Mercurial > hg > early-roguelike
annotate rogue5/.svnignore @ 167:a0a57cf42810
ARogue family: don't hide messages caused by moving to a new level.
new_level() redraws the whole screen, including the message line, so if
msg() has just been called, the message will likely not last long
enough to be noticed. These cases have been changed so that msg() is
called after new_level().
If a fall through a trapdoor is fatal, "You fall into a trap!" is no
longer printed, but the tombstone should make things clear.
author | John "Elwin" Edwards |
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date | Mon, 29 Jun 2015 20:37:32 -0400 |
parents | f502bf60e6e4 |
children |
rev | line source |
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33
f502bf60e6e4
Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
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1 config.status |
f502bf60e6e4
Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
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2 config.log |
f502bf60e6e4
Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
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3 rogue.scr |