annotate arogue7/sticks.c @ 222:a666e4a034ed

Fix curses library detection. A custom autoconf macro searched for the curses library, and provided an option to use ncurses instead of a (presumably deficient) curses implementation. Unfortunately, some of the Makefiles ignored the search's results. Now that this is fixed, building against pdcurses should be easier too.
author John "Elwin" Edwards
date Fri, 12 Feb 2016 15:12:37 -0500
parents 1cd604c827a3
children f9ef86cf22b2
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1 /*
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2 * sticks.c - Functions to implement the various sticks one might find
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3 *
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4 * Advanced Rogue
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5 * Copyright (C) 1984, 1985, 1986 Michael Morgan, Ken Dalka and AT&T
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6 * All rights reserved.
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7 *
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8 * Based on "Rogue: Exploring the Dungeons of Doom"
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9 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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10 * All rights reserved.
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11 *
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12 * See the file LICENSE.TXT for full copyright and licensing information.
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13 */
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14
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15 /*
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16 * Functions to implement the various sticks one might find
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17 * while wandering around the dungeon.
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18 */
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19
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20 #include "curses.h"
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21 #include <ctype.h>
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22 #include <string.h>
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23 #include "rogue.h"
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24
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25
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26 /*
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27 * zap a stick and see what happens
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28 */
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29 do_zap(zapper, obj, direction, which, flags)
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30 struct thing *zapper;
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31 struct object *obj;
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32 coord *direction;
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33 int which;
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34 int flags;
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35 {
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36 register struct linked_list *item = NULL;
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37 register struct thing *tp;
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38 register int y, x, bonus;
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39 struct linked_list *nitem;
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40 struct object *nobj;
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41 bool cursed, blessed, is_player;
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42 char *mname = "";
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43
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44 cursed = flags & ISCURSED;
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45 blessed = flags & ISBLESSED;
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46
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47 if (obj && obj->o_type != RELIC) { /* all relics are chargeless */
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48 if (obj->o_charges < 1) {
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49 msg(nothing);
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50 return;
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51 }
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52 obj->o_charges--;
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53 }
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54 if (which == WS_WONDER) {
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55 switch (rnd(14)) {
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56 case 0: which = WS_ELECT;
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57 when 1: which = WS_FIRE;
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58 when 2: which = WS_COLD;
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59 when 3: which = WS_POLYMORPH;
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60 when 4: which = WS_MISSILE;
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61 when 5: which = WS_SLOW_M;
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62 when 6: which = WS_TELMON;
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63 when 7: which = WS_CANCEL;
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64 when 8: which = WS_CONFMON;
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65 when 9: which = WS_DISINTEGRATE;
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66 when 10: which = WS_PETRIFY;
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67 when 11: which = WS_PARALYZE;
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68 when 12: which = WS_MDEG;
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69 when 13: which = WS_FEAR;
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70 }
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71 if(ws_magic[which].mi_curse>0 && rnd(100)<=ws_magic[which].mi_curse){
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72 cursed = TRUE;
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73 blessed = FALSE;
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74 }
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75 }
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76
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77 tp = NULL;
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78 switch (which) {
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79 case WS_POLYMORPH:
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80 case WS_SLOW_M:
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81 case WS_TELMON:
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82 case WS_CANCEL:
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83 case WS_CONFMON:
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84 case WS_DISINTEGRATE:
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85 case WS_PETRIFY:
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86 case WS_PARALYZE:
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87 case WS_MDEG:
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88 case WS_FEAR:
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89 y = zapper->t_pos.y;
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90 x = zapper->t_pos.x;
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