Mercurial > hg > early-roguelike
annotate xrogue/things.c @ 315:ad2570b5b21f
Advanced Rogue 5, 7: fix some trading post messages.
When attempting to buy an unaffordable object, messages were often of
the form "You can't afford that a scroll of hold monster !", because
the object description (stored in curpurch) was the same text used in
inventory displays.
This has been worked around by inspecting the contents of curpurch and
using different message templates.
author | John "Elwin" Edwards |
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date | Sun, 24 Oct 2021 20:26:21 -0400 |
parents | e52a8a7ad4c5 |
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rev | line source |
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133
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1 /* |
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2 things.c - functions for dealing with things like potions and scrolls |
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3 |
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4 XRogue: Expeditions into the Dungeons of Doom |
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5 Copyright (C) 1991 Robert Pietkivitch |
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6 All rights reserved. |
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7 |
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8 Based on "Advanced Rogue" |
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9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T |
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10 All rights reserved. |
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11 |
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12 Based on "Rogue: Exploring the Dungeons of Doom" |
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13 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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14 All rights reserved. |
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15 |
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16 See the file LICENSE.TXT for full copyright and licensing information. |
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17 */ |
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18 |
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19 #include <curses.h> |
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20 #include <ctype.h> |
135 | 21 #include <string.h> |
133
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22 #include "rogue.h" |
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23 |
220
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24 int pick_one(struct magic_item *magic, int nitems); |
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25 char *blesscurse(int flags); |
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26 char *p_kind(struct object *obj); |
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27 int extras(void); |
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28 |
133
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29 /* |
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30 * print out the number of charges on a stick |
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31 */ |
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32 |
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33 char * |
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34 charge_str(struct object *obj) |
133
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35 { |
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36 static char buf[20]; |
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37 |
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38 if (!(obj->o_flags & ISKNOW)) |
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39 buf[0] = '\0'; |
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40 else if (terse) |
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41 sprintf(buf, " [%d]", obj->o_charges); |
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42 else |
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43 sprintf(buf, " [%d charges]", obj->o_charges); |
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44 return buf; |
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45 } |
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46 |
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47 /* |
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48 * inv_name: |
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49 * return the name of something as it would appear in an |
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50 * inventory. |
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51 */ |
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52 |
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53 char * |
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54 inv_name(struct object *obj, bool drop) |
133
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55 { |
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56 register char *pb; |
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57 |
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58 pb = prbuf; |
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59 pb[0] = '\0'; |
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60 switch(obj->o_type) { |
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61 case SCROLL: |
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62 if (obj->o_count == 1) |
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63 sprintf(pb, "A %sscroll ", blesscurse(obj->o_flags)); |
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64 else |
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65 sprintf(pb, "%d %sscrolls ", |
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66 obj->o_count, blesscurse(obj->o_flags)); |
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67 pb = &pb[strlen(pb)]; |
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68 if (s_know[obj->o_which] || (obj->o_flags & ISPOST)) |
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69 sprintf(pb, "of %s", s_magic[obj->o_which].mi_name); |
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70 else if (s_guess[obj->o_which]) |
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71 sprintf(pb, "named %s", s_guess[obj->o_which]); |
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72 else |
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73 sprintf(pb, "titled '%s'", s_names[obj->o_which]); |
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74 when POTION: |
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75 if (obj->o_count == 1) |
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76 sprintf(pb, "A %spotion ", blesscurse(obj->o_flags)); |
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77 else |
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78 sprintf(pb, "%d %spotions ", |
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79 obj->o_count, blesscurse(obj->o_flags)); |
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80 pb = &pb[strlen(pb)]; |
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81 if (p_know[obj->o_which]) |
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82 sprintf(pb, "of %s (%s)", p_magic[obj->o_which].mi_name, |
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83 p_kind(obj)); |
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84 else if (obj->o_flags & ISPOST) |
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85 sprintf(pb, "of %s", p_magic[obj->o_which].mi_name); |
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86 else if (p_guess[obj->o_which]) |
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87 sprintf(pb, "named %s (%s)", p_guess[obj->o_which], |
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88 p_colors[obj->o_which]); |
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89 else { |
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90 pb = prbuf; |
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