Mercurial > hg > early-roguelike
annotate rogue5/.svnignore @ 114:a5433ba4cabf
arogue5: fix some daemon-related pointer/int casting.
Daemons and fuses take a single argument, nominally an int but either
ignored or unsafely cast to a pointer.  Its type has now been changed
to void*.
The save/restore code no longer tries to store this argument in the
savefile.  For doctor(), this is not a problem, because player is the
only argument it is ever given as a daemon.  However, alchemy() will
fail to do anything when passed NULL.  Fixing this would be complicated
but possible.
Summary: the code is slightly safer, but alchemy jugs are guaranteed to
stop working after save and restore, instead of just extremely likely.
| author | John "Elwin" Edwards | 
|---|---|
| date | Fri, 28 Mar 2014 10:57:03 -0700 | 
| parents | f502bf60e6e4 | 
| children | 
| rev | line source | 
|---|---|
| 
33
 
f502bf60e6e4
Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
 
elwin 
parents:  
diff
changeset
 | 
1 config.status | 
| 
 
f502bf60e6e4
Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
 
elwin 
parents:  
diff
changeset
 | 
2 config.log | 
| 
 
f502bf60e6e4
Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
 
elwin 
parents:  
diff
changeset
 | 
3 rogue.scr | 
