Mercurial > hg > early-roguelike
annotate srogue/main.c @ 77:ae7643e1194b
arogue5: fix "More" prompt appearing in the wrong place.
The magic and monster detection routines printed "--More--" to cw
instead of msgw, making it appear at the @-sign instead of on the top
line.
author | John "Elwin" Edwards <elwin@sdf.org> |
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date | Sun, 09 Sep 2012 08:55:11 -0700 |
parents | 3aa87373c908 |
children | 8757a0593e6e |
rev | line source |
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1 /* |
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2 * Rogue |
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3 * Exploring the dungeons of doom |
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4 * |
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5 * @(#)main.c 9.0 (rdk) 7/17/84 |
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6 * |
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7 * Super-Rogue |
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8 * Copyright (C) 1984 Robert D. Kindelberger |
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9 * All rights reserved. |
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10 * |
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11 * Based on "Rogue: Exploring the Dungeons of Doom" |
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12 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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13 * All rights reserved. |
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14 * |
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15 * See the file LICENSE.TXT for full copyright and licensing information. |
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16 */ |
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17 |
60 | 18 #include <stdlib.h> |
19 #include <string.h> | |
36
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20 #include <time.h> |
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21 #include <termios.h> |
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22 #include <fcntl.h> |
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23 #include <stdio.h> |
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24 #include <signal.h> |
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25 #include <pwd.h> |
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26 #include <limits.h> |
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27 #include <sys/stat.h> |
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28 #include "rogue.h" |
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29 |
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30 #ifdef ATT |
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31 #include <time.h> |
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32 #endif |
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33 |
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34 #ifdef BSD |
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35 #define srand48(seed) srandom(seed) |
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36 #define lrand48() random() |
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37 #include <sys/time.h> |
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38 #endif |
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39 |
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40 #include "rogue.ext" |
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41 |
59 | 42 #define SCOREFILE "/var/local/games/roguelike/srogue.scr" |
43 #define SAVEDIR "/var/local/games/roguelike/sroguesave/" | |
37 | 44 |
36
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45 struct termios terminal; |
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46 |
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47 main(argc, argv, envp) |
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48 char **argv; |
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49 char **envp; |
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50 { |
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51 register char *env; |
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52 register struct linked_list *item; |
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53 register struct object *obj; |
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54 struct passwd *pw; |
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55 struct passwd *getpwuid(); |
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56 char alldone, wpt; |
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57 char *getpass(), *xcrypt(), *strrchr(); |
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58 int lowtime; |
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59 time_t now; |
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60 char *roguehome(); |
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61 char *homedir = roguehome(); |
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62 |
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63 #ifdef __DJGPP__ |
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64 _fmode = O_BINARY; |
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65 #endif |
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66 |
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67 if (homedir == NULL) |
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68 homedir = ""; |
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69 |
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70 playuid = getuid(); |
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71 |
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72 if (setuid(playuid) < 0) { |
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73 printf("Cannot change to effective uid: %d\n", playuid); |
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74 exit(1); |
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75 } |
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76 playgid = getgid(); |
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77 |
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78 /* check for print-score option */ |
37 | 79 #ifdef SCOREFILE |
80 strncpy(scorefile, SCOREFILE, LINLEN); | |
81 scorefile[LINLEN - 1] = '\0'; | |
82 #else | |
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83 |
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84 strcpy(scorefile, homedir); |
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85 |
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86 if (*scorefile) |
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87 strcat(scorefile,"/"); |
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88 strcat(scorefile, "srogue.scr"); |
37 | 89 #endif |
36
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90 |
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91 if(argc >= 2 && strcmp(argv[1], "-s") == 0) |
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92 { |
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93 showtop(0); |
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94 exit(0); |
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95 } |
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96 |
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97 if (argc >= 2 && author() && strcmp(argv[1],"-a") == 0) |
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98 { |
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99 wizard = TRUE; |
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100 argv++; |
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101 argc--; |
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102 } |
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103 |
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104 /* Check to see if he is a wizard */ |
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105 |