annotate rogue3/daemons.c @ 145:aac28331e71d

Advanced Rogue family: fix the "score" option. Changing the score file (when permitted) now works again, closing the old score file and opening the new one.
author John "Elwin" Edwards
date Wed, 20 May 2015 08:42:17 -0400
parents 527e2150eaf0
children
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1 /*
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2 * All the daemon and fuse functions are in here
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3 *
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4 * @(#)daemons.c 3.7 (Berkeley) 6/15/81
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5 *
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6 * Rogue: Exploring the Dungeons of Doom
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7 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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8 * All rights reserved.
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9 *
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10 * See the file LICENSE.TXT for full copyright and licensing information.
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11 */
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12
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13 #include "curses.h"
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14 #include "rogue.h"
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15
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16 /*
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17 * doctor:
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18 * A healing daemon that restors hit points after rest
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19 */
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20
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21 void
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22 doctor()
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23 {
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24 register int lv, ohp;
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25
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26 lv = pstats.s_lvl;
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27 ohp = pstats.s_hpt;
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28 quiet++;
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29 if (lv < 8)
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30 {
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31 if (quiet > 20 - lv*2)
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32 pstats.s_hpt++;
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33 }
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34 else
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35 if (quiet >= 3)
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36 pstats.s_hpt += rnd(lv - 7)+1;
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37 if (ISRING(LEFT, R_REGEN))
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38 pstats.s_hpt++;
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39 if (ISRING(RIGHT, R_REGEN))
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40 pstats.s_hpt++;
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41 if (ohp != pstats.s_hpt)
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42 {
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43 if (pstats.s_hpt > max_hp)
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44 pstats.s_hpt = max_hp;
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45 quiet = 0;
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46 }
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47 }
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48
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49 /*
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50 * Swander:
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51 * Called when it is time to start rolling for wandering monsters
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52 */
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53
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54 void
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55 swander()
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56 {
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57 start_daemon(rollwand, 0, BEFORE);
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58 }
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59
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60 /*
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61 * rollwand:
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62 * Called to roll to see if a wandering monster starts up
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63 */
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64
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65 int between = 0;
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66
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67 void
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68 rollwand()
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69 {
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70 if (++between >= 4)
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71 {
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72 if (roll(1, 6) == 4)
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73 {
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74 wanderer();
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75 kill_daemon(rollwand);
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76 fuse(swander, 0, WANDERTIME, BEFORE);
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77 }
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78 between = 0;
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79 }
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80 }
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81
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82 /*
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83 * unconfuse:
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84 * Release the poor player from his confusion
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85 */
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86
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87 void
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88 unconfuse()
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89 {
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90 player.t_flags &= ~ISHUH;
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91 msg("You feel less confused now");
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92 }
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93
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94
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95 /*
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96 * unsee:
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97 * He lost his see invisible power
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98 */
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99
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100 void
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101 unsee()
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102 {
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103 player.t_flags &= ~CANSEE;
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104 }
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105
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106 /*
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