annotate rogue4/command.c @ 145:aac28331e71d

Advanced Rogue family: fix the "score" option. Changing the score file (when permitted) now works again, closing the old score file and opening the new one.
author John "Elwin" Edwards
date Wed, 20 May 2015 08:42:17 -0400
parents f871cb0539d3
children 1b73a8641b37
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12
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1 /*
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2 * Read and execute the user commands
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3 *
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4 * @(#)command.c 4.31 (Berkeley) 4/6/82
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5 *
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6 * Rogue: Exploring the Dungeons of Doom
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7 * Copyright (C) 1980, 1981, 1982 Michael Toy, Ken Arnold and Glenn Wichman
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8 * All rights reserved.
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9 *
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10 * See the file LICENSE.TXT for full copyright and licensing information.
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11 */
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12
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13 #include <stdlib.h>
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14 #include <curses.h>
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15 #include <ctype.h>
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16 #include <stdlib.h>
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17 #include <string.h>
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18 #include "rogue.h"
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19
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20 char countch, direction, newcount = FALSE;
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21
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22 /*
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23 * command:
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24 * Process the user commands
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25 */
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26 command()
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27 {
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28 register char ch;
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29 register int ntimes = 1; /* Number of player moves */
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30 char *unctrol();
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31
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32 if (on(player, ISHASTE))
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33 ntimes++;
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34 /*
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35 * Let the daemons start up
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36 */
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37 do_daemons(BEFORE);
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38 do_fuses(BEFORE);
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39 while (ntimes--)
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40 {
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41 /*
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42 * these are illegal things for the player to be, so if any are
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43 * set, someone's been poking in memeory
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44 */
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45 if (on(player, ISSLOW|ISCANC|ISGREED|ISINVIS|ISMEAN|ISREGEN))
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46 auto_save(-1);
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47
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48 look(TRUE);
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49 if (!running)
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50 door_stop = FALSE;
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51 status();
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52 lastscore = purse;
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53 move(hero.y, hero.x);
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54 if (!((running || count) && jump))
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55 refresh(); /* Draw screen */
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56 take = 0;
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57 after = TRUE;
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58 /*
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59 * Read command or continue run
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60 */
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61 #ifdef WIZARD
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62 if (wizard)
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63 noscore = TRUE;
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64 #endif
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65 if (!no_command)
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66 {
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67 if (running) ch = runch;
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68 else if (count) ch = countch;
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69 else
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70 {
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71 ch = readchar();
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72 if (mpos != 0 && !running) /* Erase message if its there */
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73 msg("");
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74 }
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75 }
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76 else
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77 ch = '.';
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78 if (no_command)
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79 {
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80 if (--no_command == 0)
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81 {
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82 msg("you can move again");
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83 }
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84 }
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85 else
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86 {
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87 /*
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88 * check for prefixes
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89 */
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90 if (isdigit(ch))
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91 {
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92 count = 0;
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93 newcount = TRUE;
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94 while (isdigit(ch))
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95 {
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96 count = count * 10 + (ch - '0');
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97 ch = readchar();
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98 }
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99 countch = ch;
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100 /*
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101 * turn off count for commands which don't make sense
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102 * to repeat
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103 */
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104 switch (ch) {
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105 case 'h': case 'j': case 'k': case 'l':
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106 case 'y': case 'u': case 'b': case 'n':