]; |
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29 /* extern bool _endwin; */ |
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30 |
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31 STAT sbuf; |
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32 |
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33 bool |
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34 save_game() |
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35 { |
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36 register FILE *savef; |
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37 register int c; |
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38 char buf[LINELEN]; |
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39 |
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40 /* |
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41 * get file name |
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42 */ |
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43 mpos = 0; |
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44 if (file_name[0] != '\0') |
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45 { |
66 | 46 if (use_savedir) |
47 msg("Save game? "); | |
48 else | |
49 msg("Save file (%s)? ", file_name); | |
63
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50 do |
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51 { |
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52 c = readchar(); |
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53 if (c == ESCAPE) return(0); |
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54 } while (c != 'n' && c != 'N' && c != 'y' && c != 'Y'); |
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55 mpos = 0; |
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56 if (c == 'y' || c == 'Y') |
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57 { |
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58 msg("File name: %s", file_name); |
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59 goto gotfile; |
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60 } |
66 | 61 if (use_savedir) { |
62 msg(""); | |
63 return FALSE; | |
64 } | |
63
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65 } |
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66 |
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67 do |
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68 { |
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69 msg("File name: "); |
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70 mpos = 0; |
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71 buf[0] = '\0'; |
76
ad2cb9a07aaa
arogue5: fix player's typed responses getting put at the wrong place.
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72 if (get_str(buf, msgw) == QUIT) |
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73 { |
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74 msg(""); |
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75 return FALSE; |
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76 } |
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77 msg(""); |
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78 strcpy(file_name, buf); |
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79 gotfile: |
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80 if ((savef = fopen(file_name, "w")) == NULL) |
66 | 81 { |
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82 msg(strerror(errno)); /* fake perror() */ |
66 | 83 if (use_savedir) |
84 return FALSE; | |
85 } | |
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86 } while (savef == NULL); |
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87 |
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88 /* |
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89 * write out encrpyted file (after a stat) |
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90 * The fwrite is to force allocation of the buffer before the write |
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91 */ |
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92 if (save_file(savef) != 0) { |
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93 msg("Cannot create save file."); |
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94 unlink(file_name); |
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95 return(FALSE); |
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96 } |
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97 else return(TRUE); |
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98 } |
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99 |
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100 /* |
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101 * automatically save a file. This is used if a HUP signal is |
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102 * recieved |
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103 */ |