annotate rogue4/rings.c @ 315:ad2570b5b21f

Advanced Rogue 5, 7: fix some trading post messages. When attempting to buy an unaffordable object, messages were often of the form "You can't afford that a scroll of hold monster !", because the object description (stored in curpurch) was the same text used in inventory displays. This has been worked around by inspecting the contents of curpurch and using different message templates.
author John "Elwin" Edwards
date Sun, 24 Oct 2021 20:26:21 -0400
parents 1b73a8641b37
children
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1 /*
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2 * Routines dealing specifically with rings
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3 *
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4 * @(#)rings.c 4.13 (Berkeley) 1/28/82
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5 *
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6 * Rogue: Exploring the Dungeons of Doom
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7 * Copyright (C) 1980, 1981, 1982 Michael Toy, Ken Arnold and Glenn Wichman
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8 * All rights reserved.
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9 *
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10 * See the file LICENSE.TXT for full copyright and licensing information.
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11 */
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12
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13 #include <curses.h>
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14 #include <string.h>
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15 #include "rogue.h"
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16
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17 int gethand(void);
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18
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19 /*
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20 * ring_on:
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21 * Put a ring on a hand
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22 */
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23 void
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24 ring_on(void)
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25 {
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26 register THING *obj;
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27 register int ring;
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28
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29 obj = get_item("put on", RING);
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30 /*
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31 * Make certain that it is somethings that we want to wear
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32 */
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33 if (obj == NULL)
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34 return;
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35 if (obj->o_type != RING)
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36 {
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37 if (!terse)
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38 msg("it would be difficult to wrap that around a finger");
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39 else
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40 msg("not a ring");
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41 return;
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42 }
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43
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44 /*
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45 * find out which hand to put it on
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46 */
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47 if (is_current(obj))
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48 return;
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49
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50 if (cur_ring[LEFT] == NULL && cur_ring[RIGHT] == NULL)
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51 {
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52 if ((ring = gethand()) < 0)
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53 return;
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54 }
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55 else if (cur_ring[LEFT] == NULL)
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56 ring = LEFT;
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57 else if (cur_ring[RIGHT] == NULL)
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58 ring = RIGHT;
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59 else
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60 {
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61 if (!terse)
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62 msg("you already have a ring on each hand");
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63 else
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64 msg("wearing two");
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65 return;
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66 }
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67 cur_ring[ring] = obj;
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68
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69 /*
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70 * Calculate the effect it has on the poor guy.
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71 */
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72 switch (obj->o_which)
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73 {
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74 case R_ADDSTR:
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75 chg_str(obj->o_ac);
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76 break;
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77 case R_SEEINVIS:
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78 invis_on();
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79 break;
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80 case R_AGGR:
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81 aggravate();
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82 break;
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83 }
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84
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85 if (!terse)
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86 addmsg("you are now wearing ");
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87 msg("%s (%c)", inv_name(obj, TRUE), pack_char(obj));
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88 }
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89
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90 /*
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91 * ring_off:
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92 * Take off a ring
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93 */
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94 void
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95 ring_off(void)
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96 {
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97 register int ring;
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98 register THING *obj;
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99 register char packchar;
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100
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101 if (cur_ring[LEFT] == NULL && cur_ring[RIGHT] == NULL)
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102 {
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103 if (terse)
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104 msg("no rings");
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