annotate srogue/rip.c @ 51:a1dc75e38e73

rogue4: ported to autoconf.
author elwin
date Tue, 11 Oct 2011 15:20:40 +0000
parents 24e6beb9e7aa
children bb9f7d01e09c
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1 /*
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2 * File for the fun, ends in death or a total win
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3 *
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4 * @(#)rip.c 9.0 (rdk) 7/17/84
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5 *
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6 * Super-Rogue
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7 * Copyright (C) 1984 Robert D. Kindelberger
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8 * All rights reserved.
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9 *
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10 * Based on "Rogue: Exploring the Dungeons of Doom"
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11 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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12 * All rights reserved.
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13 *
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14 * See the file LICENSE.TXT for full copyright and licensing information.
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15 */
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16
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17 #include <signal.h>
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18 #include <ctype.h>
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19 #include <sys/types.h>
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20 #include <pwd.h>
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21 #include <fcntl.h>
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22 #include "rogue.h"
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23 #include "rogue.ext"
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24
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25 #define LOGFILE "/usr/local/games/roguelike/srogue.log"
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26
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27 static char scoreline[100];
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28
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29 static char *rip[] = {
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30 " ____________________",
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31 " / \\",
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32 " / Bob Kindelberger's \\",
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33 " / Graveyard \\",
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34 " / \\",
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35 " / REST IN PEACE \\",
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36 " / \\",
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37 " | |",
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38 " | |",
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39 " | Destroyed by a |",
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40 " | |",
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41 " | |",
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42 " | |",
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43 " | |",
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44 " | |",
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45 " | |",
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46 " | |",
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47 " *| * * * * |*",
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48 " ________)\\\\//\\//\\)/\\//\\)/\\//\\)/\\//\\)/\\//\\//(________",
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49 };
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50
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51 #define RIP_LINES (sizeof rip / (sizeof (char *)))
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52
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53 char *killname();
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54
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55 /*
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56 * death:
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57 * Do something really fun when he dies
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58 */
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59
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60 #include <time.h>
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61 death(monst)
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62 char monst;
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63 {
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64 reg char dp, *killer;
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65 struct tm *lt;
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66 time_t date;
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67 char buf[LINLEN];
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68 struct tm *localtime();
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69
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70 time(&date);
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71 lt = localtime(&date);
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72 clear();
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73 move(3, 0);
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74 for (dp = 0; dp < RIP_LINES; dp++)
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75 printw("%s\n", rip[dp]);
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76 mvaddstr(10, 36 - ((strlen(whoami) + 1) / 2), whoami);
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77 killer = killname(monst);
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78 mvaddstr(12, 43, vowelstr(killer));
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79 mvaddstr(14, 36 - ((strlen(killer) + 1) / 2), killer);
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80 purse -= purse/10;
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81 sprintf(buf, "%d Gold Pieces", purse);
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82 mvaddstr(16, 36 - ((strlen(buf) + 1) / 2), buf);
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83 sprintf(prbuf, "%d/%d/%d", lt->tm_mon + 1, lt->tm_mday, 1900+lt->tm_year);
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84 mvaddstr(18, 32, prbuf);
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85 move(LINES-1, 0);
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86 refresh();
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87 writelog(purse, KILLED, monst);
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88 score(purse, KILLED, monst);
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89 printf("[Press return to exit]\n");
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90 fflush(NULL);
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91 getchar();
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92 byebye(0);
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93 }
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94
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95 /*
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96 * top ten entry structure
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97 */
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98 static struct sc_ent {
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99 int sc_score; /* gold */
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100 char sc_name[LINLEN]; /* players name */
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101 int sc_flags; /* reason for being here */
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102 int sc_level; /* dungeon level */
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103 int sc_uid; /* user ID */
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104 unsigned char sc_monster; /* killer */
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105 int sc_explvl; /* experience level */