annotate arogue7/daemons.c @ 315:ad2570b5b21f

Advanced Rogue 5, 7: fix some trading post messages. When attempting to buy an unaffordable object, messages were often of the form "You can't afford that a scroll of hold monster !", because the object description (stored in curpurch) was the same text used in inventory displays. This has been worked around by inspecting the contents of curpurch and using different message templates.
author John "Elwin" Edwards
date Sun, 24 Oct 2021 20:26:21 -0400
parents e1cd27c5464f
children
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1 /*
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2 * daemon.c - All the daemon and fuse functions are in here
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3 *
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4 * Advanced Rogue
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5 * Copyright (C) 1984, 1985, 1986 Michael Morgan, Ken Dalka and AT&T
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6 * All rights reserved.
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7 *
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8 * Based on "Rogue: Exploring the Dungeons of Doom"
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9 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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10 * All rights reserved.
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11 *
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12 * See the file LICENSE.TXT for full copyright and licensing information.
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13 */
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14
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15 /*
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16 * All the daemon and fuse functions are in here
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17 *
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18 */
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19
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20 #include "curses.h"
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21 #include "rogue.h"
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22
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23 /*
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24 * doctor:
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25 * A healing daemon that restors hit points after rest
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26 */
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27
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f9ef86cf22b2 Advanced Rogue 7: convert to ANSI-style function declarations.
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28 void
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29 doctor(struct thing *tp)
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30 {
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31 register int ohp;
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32 register int limit, new_points;
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33 register struct stats *curp; /* current stats pointer */
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34 register struct stats *maxp; /* max stats pointer */
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35
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36 curp = &(tp->t_stats);
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37 maxp = &(tp->maxstats);
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38 if (curp->s_hpt == maxp->s_hpt) {
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39 tp->t_quiet = 0;
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40 return;
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41 }
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42 tp->t_quiet++;
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43 switch (tp->t_ctype) {
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44 case C_MAGICIAN:
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45 limit = 8 - curp->s_lvl;
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46 new_points = curp->s_lvl - 3;
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47 when C_THIEF:
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48 case C_ASSASIN:
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49 case C_MONK:
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50 limit = 8 - curp->s_lvl;
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51 new_points = curp->s_lvl - 2;
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52 when C_CLERIC:
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53 case C_DRUID:
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54 limit = 8 - curp->s_lvl;
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55 new_points = curp->s_lvl - 3;
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56 when C_FIGHTER:
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57 case C_RANGER:
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58 case C_PALADIN:
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59 limit = 16 - curp->s_lvl*2;
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60 new_points = curp->s_lvl - 5;
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61 when C_MONSTER:
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62 limit = 16 - curp->s_lvl;
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63 new_points = curp->s_lvl - 6;
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64 otherwise:
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65 debug("what a strange character you are!");
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66 return;
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67 }
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68 ohp = curp->s_hpt;
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69 if (off(*tp, HASDISEASE) && off(*tp, DOROT)) {
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70 if (curp->s_lvl < 8) {
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71 if (tp->t_quiet > limit) {
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72 curp->s_hpt++;
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73 tp->t_quiet = 0;
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74 }
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75 }
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76 else {
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77 if (tp->t_quiet >= 3) {
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78 curp->s_hpt += rnd(new_points)+1;
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79 tp->t_quiet = 0;
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80 }
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81 }
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82 }
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83 if (tp == &player) {
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84 if (ISRING(LEFT_1, R_REGEN)) curp->s_hpt++;
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85 if (ISRING(LEFT_2, R_REGEN)) curp->s_hpt++;
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86 if (ISRING(LEFT_3, R_REGEN)) curp->s_hpt++;
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87 if (ISRING(LEFT_4, R_REGEN)) curp->s_hpt++;
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88 if (ISRING(RIGHT_1, R_REGEN)) curp->s_hpt++;
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89 if (ISRING(RIGHT_2, R_REGEN)) curp->s_hpt++;
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90 if (ISRING(RIGHT_3, R_REGEN)) curp->s_hpt++;
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91 if (ISRING(RIGHT_4, R_REGEN)) curp->s_hpt++;