Mercurial > hg > early-roguelike
annotate arogue7/io.c @ 125:adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
author | John "Elwin" Edwards |
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date | Fri, 08 May 2015 15:24:40 -0400 |
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children | b786053d2f37 |
rev | line source |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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1 /* |
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2 * io.c - Various input/output functions |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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3 * |
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4 * Advanced Rogue |
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5 * Copyright (C) 1984, 1985, 1986 Michael Morgan, Ken Dalka and AT&T |
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6 * All rights reserved. |
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7 * |
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8 * Based on "Rogue: Exploring the Dungeons of Doom" |
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9 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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10 * All rights reserved. |
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11 * |
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12 * See the file LICENSE.TXT for full copyright and licensing information. |
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13 */ |
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14 |
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15 /* |
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16 * Various input/output functions |
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17 */ |
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18 |
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19 #include "curses.h" |
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20 #include <stdarg.h> |
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21 #include <ctype.h> |
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22 #include "rogue.h" |
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23 |
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24 /* |
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25 * msg: |
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26 * Display a message at the top of the screen. |
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27 */ |
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28 |
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29 static char msgbuf[BUFSIZ]; |
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30 static int newpos = 0; |
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31 |
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32 /*VARARGS1*/ |
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33 msg(char *fmt, ...) |
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34 { |
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35 va_list ap; |
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36 /* |
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37 * if the string is "", just clear the line |
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38 */ |
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39 if (*fmt == '\0') |
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40 { |
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41 overwrite(cw,msgw); |
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42 wmove(msgw, 0, 0); |
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43 clearok(msgw, FALSE); |
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44 draw(msgw); |
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45 mpos = 0; |
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46 return; |
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47 } |
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48 /* |
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49 * otherwise add to the message and flush it out |
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50 */ |
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51 va_start(ap,fmt); |
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52 doadd(fmt, ap); |
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53 va_end(ap); |
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54 endmsg(); |
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55 } |
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56 |
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57 /* |
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58 * add things to the current message |
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59 */ |
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60 addmsg(char *fmt, ...) |
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61 { |
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62 va_list ap; |
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63 |
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64 va_start(ap, fmt); |
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65 doadd(fmt, ap); |
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66 va_end(ap); |
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67 } |
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68 |
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69 /* |
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70 * Display a new msg (giving him a chance to see the previous one if it |
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71 * is up there with the --More--) |
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72 */ |
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73 endmsg() |
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74 { |
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75 /* Needed to track where we are for 5.0 (PC) curses */ |
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76 register int x, y; |
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77 |
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78 strcpy(huh, msgbuf); |
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79 if (mpos) { |
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80 /* |
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81 * If this message will fit on the line (plus space for --More-- |
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82 * then just add it (only during combat). |
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83 */ |
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84 if (player.t_quiet < 0 && mpos + newpos + strlen(morestr) + 2 < cols) { |
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85 wmove(msgw, 0, mpos + 2); |
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86 newpos += mpos + 2; |
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87 } |
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88 else { |
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89 wmove(msgw, 0, mpos); |
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90 waddstr(msgw, morestr); |
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91 draw(cw); |
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92 draw(msgw); |