31
|
1 Roguelike Gallery (rlgallery.org)
|
|
2
|
|
3 This is the source code for the Roguelike Gallery's version of Rogue V3.
|
|
4
|
|
5 History
|
|
6 Rogue 3 was released by Michael Toy, Ken Arnold, and Glenn Wichman, probably
|
|
7 late in 1980. It went through several minor updates. The last, Rogue 3.6,
|
|
8 was completed mid-June 1981.
|
|
9
|
|
10 The Roguelike Restoration Project (rogue.rogueforge.net) updated the game to
|
|
11 work on modern systems.
|
|
12
|
|
13 The Roguelike Gallery's version has been slightly modified for compatibility
|
|
14 with dgamelaunch and security for multiple players.
|
|
15
|
|
16 Installing
|
|
17 First, configure for your system by editing machdep.h. The defaults are for a
|
|
18 system-wide installation, which will require setgid on the binary. For a
|
|
19 single-user installation, comment out SAVEDIR and set SCOREFILE and LOGFILE to
|
|
20 locations somewhere in your home directory. (That's probably the best thing to
|
|
21 do on Windows, too.)
|
|
22
|
|
23 Once that's finished, compile by running make. (I haven't tested the Visual
|
|
24 Studio project files on Windows, but they should work.)
|
|
25
|
|
26 If you want multi-user play, install the rogue3 binary with setgid games. You
|
|
27 will need to make sure that SAVEDIR exists and that savefiles, SCOREFILE, and
|
|
28 LOGFILE can be created and written by the games group (assuming you want those
|
|
29 features.) For a single user, installing shouldn't be necessary.
|
|
30
|
|
31 Playing
|
|
32 For more details, see readme36.html (contains the man page) and rogue36.html
|
|
33 (Michael Toy's "Guide to the Dungeons of Doom").
|
|
34
|
|
35 Contact
|
|
36 rlgallery.org admin: John "Elwin" Edwards <elwin@sdf.lonestar.org>
|