Mercurial > hg > early-roguelike
annotate srogue/daemon.c @ 167:a0a57cf42810
ARogue family: don't hide messages caused by moving to a new level.
new_level() redraws the whole screen, including the message line, so if
msg() has just been called, the message will likely not last long
enough to be noticed. These cases have been changed so that msg() is
called after new_level().
If a fall through a trapdoor is fatal, "You fall into a trap!" is no
longer printed, but the tombstone should make things clear.
author | John "Elwin" Edwards |
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date | Mon, 29 Jun 2015 20:37:32 -0400 |
parents | d6b7c3fb37ea |
children | 94a0d9dd5ce1 |
rev | line source |
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36
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1 /* |
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2 * Contains functions for dealing with things that |
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3 * happen in the future. |
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4 * |
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5 * @(#)daemon.c 9.0 (rdk) 7/17/84 |
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6 * |
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7 * Super-Rogue |
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8 * Copyright (C) 1984 Robert D. Kindelberger |
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9 * All rights reserved. |
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10 * |
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11 * Based on "Rogue: Exploring the Dungeons of Doom" |
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12 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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13 * All rights reserved. |
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14 * |
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15 * See the file LICENSE.TXT for full copyright and licensing information. |
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16 */ |
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17 |
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18 #include "rogue.h" |
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19 #include "rogue.ext" |
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20 |
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21 #define EMPTY 0 |
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22 #define DAEMON -1 |
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23 |
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24 #define _X_ { 0, 0, 0, 0 } |
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25 |
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26 struct delayed_action d_list[MAXDAEMONS] = { |
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27 _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, |
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28 _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, |
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29 }; |
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30 |
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31 |
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32 /* |
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33 * d_insert: |
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34 * Insert a function in the daemon list. |
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35 */ |
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36 struct delayed_action * |
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37 d_insert(func, arg, type, time) |
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38 int arg, type, time, (*func)(); |
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39 { |
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40 reg struct delayed_action *dev; |
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41 |
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42 if (demoncnt < MAXDAEMONS) { |
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43 dev = &d_list[demoncnt]; |
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44 dev->d_type = type; |
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45 dev->d_time = time; |
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46 dev->d_func = func; |
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47 dev->d_arg = arg; |
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48 demoncnt += 1; |
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49 return dev; |
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50 } |
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51 return NULL; |
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52 } |
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53 |
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54 d_delete(wire) |
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55 struct delayed_action *wire; |
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56 { |
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57 reg struct delayed_action *d1, *d2; |
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58 |
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59 for (d1 = d_list; d1 < &d_list[demoncnt]; d1++) { |
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60 if (wire == d1) { |
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61 for (d2 = d1 + 1; d2 < &d_list[demoncnt]; d2++) |
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62 *d1++ = *d2; |
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63 demoncnt -= 1; |
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64 d1 = &d_list[demoncnt]; |
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65 d1->d_type = EMPTY; |
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66 d1->d_func = EMPTY; |
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67 return; |
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68 } |
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69 } |
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70 } |
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71 /* |
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72 * find_slot: |
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73 * Find a particular slot in the table |
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74 */ |
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75 struct delayed_action * |
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76 find_slot(func) |
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77 int (*func)(); |
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78 { |
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79 reg struct delayed_action *dev; |
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80 |
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81 for (dev = d_list; dev < &d_list[demoncnt]; dev++) |
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82 if (dev->d_type != EMPTY && func == dev->d_func) |
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83 return dev; |
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84 return NULL; |
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85 } |
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86 |
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87 /* |
107 | 88 * start_daemon: |
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89 * Start a daemon, takes a function. |
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90 */ |
107 | 91 start_daemon(func, arg, type) |
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92 int arg, type, (*func)(); |
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93 { |
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94 d_insert(func, arg, type, DAEMON); |
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95 } |
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96 |
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97 /* |
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98 * do_daemons: |
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99 * Run all the daemons that are active with the current |
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100 * flag, passing the argument to the function. |
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101 */ |
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102 do_daemons(flag) |
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103 int flag; |
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104 { |
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105 reg struct delayed_action *dev; |