Mercurial > hg > early-roguelike
annotate arogue7/daemons.c @ 167:a0a57cf42810
ARogue family: don't hide messages caused by moving to a new level.
new_level() redraws the whole screen, including the message line, so if
msg() has just been called, the message will likely not last long
enough to be noticed. These cases have been changed so that msg() is
called after new_level().
If a fall through a trapdoor is fatal, "You fall into a trap!" is no
longer printed, but the tombstone should make things clear.
author | John "Elwin" Edwards |
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date | Mon, 29 Jun 2015 20:37:32 -0400 |
parents | cadff8f047a1 |
children | 1cd604c827a3 |
rev | line source |
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125
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1 /* |
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2 * daemon.c - All the daemon and fuse functions are in here |
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3 * |
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4 * Advanced Rogue |
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5 * Copyright (C) 1984, 1985, 1986 Michael Morgan, Ken Dalka and AT&T |
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6 * All rights reserved. |
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7 * |
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8 * Based on "Rogue: Exploring the Dungeons of Doom" |
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9 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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10 * All rights reserved. |
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11 * |
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12 * See the file LICENSE.TXT for full copyright and licensing information. |
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13 */ |
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14 |
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15 /* |
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16 * All the daemon and fuse functions are in here |
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17 * |
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18 */ |
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19 |
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20 #include "curses.h" |
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21 #include "rogue.h" |
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22 |
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23 /* |
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24 * doctor: |
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25 * A healing daemon that restors hit points after rest |
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26 */ |
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27 |
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28 doctor(tp) |
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29 register struct thing *tp; |
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30 { |
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31 register int ohp; |
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32 register int limit, new_points; |
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33 register struct stats *curp; /* current stats pointer */ |
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34 register struct stats *maxp; /* max stats pointer */ |
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35 |
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36 curp = &(tp->t_stats); |
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37 maxp = &(tp->maxstats); |
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38 if (curp->s_hpt == maxp->s_hpt) { |
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39 tp->t_quiet = 0; |
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40 return; |
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41 } |
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42 tp->t_quiet++; |
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43 switch (tp->t_ctype) { |
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44 case C_MAGICIAN: |
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45 limit = 8 - curp->s_lvl; |
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46 new_points = curp->s_lvl - 3; |
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47 when C_THIEF: |
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48 case C_ASSASIN: |
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49 case C_MONK: |
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50 limit = 8 - curp->s_lvl; |
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51 new_points = curp->s_lvl - 2; |
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52 when C_CLERIC: |
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53 case C_DRUID: |
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54 limit = 8 - curp->s_lvl; |
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55 new_points = curp->s_lvl - 3; |
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56 when C_FIGHTER: |
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57 case C_RANGER: |
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58 case C_PALADIN: |
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59 limit = 16 - curp->s_lvl*2; |
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60 new_points = curp->s_lvl - 5; |
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61 when C_MONSTER: |
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62 limit = 16 - curp->s_lvl; |
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63 new_points = curp->s_lvl - 6; |
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64 otherwise: |
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65 debug("what a strange character you are!"); |
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66 return; |
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67 } |
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68 ohp = curp->s_hpt; |
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69 if (off(*tp, HASDISEASE) && off(*tp, DOROT)) { |
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70 if (curp->s_lvl < 8) { |
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71 if (tp->t_quiet > limit) { |
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72 curp->s_hpt++; |
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73 tp->t_quiet = 0; |
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74 } |
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75 } |
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76 else { |
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77 if (tp->t_quiet >= 3) { |
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78 curp->s_hpt += rnd(new_points)+1; |
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79 tp->t_quiet = 0; |
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80 } |
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81 } |
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82 } |
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83 if (tp == &player) { |
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84 if (ISRING(LEFT_1, R_REGEN)) curp->s_hpt++; |
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85 if (ISRING(LEFT_2, R_REGEN)) curp->s_hpt++; |
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86 if (ISRING(LEFT_3, R_REGEN)) curp->s_hpt++; |
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87 if (ISRING(LEFT_4, R_REGEN)) curp->s_hpt++; |
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88 if (ISRING(RIGHT_1, R_REGEN)) curp->s_hpt++; |
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89 if (ISRING(RIGHT_2, R_REGEN)) curp->s_hpt++; |
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90 if (ISRING(RIGHT_3, R_REGEN)) curp->s_hpt++; |
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91 if (ISRING(RIGHT_4, R_REGEN)) curp->s_hpt++; |