Mercurial > hg > early-roguelike
annotate rogue4/mach_dep.c @ 19:a86ae56e1ed6
rogue3: make LOGFILE work with SAVEDIR
author | edwarj4 |
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date | Wed, 11 Nov 2009 02:41:47 +0000 |
parents | 63b9fd7d70ce |
children | 107a467612fb |
rev | line source |
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1 /* |
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2 * Various installation dependent routines |
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3 * |
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4 * @(#)mach_dep.c 4.23 (Berkeley) 5/19/82 |
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5 * |
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6 * Rogue: Exploring the Dungeons of Doom |
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7 * Copyright (C) 1980, 1981, 1982 Michael Toy, Ken Arnold and Glenn Wichman |
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8 * All rights reserved. |
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9 * |
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10 * See the file LICENSE.TXT for full copyright and licensing information. |
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11 */ |
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12 |
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13 /* |
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14 * The various tuneable defines are: |
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15 * |
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16 * SCOREFILE Where/if the score file should live. |
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17 * MAXLOAD What (if any) the maximum load average should be |
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18 * when people are playing. If defined, then |
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19 * LOADAV Should rogue define it's own routine to |
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20 * get the load average? |
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21 * NAMELIST If so, where does the system namelist hide? |
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22 * MAXUSERS What (if any) the maximum user count should be |
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23 * when people are playing. If defined, then |
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24 * UCOUNT Should rogue define it's own routine to |
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25 * count users? |
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26 * UTMP If so, where does the user list hide? |
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27 * CHECKTIME How often/if rogue should check during the game |
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28 * for high load average. |
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29 */ |
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30 |
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31 #include <limits.h> |
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32 #include <stdlib.h> |
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33 #include <stdio.h> |
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34 #include <curses.h> |
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35 #include <time.h> |
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36 #include <signal.h> |
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37 #include <sys/stat.h> |
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38 #include <fcntl.h> |
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39 #include <string.h> |
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40 #include "rogue.h" |
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41 |
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42 int num_checks; /* times we've gone over in checkout() */ |
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43 |
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44 #ifdef SCOREFILE |
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45 #ifdef LOCKFILE |
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46 static char *lockfile = LOCKFILE; |
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47 #endif |
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48 #endif |
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49 |
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50 /* |
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51 * init_check: |
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52 * Check out too see if it is proper to play the game now |
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53 */ |
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54 init_check() |
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55 { |
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56 if (too_much()) |
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57 { |
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58 printf("Sorry, %s, but the system is too loaded now.\n", whoami); |
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59 printf("Try again later. Meanwhile, why not enjoy a%s %s?\n", |
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60 vowelstr(fruit), fruit); |
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61 if (author()) |
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62 printf("However, since you're a good guy, it's up to you\n"); |
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63 else |
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64 exit(1); |
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65 } |
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66 } |
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67 |
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68 /* |
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69 * open_score: |
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70 * Open up the score file for future use, and then |
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71 * setuid(getuid()) in case we are running setuid. |
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72 */ |
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73 open_score() |
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74 { |
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75 #ifdef SCOREFILE |
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76 fd = open(SCOREFILE, O_RDWR | O_CREAT, 0666 ); |
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77 #else |
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78 fd = -1; |
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79 #endif |
13 | 80 if (!use_savedir) |
81 md_normaluser(); | |
82 return; | |
12
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83 } |
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84 |
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85 /* |
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86 * setup: |
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87 * Get starting setup for all games |
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88 */ |
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89 setup() |
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90 { |
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91 void auto_save(), quit(), endit(), tstp(); |
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92 #ifdef CHECKTIME |
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93 int checkout(); |
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94 #endif |
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95 |
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96 /* |
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97 * make sure that large terminals don't overflow the bounds |
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98 * of the program |
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99 */ |
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100 if (LINES > MAXLINES) |
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101 LINES = MAXLINES; |
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102 if (COLS > MAXCOLS) |
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103 COLS = MAXCOLS; |
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104 |