Mercurial > hg > early-roguelike
annotate rogue4/rings.c @ 113:aa582a02eb5d
srogue: remove unnecessary pointer cast.
Casting char* to int before a comparison doesn't alter the result, and
isn't safe if sizeof(char *) != sizeof(int).
author | John "Elwin" Edwards |
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date | Thu, 27 Mar 2014 11:09:30 -0700 |
parents | 9535a08ddc39 |
children | 1b73a8641b37 |
rev | line source |
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12
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1 /* |
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2 * Routines dealing specifically with rings |
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3 * |
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4 * @(#)rings.c 4.13 (Berkeley) 1/28/82 |
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5 * |
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6 * Rogue: Exploring the Dungeons of Doom |
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7 * Copyright (C) 1980, 1981, 1982 Michael Toy, Ken Arnold and Glenn Wichman |
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8 * All rights reserved. |
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9 * |
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10 * See the file LICENSE.TXT for full copyright and licensing information. |
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11 */ |
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12 |
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13 #include <curses.h> |
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14 #include <string.h> |
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15 #include "rogue.h" |
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16 |
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17 /* |
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18 * ring_on: |
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19 * Put a ring on a hand |
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20 */ |
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21 ring_on() |
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22 { |
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23 register THING *obj; |
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24 register int ring; |
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25 |
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26 obj = get_item("put on", RING); |
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27 /* |
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28 * Make certain that it is somethings that we want to wear |
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29 */ |
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30 if (obj == NULL) |
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31 return; |
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32 if (obj->o_type != RING) |
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33 { |
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34 if (!terse) |
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35 msg("it would be difficult to wrap that around a finger"); |
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36 else |
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37 msg("not a ring"); |
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38 return; |
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39 } |
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40 |
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41 /* |
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42 * find out which hand to put it on |
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43 */ |
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44 if (is_current(obj)) |
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45 return; |
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46 |
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47 if (cur_ring[LEFT] == NULL && cur_ring[RIGHT] == NULL) |
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48 { |
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49 if ((ring = gethand()) < 0) |
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50 return; |
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51 } |
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52 else if (cur_ring[LEFT] == NULL) |
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53 ring = LEFT; |
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54 else if (cur_ring[RIGHT] == NULL) |
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55 ring = RIGHT; |
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56 else |
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57 { |
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58 if (!terse) |
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59 msg("you already have a ring on each hand"); |
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60 else |
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61 msg("wearing two"); |
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62 return; |
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63 } |
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64 cur_ring[ring] = obj; |
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65 |
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66 /* |
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67 * Calculate the effect it has on the poor guy. |
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68 */ |
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69 switch (obj->o_which) |
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70 { |
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71 case R_ADDSTR: |
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72 chg_str(obj->o_ac); |
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73 break; |
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74 case R_SEEINVIS: |
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75 invis_on(); |
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76 break; |
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77 case R_AGGR: |
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78 aggravate(); |
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79 break; |
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80 } |
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81 |
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82 if (!terse) |
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83 addmsg("you are now wearing "); |
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84 msg("%s (%c)", inv_name(obj, TRUE), pack_char(obj)); |
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85 } |
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86 |
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87 /* |
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88 * ring_off: |
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89 * Take off a ring |
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90 */ |
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91 ring_off() |
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92 { |
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93 register int ring; |
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94 register THING *obj; |
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95 register char packchar; |
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96 |
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97 if (cur_ring[LEFT] == NULL && cur_ring[RIGHT] == NULL) |
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98 { |
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99 if (terse) |
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100 msg("no rings"); |
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101 else |
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102 msg("you aren't wearing any rings"); |
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103 return; |
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104 } |
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105 else if (cur_ring[LEFT] == NULL) |
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106 ring = RIGHT; |
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